
Call of Duty®: Advanced Warfare envisions a powerful future, where both technology and tactics have evolved to usher in a new era of combat for the franchise.Power Changes Everything.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 602 reviews with recorded playtime.
Reviews
Themes across 601 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Kevin Spacey is a great villain in Call of Duty: Advanced Warfare. I rate this game a 10 out of 10. It's fun with suits and wall gloves which you can use to go up like Tom Cruise did in Mission Impossible: Ghost Protocol. You can jump into mid-air and atmosphere of Greece is the best. Troy Baker is the voice of the main character, Joker, but not Batman one lol. Great squad to team up with us. Take care everyone.
Its just way too laggy to play, all the other CoD games i can play just fine on my 3090, but not this one
Still the best recent COD campaign and nothing even comes close. Satisfying ending akin to all older COD titles.
underrated. overhated. amazing game
Call of Duty: Advanced Warfare is the 2014 release of the Call of Duty Series and someone’s sick-ass Science fiction dime novel turned into a video game. Play as Jack Mitchell, a US Marine during the North Korean invasion of Seoul. No a different invasion of Seoul, newer this time. During the battle, Mitchell’s best friend Will Irons is killed and he loses his arm attempting to save him. After pressing F to pay respects, Mitchell is offered a job by Johnathan Irons, Will’s father and CEO of ATLAS, a totally not evil PMC/technology corp/weapons manufacture/pharmacy/I’m pretty sure they make video game consoles. Receiving a cool robot arm, Mitchell does battle with an anti-technology Terrorist group known as the KVA as he finds himself in a conspiracy that involves ATLAS and the world at large. I don’t know what “KVA” stands for, I don’t think they ever say, if they did I missed it. Advanced Warfare takes place in the year 2055, and because of its in the FUTURE, you get some nifty gadgets to play with. Its not related to Call of Duty: Ghosts, unfortunately, so that cliffhanger really doesn’t mean anything. I actually don’t know how the “COD universe” thing works, I don’t think Activision knows either. As far as I can tell, Advanced Warfare has nothing to do with Call of Duty at large, and instead is in it’s own thing. Maybe I need to read the wiki or there’s just lore I missed, but for the most part you’re going in naked. The big focus this time around is the Exo-suit, a harness that lets you do stuff like double jump, inject Pervitin directly into your blood stream, use car doors as cover once and then never again, have a shield you forget about that collapses out of your arm, I already said double jump. Basically you use it to double jump. Its cool, though, and it comes into play in the setting as a whole. Mitchell is capable of doing things you wouldn’t see a COD character usually do, like rip open tank hatches or just boot a guy a few feet through the air. More than once a dude is just flung out of his vehicle and smacked into something, which is probably the funniest thing you can use an Exo-suit for. Gunplay actually feels different this time around, compared to going from MW3 to Ghosts. Guns aren’t as loud or mean as they were in the older games, but they are just as punchy, it doesn’t take much to kill what you’re shooting at, so you’re not spending a lot of time with bullet sponges. There ARE bullet sponges in the game, but even then they don’t take all that long to kill and they’re not as frequent as you would fear. The tougher enemies are spread out nicely and they’re never frustrating to fight. Keep in mind, I play these games on Normal. I can play Halo on heroic and Doom on Ultra-violence, but anything over Regular for Call of Duty just exists to torsion my nuts unwillingly, so I don’t bother. Also, you have an upgrade system this time around, getting points for milestones like killing a certain amount of enemies, using a certain number of grenades, finding intel, stuff like that. Its easy to get at least a little over powered by just playing the game regularly. At max rank for reload, Mitchell reloads his gun in less than half a second, which is fun to look at, and you’re never stuck in a situation where a guy is just mulching you because you need to snail mail more ammo to your gun. The guns are interesting. Most of them are conventional low-sci fi guns as well as some familiar faces. The Ak-12 can be found every now and then. There’s an assault rifle called the IMR, I’m not sure how it reloads, at first I thought it was some kind of heat-based energy weapons, but apparently it prints its own ammo, which I guess is neat. I didn’t touch the multiplayer. The game is dead and I hear whoever you do find still playing just kind of plays to hack and put ♥♥♥♥ on your computer, so this is just a review of the single player. Between the three “”Classic”” CODs I played, Advanced Warfare I feel like has one of the stronger campaigns. Its not overly obsessed with the Spec Ops Task-Force 141 gameplay like Ghosts was, but it doesn’t have as many crazy big-number battles as Modern Warfare 3 did, but it hits a good in between. The story is fun, and I remembered all of the characters by name. You’re hit again with a character vanishing from the story and one character I thought DID vanish but she reappears for the last few levels. I guess they just didn’t know what to do with the guy so he’s just gone from halfway through the game and onward, which always sucks but whatever. Its a good time, but its another COD I can’t recommend unless its on a sale. For a singleplayer campaign its a solid 6-7 hours, so the $20 is the place you want to be at when you get the game. For some reason, these games aren’t just standard $20, which is something I don’t understand. Or refuse to understand, I guess. Call of Duty: Advanced Warfare gets 7.5 dude’s punched in the face by robot fists out of 10. A single day on Venus is longer than a year on Earth. [url=https://store.steampowered.com/curator/7124597/] Join the Curator, please my children are starving. [/url]
This one surprised me. The setting and gameplay really stand out, they should absolutely make a sequel. It is still held back by predictable story telling.
Yeni çıkan CoD oyunlarını gördükçe eski oyunların kıymetini anladım.
한국어 없어도 캠페인이랑 좀비모드 재미있게 플레이 했네요.
unacceptably poor optimization, constant frame stuttering especially in cutscenes, even with my high end rig. controls dont rebind correctly either, & no fov setting. charging people money for this is a crime.
[h1]COD Will Never Be This Good Ever Again[/h1] [h2]Let me explain . . .[/h2] There is truly something special about futuristic COD (BO2-IW) that older installments and modern installments simply cannot match no matter how hard they try. These games were created during a time when Activision and Infinity Ward CARED. When they had TIME. When they LOVED what they were making. Advanced Warfare, Black Ops 3, Infinite Warfare--these are games created by people who WANTED to play them. Each one is a blockbuster MOVIE from start to finish. Absolutely loaded with cinematic cutscenes on that note. And unfortunately, at the time, players didn't want futuristic shooters, the concept was simply ahead of its time. But when these legendary development teams came to together to make this lineup anyway, THEY COOKED, THEY ATE, AND THEY LEFT NO CRUMBS! If you're tired of modern FPS slop, try futuristic COD. And while you're at it, play Titanfall too, the game that inspired (most of) it. These types of shooters have it ALL. So much in fact I actually have a hard time thinking about where to even begin. 1. [b]Jump packs! Connecting superhuman mobility and reality by strapping a miniature thruster to your combat uniform! Thus, enabling advanced movement techniques like double-jump, flight, strafing, and everybody's favourite--controlled SLIDES![/b] 2. [b]Utilities for the combat uniform (besides jump packs)! I'm talking optical cloaks, mag-gloves, holographic HUDs, grappling hooks, portable riot shields! Pretty much any kind of equipment the player can think of to gain the tactical edge in a war is available to them.[/b] 3. [b]Variable grenades! In one hand, you as a soldier--with the press of a button--can automatically select between a digital threat-revealing mask, flashbang, or EMP all in one tactical grenade. Or, in the context of lethal grenades, your options are smart frag--which will literally seek out a nearby enemy on its own, contact frag--which explodes immediately on contact with anything it hits, or a simple--cookable--frag grenade![/b] 4. [b]Bionic enhancements! Cyberpunk prosthetics are some of the coolest tools to use in any action game! Want to survive a long fall? You can do it! Want to smash a a car window, grab the driver, and throw them into a concrete barrier with no repercussions? No problem! Need to help up a squadmate about to fall off the edge of a platform who just so happens to weigh twice your body weight? EASY! And don't even get me started on ASTs! AW players will find out how badass those are.[/b] 5. [b]Literally ANY modern vehicle with futuristic enhancements! Jet fighters? Not without VTOL technology (IW)! Tanks? Screw the treads! In AW--they've got LEGS, and you even get to drive a prototype that HOVERS!! Motorcycles? Too slow, so Atlas binned the tires and made those HOVER too! Now they're as fast as a Star Wars speeder! Oh and then there's y'know--SPACE AIRCRAFT CARRIERS AND DESTROYERS (IW)!![/b] 6. [b]ROBOTIC AND ARTIFICIALLY INTELLIGENT COMPANIONS! E3N (Infinite Warfare) and--honorable mention--BT-7274 (Titanfall 2). The most reliable wingmen in the face of war. Extremely sturdy, smart, friendly to you and INSANELY lethal to enemies! They're legends. Period.[/b] 7. [b]SO. MUCH. MORE.[/b] And backing all of this incredible technology is a storyline that gives the player REAL purpose. A mission. A reason to see each game through to the end, with a smile on your face. Seriously! [b]Synopsis: North Korea stepped out of line, launched an attack on the South Korean capitol of Seoul, and now South Korea needs external assistance from the US military to avoid collapse.[/b] [h3]Sign me up![/h3] [b]Synopsis: Inter-galatic human resistance has formed a base of operations on Mars and now wants to seek complete and total control of the solar system by eliminating all threats to their ideologies on Earth. [h3]Let's bring the heat to them.[/h3] [b]Synopsis: The CEO of a monopolistic consumer-technology corporation realized that politicians are the source of most major world conflicts, so he develops a military more advanced and efficient than anything in existence to forcibly deliver new "peace" to the globe, and now needs to be taken out because that's too good to be true.[/b] [h3]YES.[/h3] [h1]PLAY. THESE. GAMES. THEY'RE INCREDIBLE![/h1]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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