
Infinite Warfare delivers three unique game modes: Campaign, Multiplayer, and Zombies.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 623 reviews with recorded playtime.
Reviews
Themes across 621 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
very underrated game zombies is amazing
Call of Duty: Infinite Warfare definitely isn’t my favorite Call of Duty game, but it’s nowhere near as bad as people made it out to be. The campaign was pretty decent overall, and I ended up really liking E3N (Ethan) throughout the story. Zombies was fun too, especially Zombies in Spaceland, which is honestly a must-play if you own the game. It may not be one of the all-time great CODs, but I think it deserves more credit than it gets. 5/10
müq <3
leuk
Status Code: Bamberga
HOLY BEST GAME OAT everyone calls it a really bad game but they are just mad they dont have it. Not and i repeat NOT better than ghosts but the story: goated. zombies: nostalgic. multiplayer: peak 10/10
Très bonne Campagne !
库洛派我来的
peak
i love it
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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