
Can you lead? Burden of Command is an emotionally authentic tactical leadership RPG. You’re a company Captain in the historical Cottonbalers. Fighting psychology as much as bullets, you must build respect, trust, and battlefield experience to bring your brothers safely home.
Modeled estimate, not a reported figure. How we estimate →
About




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
In a gaming scene convoluted in shooting and explosions it is so refreshing to find one instead focusing on the human beings in conflict and how they managed themselves through it, as well as the tactics required to succeed. You have to make tough decisions, not only on the battlefield but off it too. How the men see you as a leader depends on your actions, your words and behaviours. You have to think like a leader, and constantly have to juggle the tension of protecting your men vs serving the mission and getting this damned war over with for them. Im early into my campaign at the moment, but I can already feel the weight of it and its got me totally gripped! Equally the game itself finely balances fun gameplay with realism of conflict and real life tactics. There is endless potential for campaigns and storytelling given the medium of WW2 and so im hopeful the developers can produce more content than I can possibly cope with!! Well done to Luke and the team. Big thumbs up. highly recommended.
I'd been following the progress of this game but some reason even after liking the demon I held off getting it when it was first released. I think I've been burnt too many times on day 1 purchases so I've ended up getting during a sale. I'm only part way into Sicily at the moment of writing but I'm enjoying it immensely. The gameplay is good, with some positive twists on the turn based approach but it is the writing and story element that really excels. You can tell a lot of research and a lot of love went into this game. As well as playing strategy games all my life I'm into military history and fairly well read but I'm learning quite a lot interesting things about US infantry and the history of this regiment. I'm glad I decided to get the DLC in the same sale but I think there's a lot of the base game to go before I get my hand on a British platoon. The gameplay is solid and the graphics maybe basic when comparing to others but they're perfect for doing the job here. So I'd don't take the screenshots at face value and dip into the demo. Finally I've seen quite a lot written about the opening tutorial but personally didn't see the problem with the in-depth playthrough. I felt it did get across well the nuances the game brings to the genre but I think you can skip through the videos if you need to.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
awesome combat system (former squad leader)love the tactics and the story line. I do think the game maybe evolving so I may update my review. My only dislike at this point is that a tank and infantry should a allowed in the same hex and and infantry units be allowed to pass through a tank or other units(a very common infantry tactic) I feel this game/system may be on the verge of becoming amazing with tweaking things in the future
This game checkls a lot of the boxes I've looked for in games. The immersion is second to none: every decision I make really has a cause and effect, something that make it more than just a game, it becomes a real RPG. It took a bit of a learning curve for me. I'm not too familiar with hexbased games, but the tutorial/boot camp is so detailed and immersive in itself that I really felt like I was training with the guys. This definitely has high replayability and look forward to seething this through.
Awesome game!! I know the Dev personally and he,s a great guy, and although the tutorial is very long and may throw some gamers off, its definetly worth doing since once the game opens up its a fantastic game.
I love playing: and Burden of Command 2025 because it gives immersive ww2 gameplay! Such astonishing game stood on a level with Blitzkrieg 2003 and Soldiers of arena 2004 for me. This game is striking and mind-blowing. That's all. I have to complete next mission. So, see you comrade on the battlefield.
Outstanding game with a completely different twist, loving every minute of this.
Please buy this game. For a studio so small they way over exceed expectations not only in terms of quality gameplay and innovated systems but in storytelling and roleplaying as well. The balance between a squad strategy and visual novel is perfect, leaving you with very few moments of boredom. Small bugs and frame drops do occur and the missions that have the squad side of gameplay take a backseat are noticeably less engaging. I cannot stress enough that the suppression system and squad lead systems within this game are genius and naturally create player strategies that utilize artillery, MGs, and terrain in realistic and fun ways.
Congratulations to the team – they have truly made a unique game. The story draws you in and lets you take part in history in a way no other World War II game I’ve played has managed (and I’ve played many of them). The use of historical archives, interviews, and footage adds a strong sense of authenticity and immersion, bringing both the history and the narrative to life. This is not just a video game, but something that also carries a documentary value. It tells the story of our shared past in a way that gives it meaning beyond the usual boundaries of gaming. More than anything, it reminds you that war is not just about strategy, but about people and the sacrefices they made.
Only played a little bit but I am intrigued and this seems like it will be pretty fun and very challenging
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $541.6K | 622 | 75% | $29.99 | |
| $549.1K | 1.7K | 70% | $13.99 | |
| $583K | 512 | 85% | $39.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $11.1M | 16K | 89% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $533.3K | 499 | 77% | $29.99 | |
| $532.9K | 459 | 53% | $39.99 | |
| $533.6K | 3.5K | 81% | $4.99 | |
| $532.8K | 3.1K | 97% | $14.99 | |
| $532.8K | 2.4K | 86% | $7.99 | |
| $533.9K | 6K | 93% | $3.74 |