
You've returned from school to visit your father at his famous Jazz Pepper Club during Mardi Gras, but everyone is hypnotized. Have they heard the wrong note?
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
[b]Cadenza 1: Music, Betrayal and Death[/b] (IHOG) Options include separate sliders for Music, Ambients, SFX and Voices, plus Full-screen, Widescreen and Custom Cursor. Choice of four difficulties, or you can go with Custom Mode. The task bar can be locked. [b]Story[/b]: After being away at college for a long time, you've returned to New Orleans to see your father at his famous jazz club - just in time for Mardi Gras! Your excitement turns to alarm when you arrive to find your dad - and his patrons - all frozen in what seems to be a hypnotic trance. https://steamcommunity.com/sharedfiles/filedetails/?id=1842750690 Our [b]Journal[/b] contains a basic outline, as well as any clues that we find. There is also a tab for Objectives. Interactive movie-type sequences help move the story along by having you find an item and move it to where it belongs in the scene. [b]Gameplay[/b]: Be on the lookout for [b]collectible musical notes[/b] (one at each location) and [b]morphing items[/b] (one on each HOS). There is an indicator on each scene that shows whether you've found the item or not. The [b]MAP[/b] can be interactive, and although we usually have a cab out our disposal, we can insta-transport if we wish. Directional [b]HINTS[/b] are available. Inventory items can be interactive. There are multiple types of [b]Hidden Object Scenes[/b], with some interesting variations such as listing one item at a time and every other object will be something to place back in the scene. There are some really interesting HOS in this one! https://steamcommunity.com/sharedfiles/filedetails/?id=1849135179 The Mini-games weren't just your standard IHOG fare - there are some fun deduction puzzles thrown in, including an evidence board. [b]Sights and Sounds[/b]: Between the gorgeous graphics and the wonderful soundtrack, the devs expertly transport us to different time, in a city rich with local history. This is an environment I've never seen in an IHOG before, and that made it all the more enjoyable. https://steamcommunity.com/sharedfiles/filedetails/?id=1850019363 [b]CE Content[/b]: [list] [*]Integrated Strategy Guide [*]Bonus Chapter [*]42 Collectible Music Notes [*]Morphing Items - One on each HOS [*]In-game Achievements [*]12 Wallpapers [*]20 Concept Art [*]9 saveable Music Tracks, plus two movie cutscenes that are sung (same area) [*]24 Replayable HOS with scoring. Can find any morphing items you missed here [*]Collectables Hunt - Find any musical notes you missed during the game, then you can go on the hunt for the collectible item that has been hidden on each scene. At the end of the hunt, you'll have a hidden object scene featuring the items that you found! [*]Jigsaw Puzzle - This ties in to the storyline and give you just a teeny bit of extra closure [*]Connections - Kind of an evidence board where you are given a clue, and you have to match two people from the story that fit the description (Loved this!) [/list] [b]Bonus Chapter[/b]: The extra chapter takes place 20 years before the events of the main story, and shows you what kind of relationship a couple of the main characters had, as well as what kind of people they were at the time. It's interesting and well worth playing, but is by no means necessary to have a satisfying ending. [b]Verdict[/b]: I really loved having such a different-than-the-norm story and setting, and would highly recommend this to anyone who's tired of the same-old, same-old in IHOG's.
Very nice game. I love the sound/music in the game.
[h1]Short version: 89%[/h1] Cadenza is a gripping murder drama packed into a spectacular hidden object game with an even greater soundtrack. [h1]Long version:[/h1] 'Cadenza: Music, Betrayal and Death' brings us back to New Orleans in the 1940s, to the age where jazz was still in full swing. However, when a ghostly saxophone player takes his revenge on her father, the game's protagonist quickly learns that the smooth tunes can also hide some dark secrets. Many hidden object games have excellent writing, but I think a short review like this is not enough to tell how good Cadenza is. It is a gripping crime mystery with a perfect pace that never breaks the game flow but also accompanies us from the first cut-scene to the end. Oh, and the soundtrack is just amazing, naturally. We have nothing to fear about gameplay either. The adventure-lite parts stay in the background just enough to let the two dozen excellent hidden object scenes and the varied puzzles shine. At least as long as we remain in the main story because the bonus chapter introduces a bit too much moon logic over the otherwise strangely realistic tone.
Wow. A lot of folks in the HOG group love this game but no one has reviewed it. It's spectacular. The setting is different, New Orleans. And the game does have a kind of Big Easy feel to it. The puzzles are also different, so it adds a slight bit of difficutlty in gettting used to the game dynmics. Even though the hidden objects are rarely covered up they are not that easy to find. A fine use of color and shading and I did not feel the developers were cheating. The developers do play around with the HOG part of the game. Sometimes you find the picture object, some times you find the object by word and sometime you have to affix the oject to it relation. The only puzzle draw back is the one where you have to complete a picture by placing a color object over a black and while image. Most of the time this puzzle is easy but there are a few that were head scratchers. Hints to the rescue. Very nice story that was completely appropriate to its setting. The voice acting sadly is kind of lacking although not any worse than many HOGs. But the music was excellent. A kind of film noir/ smooth jazz. It's really different and fun playing a game to this music. The art work in this game is also exellent. Detailed with vibrant colors and images. The only draw back to this game is the extra story they attach to the game after completion. Typically these types of games in the GENRE give a back story to one of the game characters. Usaully a victim or the bad guy. As this genre moves forward, I wish they would just incorportate that stuff into the regular game play. I think extra content based on some of the good guys, like the music shop operator, or the mystic AFTER the game events would be far more satisfying. Ultimately, a great game that should be played by all lovers of Hidden Object Games.
Wieder mal ein schönes Spiel von Mad Head Games! Sehr atmosphärisch mit vielen abwechslungsreichen, wenn auch nicht allzu schwierigen Rätseln und Wimmelbildern. Das tut dem Spielspaß aber keinen Abbruch, was auch am tollen Soundtrack liegt. Empfehlenswert!
For a HOG, this is pretty good. It is hampered by the confines of its genre, but the soundtrack goes above and beyond to be actually good, and everything else is, you know, not awful! I'm also especially pleased that no one tried to remove nails with a set of pliers in this one, so someone on the team has at least been near a tool before.
Wow, this is one of the best hidden object games I have played, and I have played QUITE a few!. The music is phenomenal (oldtime jazz)! It has some very unique hidden object type puzzles along with the standard fare. The characters are interesting and developed with excellent voice acting. The graphics are super nice with great detail and vivid colors. This is the kind of game that makes me follow the developer. Well, if I wasn't already...
First off I want to say this is one of best HOG's I've played so far. I have a total of 26 under my belt so I know I'll probably find better out there but that game will have to do a lot to match the enjoyment I got playing this game. This game has the standard HOS but also throws in twist like one HOS has two silhouettes talking to each other and you have to interpret their conversation and find the object inferred. Brilliantly done and done within the evolving story. Also done within the story were puzzles that featured a black and white picture with one colored object that you had to place in the correct location in the picture which colored a section and gave you more background story which was narrated. You did this until the picture was completely colorized. Some of these were easy but some of them had you thinking to make the connection. Most of the puzzles were on the easy side but not too easy and that was OK by me. I'm not going to say anything to give away the story which seemed appropriate for the setting which is New Orleans French Quarter. I live actually not too far away from the Quarter and I worked for twenty years just a stones throw away and the Quarter depicted in this game is a mere shadow of the real location but for a HOG I wouldn't expect fidelity, maybe in a RPG or elaborate adventure game. It was the music which really pulled you into the setting. The artwork is beautiful, vibrant, colorful and the music is soothing in a jazzy way. In fact in the extra section of the game which you can fully access after playing the full game and bonus round there is a music section which features some pretty good tunes and I will keep this game on my hard drive just to play the music now and then. There were also some very well done puzzles in this game. One that stood out concerned a sailor/bar owner and you get to look at his tattoos and that is all I will say about that. There is something done in this game that I'm not a big fan of but was handled very well. You had to look for musical notes in every scene and you also looked for collectables. The reason I'm not a fan is that if you get involved with the story your mind doesn't remember to look for these hidden objects in every scene and if you do you are usually distracted from the story which in this case was pretty good. As a result you don't get a chance to find every "note" or whatever object the game will have you hunt. Sometimes, as was the case with game, scenes will become locked preventing you from traveling to them. When you complete the game and bonus round there is a section in the extras that allow you to go back to every scene where you missed the note or object and find them giving you that sense of completion. I thought that was a nice thoughtful touch and shows that the developer values our time and wants us to enjoy their product. I wish every HOG did this. One final note and I hope this is not too revealing. There is a tragic event that leads to a lost for a character in the game. In the extras section you get to make things right. I found this quite moving. The people involved in this game have big hearts. That was a nice touch.
I have to say that this is one of the best HoGs I have ever played. The story was very intriguing, the cut scenes were great, the variety of puzzles mixed in with HO scenes were perfect, and the music is outstanding. I normally rush through these games because I end up finding the premise annoying. But this one I stayed on to play the bonus chapter right through. I HIGHLY recommend this game. It is a breath of fresh air.
This is a decent little HOG. Theming, atmosphere & plotline is where this one thrives - though the gameplay logic felt a little wonky to me at multiple points (but this tends to be the case with many titles in this genre). The developers did a great job coming up with different & varied types of puzzles, rather than just a long string of standard look-n-find scenes with the occasional environment puzzle. While I do prefer the 9 Clues series overall, Cadenza is a good choice for a storytelling experience and if you're already a fan of HOGs, there's no doubt you will enjoy this one.
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