
Infinite Warfare delivers three unique game modes: Campaign, Multiplayer, and Zombies.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 618 reviews with recorded playtime.
Reviews
Themes across 616 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
They have jumped the shark with this campaign
cool
Great campaign, it was very fun to play. The zombies is great and easily one of my favorites. Zombies in Spaceland was great when I first played it, and even after 120+ hours in the game, it is still a fun and enjoyable map to play. The Director's Cut feature is also a really nice addition that gives you another reason to keep playing. Overall, a great game that deserves more appreciation.
underrated campaign fun zombies
na pocetku sam mislijo da ce ovo biti lose na kraju je bas lepo igrica ispostvala svaka cast 10/10 prica do jaja malo je brza za moji ukus ali nemam neke velike zamerke sve ostalo je do jaja
It would be good if it actually worked... Crashes every 10 minutes and as you can see, my pc is not the problem. You have to micro-manage ♥♥♥♥ for about 20 minutes every sitting you try to play it. Literally the only redeeming characteristic is spaceland and rave.
This is only a review for the campaign, which is also only worth it during a sale, and if you're itching for a solid COD campaign you've never played before. I played it through 100% on the Steam Deck, and it ran great. It has some of the better characters in the CoD franchise, and the fighter jet missions were surprisingly fun. Factor in a few unique missions and gameplay mechanics, and you've got yourself a solid experience.
★★★★★ 5/5 Stars I finally got around to playing Call of Duty: Infinite Warfare, and I honestly wish I had played it when it first released. I know, I know, it's a Call of Duty game, and the series isn't always celebrated for its storytelling. But this campaign completely surprised me. The story was engaging from beginning to end, the pacing was excellent, and it was simply a blast to play. I was a die-hard Call of Duty fan back in the World at War, Modern Warfare, and Black Ops days, but I fell out of love with the series after Advanced Warfare. Because of that, I skipped Infinite Warfare entirely when it launched. Looking back, that was a mistake. Ethan and Salt were easily my favorite characters. Ethan, especially, ended up being one of my favorite companions in the entire Call of Duty franchise. The crew had great chemistry, and I found myself genuinely invested in their journey. What really made this game stand out for me was the setting. The space combat, the futuristic technology, and the overall atmosphere made it feel unique while still delivering the action that Call of Duty is known for. It was a refreshing change of pace that I ended up loving. If you've never played Infinite Warfare because of the mixed reception it received, I highly recommend giving it a shot. The campaign alone is worth the price of admission, and it's one of my favorite stories in the franchise. Final Rating: ★★★★★ (5/5) For me, Infinite Warfare is an underrated gem. It's proof that sometimes it's worth ignoring the internet's opinion and experiencing a game for yourself.
ZOMBIES BE TRIPPY
最科幻的一代的cod,主角一天杀穿整个宇宙
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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