
Broken Arrow is a large-scale real-time modern warfare tactics game that combines the complexity of joint-forces wargaming with action-packed real-time tactics gameplay.
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Broken Arrow is a large-scale real-time modern warfare tactics game that combines the complexity of joint-forces wargaming with action-packed real-time tactics gameplay.
Featuring over 300 realistic military units and technologies, each battle offers an immersive experience with endless replayability.
Experience a gripping narrative-driven campaign featuring 19 handcrafted missions set in the Baltic region, played from both the United States and Russian perspectives.
The campaign features a thrilling plot of escalating global tensions, where each mission presents new tactical challenges and story developments. Whether defending key positions with elite units or launching bold combined arms offensives, every mission is designed to test your command skills in dynamic, realistic warfare scenarios.
On top of the single-player campaign, engage against AI in the Skirmish mode on 19 maps based on real life locations, choosing your favourite specializations and difficulty levels. Team up with your friends and learn the game at your own pace against various AI presets that represent Battlegroups you will face on the battlefield. At release, Skirmish doesn’t currently allow playing co-operatively with AI as team allies, but it is planned for a future update.
But if you’d rather face human opponents, hop online and engage in thrilling Multiplayer matches up to 5vs5. Track your progress as you rise through the leaderboard and you gain experience as a general while you level up and gain new medals.
Unleash your creativity with the powerful Scenario Editor, the same tool used to craft the game's missions. Design custom scenarios complete with cutscenes and dialogue using a visual scripting system—no coding required.
Share your creations with the community via the Steam Workshop or download them to experience endless user-generated content.
Craft your unique army deck by selecting from a vast array of units, each customizable to suit your strategy.
With over 300 units and more than 1,500 possible combinations, you can tailor your forces to match your playstyle. Modify vehicles and aircraft with different weapons, armor packages, and support systems to gain the upper hand on the battlefield.
Victory begins with meticulous planning. Broken Arrow offers a diverse range of units categorized into six key roles:
Recon Units – Specialized in spotting and marking enemy positions.
Infantry – Versatile ground troops equipped with various weapons.
Fighting Vehicles – Includes tanks, ATGM carriers, and fire support vehicles.
Support – Artillery and anti-aircraft units providing long-range support.
Helicopters – Ideal for rapid deployment and hit-and-run tactics.
Airplanes – Control the skies with interceptors and ground attack aircraft.
Deploy to the battlefield via land, sea and air. Use paratroopers and helicopters to rapidly seize key locations, reinforce them with heavy tanks and break enemy counter attacks with artillery and tactical missile strikes.
Infiltrate special forces behind enemy lines to disrupt enemy logistics and provide laser designation for your planes. Use the terrain to your advantage to ambush, out flank and outsmart your enemy.
Engage in combat across expansive battlefields inspired by real-world locations. From industrial harbors to sprawling urban centers, each environment offers strategic opportunities and challenges.
Utilize terrain features to ambush enemies, secure key positions, and execute flanking maneuvers.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 757 reviews with recorded playtime.
Reviews
Themes across 756 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
1
cnm還我12人大班黑貝雷
The negative reviews are from meta dbags that want to be good at a game cuz they have a small niche playerbase, but in reality this game is great and the devs still have growing pains, the changes they just made arent perfect by any means, but tanks finally feel like tanks, people cant spam APCs and air defense isnt ass. If youre cunning, and arent a complete narnar this game is amazing.
Broken Arrow ist eine Wunderbares spiel. was die Gamer nicht verstehen ist, dass es NICHT ihr Produkt ist in welchen sie sich alles erlauben und fordern können. ES GEHÖRT EUCH NICHT. ihr seit Nutzer nicht Besitzer. und das speil zu Review bomben weil eure lieblingssachen aus der PTE nicht übernommen wurden oder es jetzt Änderungen aus der PTE gibt die ihr als nicht Beta Tester nicht kanntet ist das allerletzte. Aber irgendwie bezeichnend für diese neue Welt in der wir leben. Alles einfordern ohne selber den Finger krumm zu machen. sollen sich doch alle Bomber zusammensetzen und ein eigen spiel entwickeln... dieser Toxische Hass gegen ein Entwicklerteam welches versucht ein gutes Produkt abzuliefern ist unverständlich und Frech
HIMARS好玩
CRAXCKKKK
лучшая игра в которую я играл
♥♥♥♥♥♥
Broken Arrow is an incredible game with huge potential. But after a year, it’s clear things aren't going well. I play both factions. I started with Russia, played the US for a few months, then switched back to Russia. My conclusion is simple: the US is incredibly easy to pick up (send in Bookers/V3s, Marines, javelins,and combat engineers, Stryker SHORAD and you outclass practically every Russian unit). They become even more formidable if you put even a little thought into it, because you can do everything better than Russia. Every Russian unit has a superior counterpart in the US faction, sometimes at a lower cost. The only exception is the *Diversanty*, which can bypass APS systems and annoy US players who do nothing but spam Trophy-equipped V3s and Bookers. The anniversary update, which increased unit respawn times, dealt another blow to one of the Russian "meta" strategies: mass-deploying infantry in cheap BTRs or BMPs. I’m addressing the US players here who complain about the balance (claiming Russia has an advantage): that is a complete lie. It’s true that Russia was stronger at the start and got nerfed as a result, but since then, some whiners keep claiming Russia is "OP" simply because they feel the Russian army should blow up the moment US troops look at it; this leads to further nerfs. The result: Russian players are forced to either spam "meta" decks to stand a chance or use 200% of their brainpower just to hope for an advantage. Playing the US feels like "easy mode"; only a major mistake by you or your allies will cost you the game. Conversely, as a Russian player, you have to sweat blood to secure a victory. The discussion is open if any US players complaining about the Russian advantage wish to put forward arguments regarding specific units they deem overpowered. I would be happy to prove you wrong.
ist okay
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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