
Call of Duty®: Modern Warfare® II drops players into an unprecedented global conflict that features the iconic Operators of Task Force 141.
Modeled estimate, not a reported figure. How we estimate →
About
Call of Duty®: Modern Warfare® II drops players into an unprecedented global conflict that features the return of the iconic Operators of Task Force 141. From small-scale, high-stakes infiltration tactical ops to highly classified missions, players will deploy alongside friends in a truly immersive experience.
Modern Warfare® II includes a globe-trotting single-player campaign, immersive Multiplayer combat, and a narrative-driven, co-op Special Ops experience.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 807 reviews with recorded playtime.
Reviews
Themes across 803 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
给cod19打好评,确实有点反直觉 这游戏的缺点自不必说:BUG多且不修、服务器质量烂的要命、对局环境稀烂、匹配除了快速和货场基本没人、枪族系统非常肝等等 但我个人是非常喜欢里面的合作关卡的,可以跟好友一起玩。老实说突袭关卡做的又少又粪,一集突袭初见没有玩过的人指引的话少说要三小时才能过一关。所以正常情况下每一关好不容易凑齐人打一遍拿了人物奖励就不玩了 但我打了好多遍,可以说同样的关卡可能打了一遍又一遍。这也是因为在社区里在游戏中认识了挺多不错的网友,三个人绞尽脑汁齐心协力鏖战三四个小时过一个关卡,解几个难题,在关卡里通力合作抢救队友,带来的成就感和连接感是无与伦比的,其中的深度甚至大于以社交为主的派对游戏
i love the storyline and just the game itself is made is just so beautiful
不好玩
。
nice
♥♥♥♥ you
nice
440块我连看都不配,44块还要什么自行车
понра
Классная игра да и с друзьями можно поиграть
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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