
Broken Lines is a story-driven tactical RPG set in an alternate-history version of WWII. Lead a squad of soldiers and face the horrors of war. In the included expansion, 'The Dead and the Drunk', guide your troops through fights against both the living and the undead.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 700reviews | 79% | — | $411.8K |
| $24.99 | 77ratings | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
El juego funciona en una mezcla de turnos y tiempo real, pero no dejan en claro cuanto tiempo te queda hasta el inicio del siguiente turno o si quedara alguna acción a medio realizar, lo único que te dejan claro es la cantidad de movimiento que pueden realizar en un turno, lo que provoca que o no uses todas las acciones especiales que podrías realizar con cada unidad o que alguna justo termine el turno cuando ha iniciado una acción obligándote a perder tiempo del siguiente turno, para que haga nuevas tareas. Se tendrían que haber decidido, o hacer un juego por turnos o en tiempo real pero han ido por el camino del medio, haciendo que no obtengas ninguna ventaja de ninguno de los dos sistemas pero si sus defectos.
This game is fundamentally broken. First of all, the difficulty feels poorly balanced. I'd say the house always wins. The RNG is more unfair and annoying than in The Darkest Dungeon. Between missions you have a sort of hub for preparing for the next mission where interactions between your soldiers also happen. Most of them have negative outcomes and make your condition worse. Once I lost two squadmates because of it in two dialogues in a row. After that I started a mission where I killed every enemy but couldn't figure out the objective and got stuck. That was the last straw before I uninstalled the game. Often environments are cramped, and your team constantly ends up shooting each other in the back. That happens also because of strange tactics here - you have 7a seven-second timer to plan your turn. Also characters can get stuck in each other if they're very close together and lose a turn. And again, Broken Lines has positive reviews, but half of the achievements is rare.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Spanish - Spain, Polish, Simplified Chinese*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing game and gameplay, started with 8 characters ended up with 6. ust a tip, if you play it in hard make sure to put the revives to one per misson rather than 1 only. this way your soldiers will heal wounds at the camp
Странная игра по механики, вы даете команду и ждете 4 секунды без возможности внести изменение, чутка не туда ткнул и хочеш немного подкорректировать, а нет жди или перезапуск. Не советую да же по скидке.
Meh. I like the idea, but it's too random and too hard to move around efficiently
Neat little game. short and concise. interesting mechanics. DLC is fun too. Recommend buy on discount.
Неплохая игра с очень необычной, но дольно крутой системой управления.....
esta muy bueno =D!!
plays a bit like company of heroes, but turn based and every units move at the same time. could be better polished... made an effort not to kill any civilians but the story evolves like I somehow did... a design choice or oversight ? also could't finish the last mission because of the known infinite loading screen bug (tip : just finish the stage, don't leave and comeback later) still, i find the gameplay loop really fun, so up to the DLC now. the music and the few VA are nice too.
Daora
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $533.3K | 655 | 84% | $24.99 | |
| $467.6K | 537 | 75% | $29.99 | |
| — | 0 | — | — | |
| $45.5M | 109.6K | 85% | $19.99 | |
| $1.6M | 6.8K | 87% | $11.24 | |
| $1.6M | 2.4K | 68% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $411.8K | 853 | 76% | $5.99 | |
| $411.8K | 1.4K | 77% | $13.99 | |
| $411.8K | 1.7K | 86% | $9.99 | |
| $412K | 240 | 67% | $59.99 | |
| $412.1K | 1.7K | 93% | $14.99 | |
| $412.1K | 2.3K | 92% | $17.99 |