
BF:RI is a military tactical shooter and a work of historical fiction set in war-torn Burkina Faso. You are a CIA SAC Tier 1 operator, assigned to Operation Sahel Dominion, a covert manhunt targeting the Leader of the Sahel Caliphate responsible for an act of terrorism on American soil.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Features :
12 Mission Campaign | Fully voice acted story campaign with in-game and pre-rendered mocap cutscenes.
50 Weapons | Rifles, Handguns, SMGs, Sniper rifles, Shotguns, and more.
Blacksite FOB | Choose missions, customize your loadout, gear, and train between operations.
Gunsmith | Customize your weapons with over 50 attachments.

Tactical Realism Systems | Leaning, Incremental Walk Speed Adjustment, Low Ready & High Ready stances, Mag Checking, Point Aiming, Fire Mode Select, Free Look and more.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Czech, Danish, Dutch, Finnish, Norwegian, Polish, Portuguese - Brazil, Turkish +2 more
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Cashgrab. Propaganda? No one in the dev team knows what 'sahel' means, and have never even seen pictures of the landscape in Burkina Faso. Generic assets, boring.
Game plays like garbage and has the overdone and uneducated view of "ISIS vs US/Israel" even though "Israel" created ISIS, and somehow the Devs managed to throw in Ukraine despite the fact this doesn't take place anywhere NEAR Ukraine. It's a US/Zionist Bootlicking Heaven type of Game. Not worth the time spent
Write a review for Burkina Faso: Radical Insurgency Please describe what you liked or disliked about this game and whether you recommend it to others. Please remember to be polite and follow the Rules and Guidelines.
Absolutely shocking and bugs no AI pathing not worth the time as of now. More detail the enemy wait for you to shhot when discovered. If your playing solo the commands for your bots have no use when your inside buildings. They have trouble with finding the route. The guns do shoot but cn break if trying to be tactical like weapon up / down. I honestly didnt enjoy this would be better off playing IS
Too many bugs to count. In just 3 hours I encountered: Changing fire rate on one gun changes it on your secondary too. Having a second "me" on the map that enemies could shoot at but I have no control over. Career progress completely reset itself twice. Occasional enemies that take no damage. Hitboxes on cars and other props that are just wrong. Not being able to shoot through windows or even metal mesh fences. Weapon sights and even lasers that are not at all aligned. Half the campaign missions are nothing more than "Kill all the enemies in a single building". Enemies that have the reaction time of my grandmother, yet when they do see you they can snipe you from half a mile away with an AK. And yet through all of this, I completed the prologue, all 11 campaign missions, and the one side mission. In 3.2 hours. With campaign progress being reset twice. I get that it's still being worked on, but it should never have fully released in this state. At the very least it needs an early access disclaimer as that is very clearly what this is.
Let's start by saying this is a fully released 1.0 game and not an early access release, so saying it's still in development is techically true but the dev thought this was good enough for a full release game. It is not. The pros are: The game has some potential. The different approach to your enemy is a welcome change. Some of the maps seem interesting. The training facility is nice but optimization is bad. The negatives are: The enemy AI is very simplistic and not engaging enough. You can change the AI settings but all it really does is make them push you more and they become more bullet spongey. The enemy will not face the right direction many times when rushing to an area of live fire. They become turkey shoot targets most of the time. They do not think intelligently and take cover, change position, fire around cover etc. They are very predictable. The squad AI is the worst I've EVER seen. The pathing is horrendous and most times they will not stay with you or regroup because their pathing is so bad. They can only be given 4 VERY simple commands which they rarely obey. They either open fire when they shouldn't and give away your position or they won't shoot at all and just stand in the open getting shot in the back. Sometimes they even back towards live fire. It's quite comical. End result, you are going to play this game lone wolf until the dev puts a lot more time into the squad behaviour. Right now it's at the level of embarrassing. There are still numerous bugs such as floating rocks and I've still fallen through the floor at times. Enemy AI has trouble with pathing and sometimes you can't finish a mission because you can't find the last enemy because he is stuck somewhere. I also can't figure out why the scopes seem to be all messed up and I mostly just rely on the canted sight or the laser. You will go through ammunition fast wasting your time using the long range sights. The maps will sometimes force you down narrow paths meaning you can't even move around a tree which is causing artifcial difficulty because you can't move using proper tactics or take cover properly. Even a leaf or branch can stop you from being able to ADS at times. This game should never have come out of early access in this state which is why I'm being critical of it. It's way over priced for what you get at this point and the road plan moving forward is about as generic as you can get. A game like Zero Hour has been around for a while now and is 10 bucks normal price and it provides a world of better content than this at this point. I hope the dev can fix it up because I do think it has potential and there is some fun to be had here, but there is no way I could suggest this to any friends who like tactical shooters even on sale right now. It needs massive updates. If it happens, I will be happy to change my review.
Enjoyable tactical first person shooter with good potential for the further future. ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣤⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⣿⣦⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣴⠿⣄⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣤⣿⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣼⣤⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⡅⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⡟⠛⢻⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⡟⠛⢻⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⡇⣀⢸⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣤⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡇⣀⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⡏⣏⣿⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣙⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⡀⠀⠀⠀⠀⠀⠀⡇⠉⢹⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡏⠉⢹⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⣰⣧⠀⠀⠀⠀⠀⢀⣇⣀⣸⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠿⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⣇⣀⣸⡀⠀⠀⠀⠀⠀⣴⣦⠀ ⠈⣿⣾⠇⠀⠀⠀⠀⠈⡟⠛⠛⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⣿⣶⣿⣄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⠛⠛⢻⠁⠀⠀⠀⠀⠠⣷⣾⠃ ⠀⡿⠿⠀⠀⠀⠀⠀⠀⣇⠶⡄⡇⠀⠀⠀⠀⡧⠀⠀⠀⠀⠀⣠⠚⢡⠃⠀⠘⡌⠓⢄⠀⠀⠀⠀⠀⢸⠀⠀⠀⠀⢸⢠⣶⣼⠀⠀⠀⠀⠀⠀⡿⢿⠀ ⠀⣧⣴⠀⠀⠀⠀⠀⠀⡇⠓⠃⡇⠀⠀⠀⣰⣿⡄⠀⠀⢠⡏⠀⡰⠃⠀⠀⠀⠘⢆⠀⠱⡄⠀⠀⢠⣞⣆⠀⠀⠀⢸⠘⠚⢻⠀⠀⠀⠀⠀⠀⣧⣼⠀ ⠀⡿⠿⠀⠀⠀⠀⠀⢀⣇⣀⣀⣇⢀⡠⢚⡝⠉⢯⡢⣄⢈⠀⠀⡇⠀⠀⠀⠀⠀⢸⠀⠀⡱⣀⠔⡿⠉⠹⡑⢄⡀⣸⣀⣀⣸⡀⠀⠀⠀⠀⠀⡿⢿⠀ ⢀⣇⣠⡀⠀⠀⡄⠀⠘⠿⠿⠿⠟⡌⠀⡏⠀⠀⠀⢡⠈⣿⣖⣒⣛⣒⣒⣒⣒⣒⣛⣒⣲⣿⠃⠈⠀⠀⠀⢹⠀⢱⢻⠿⠿⠿⡏⠀⠀⠀⠀⢀⣇⣸⡀ ⠀⣏⣹⠁⢠⡾⢷⣄⠀⣀⣴⣄⡄⡸⠾⠿⠿⠿⠿⢿⢷⣷⣁⣀⣀⣀⣀⣀⣀⣀⣀⣀⣈⣟⠿⠿⠿⠿⠿⠿⠿⢏⢸⢠⣦⣀⡇⣠⡾⢷⡄⠀⢋⣉⠁ ⠀⡿⢿⠀⣸⠿⡿⢿⠀⣸⣙⣿⠁⡏⠉⠉⠉⠉⠉⠉⠉⢹⠾⠗⠛⠻⠛⠗⠻⠿⠾⠗⠷⡏⠉⠉⠉⠉⠉⠉⠉⢹⢸⣳⣿⡟⡇⣿⠿⠿⣷⠀⠻⠿⠀ ⢠⣧⣤⣄⣼⣾⣿⢸⠀⢸⠛⠛⡀⡇⠀⢀⣴⣶⣤⡀⠀⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡇⠀⢀⣠⡾⣦⡀⠀⢸⢸⠘⠛⠃⡇⡷⣿⣷⢻⢠⣦⣴⡄ ⠈⠉⠉⣿⠛⢛⠛⠛⣛⠓⠒⡚⠓⡇⠀⠟⠁⠀⠘⡇⠀⢸⢀⣴⣤⡀⣠⣶⣄⡀⣤⣦⡀⡇⠀⢸⠉⠀⠀⢹⠀⢺⠚⢓⠒⠛⢛⠛⠛⣛⠛⣿⠉⠉⡇ ⠀⣴⣦⣿⠀⣟⡇⢸⣿⠀⣾⣿⠀⡇⠀⠀⠀⠀⠀⡇⠀⢸⢸⠂⠈⡏⡟⠀⢻⢹⠁⠉⡏⡇⠀⢸⠁⠀⠀⢸⠀⢸⠀⣟⣿⠀⣟⡇⢸⣻⠃⣿⣴⣦⡇ ⠀⠿⠼⠿⠤⠤⠤⠤⠤⠤⠤⠤⠤⠧⠤⠤⠤⠤⠤⠧⠤⠼⠼⠤⠤⠧⠧⠤⠼⠼⠤⠤⠷⠧⠤⠼⠤⠤⠤⠼⠤⠼⠤⠤⠤⠤⠤⠤⠤⠤⠤⠿⠧⠼⠇ -Hope to see even more weapons, maps and customization options, think of optics, grips, barrels, stocks etc. in the further future. -Fixing achievements (some how in my part not all achievements got unlocked after the whole walkthrough) -Ai pathfinding -Sound improvement (weapons and character) Overall it's an enjoyable game and it's worth trying
Man this game has come a long way. With the 1.0 update, the game has a great feel to it and the player animations have greatly improved. There is also now a campaign which is linked maps. The maps open up through progression. There are a ton of weapons and all can be customized. The game offers team AI Kinda like RoN but these AI are not that good yet, They sometimes don't follow orders and get stuck on assets. There is an option to play as a Love Wolf which is how I choose to play. Speaking of assets, I am sure there are store bought assets which I could care less about as long as they look good. The game is very fun to play but needs polish. IMO, the game should have stayed in Early Access longer. Engine is UE4.
If it had better physics and graphics maybe I would of given it a better review, but it's not just that that I'm mad about. Now I get that at the time that I am filing this review I have 0.4 hours of gameplay on this, but, the AI can 1 shot you at times, your stamina is that of a sloth, now I know this game is still in early access but here's a list of things I didn't like: Stamina - you get tired faster than a sloth, you run for 5 seconds then you're tired Physics - when you look down while walking or running it's like you're gliding on the floor Graphics - I mean it's in the mid zone but dear lord it kind of hurts my eyes AI - I mean there's no telling if they're going to 1 shot you from 100 meters or not For 10 bucks I just consider getting another 10 bucks of credit and buying OPERATOR, way better.
The game is good and has lots of potential but only issue i had performance was not optimized at all. I've got RTX 3060 12 Gb, Core I5 12th, 32 Gb RAM, 2TB SSD for game, 250 GB SSD for windows and 1 TB HHD. Regarding to the system requirements mentioned in the game store page, i saw 90% of my GPU was being used by the game. I enabled my vsync (i always do) and lowered my settings but still no difference only i saw it was using 70 % GPU usage. It made me so creepy. So I had to refund the game. Edit: Dear developers please consider the optimization of the game your first priority before any further content update. Such a performance regarding the system requirements you mentioned is not acceptable at all. keep up the great job, don't leave the game and as a suggestion try to make it more dynamic and replayable, please don't rely on linear campaign! Best wishes!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Mesoké | $12.2K | 66 | 92% | $8.99 |
| Beyond the Wall | $12.2K | 112 | 90% | $6.99 |
| Heartreasure: Stellar Journey | $12.2K | 107 | 100% | $5.99 |
| Crafting Town | $12.2K | 56 | 71% | $6.99 |
| Darkness and Flame: Enemy in Reflection Collector's Edition | $12.2K | 84 | 92% | $9.99 |
| BIOS | $12.2K | 179 | 60% | $2.99 |
Related
| Garry's Mod | $228.7M | 1.3M | 97% | $9.99 |
| Human Fall Flat | $109.3M | 225.6K | 95% | $19.99 |
| DAVE THE DIVER | $90.8M | 139.6K | 97% | $19.99 |
| Slime Rancher | $73.8M | 155.4K | 98% |
| $19.99 |
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |
| People Playground | $62.2M | 315.3K | 98% | $9.99 |