
Broken Arrow is a large-scale real-time modern warfare tactics game that combines the complexity of joint-forces wargaming with action-packed real-time tactics gameplay.
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About
Broken Arrow is a large-scale real-time modern warfare tactics game that combines the complexity of joint-forces wargaming with action-packed real-time tactics gameplay.
Featuring over 300 realistic military units and technologies, each battle offers an immersive experience with endless replayability.
Experience a gripping narrative-driven campaign featuring 19 handcrafted missions set in the Baltic region, played from both the United States and Russian perspectives.
The campaign features a thrilling plot of escalating global tensions, where each mission presents new tactical challenges and story developments. Whether defending key positions with elite units or launching bold combined arms offensives, every mission is designed to test your command skills in dynamic, realistic warfare scenarios.
On top of the single-player campaign, engage against AI in the Skirmish mode on 19 maps based on real life locations, choosing your favourite specializations and difficulty levels. Team up with your friends and learn the game at your own pace against various AI presets that represent Battlegroups you will face on the battlefield. At release, Skirmish doesn’t currently allow playing co-operatively with AI as team allies, but it is planned for a future update.
But if you’d rather face human opponents, hop online and engage in thrilling Multiplayer matches up to 5vs5. Track your progress as you rise through the leaderboard and you gain experience as a general while you level up and gain new medals.
Unleash your creativity with the powerful Scenario Editor, the same tool used to craft the game's missions. Design custom scenarios complete with cutscenes and dialogue using a visual scripting system—no coding required.
Share your creations with the community via the Steam Workshop or download them to experience endless user-generated content.
Craft your unique army deck by selecting from a vast array of units, each customizable to suit your strategy.
With over 300 units and more than 1,500 possible combinations, you can tailor your forces to match your playstyle. Modify vehicles and aircraft with different weapons, armor packages, and support systems to gain the upper hand on the battlefield.
Victory begins with meticulous planning. Broken Arrow offers a diverse range of units categorized into six key roles:
Recon Units – Specialized in spotting and marking enemy positions.
Infantry – Versatile ground troops equipped with various weapons.
Fighting Vehicles – Includes tanks, ATGM carriers, and fire support vehicles.
Support – Artillery and anti-aircraft units providing long-range support.
Helicopters – Ideal for rapid deployment and hit-and-run tactics.
Airplanes – Control the skies with interceptors and ground attack aircraft.
Deploy to the battlefield via land, sea and air. Use paratroopers and helicopters to rapidly seize key locations, reinforce them with heavy tanks and break enemy counter attacks with artillery and tactical missile strikes.
Infiltrate special forces behind enemy lines to disrupt enemy logistics and provide laser designation for your planes. Use the terrain to your advantage to ambush, out flank and outsmart your enemy.
Engage in combat across expansive battlefields inspired by real-world locations. From industrial harbors to sprawling urban centers, each environment offers strategic opportunities and challenges.
Utilize terrain features to ambush enemies, secure key positions, and execute flanking maneuvers.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 700 reviews with recorded playtime.
Reviews
Themes across 699 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Promesas vacías y parches que rompen el juego Llevo jugando desde el principio y todo ha quedado en promesas. Nos prometieron de todo y, en todo este tiempo, no ha llegado nada de lo verdaderamente importante: un modo espectador, sistema de repeticiones, un anti-cheat adecuado y actualizaciones más rápidas. Es lamentable lo que hicieron con esta última actualización; se cargaron el juego. Tenían el PTE donde supuestamente probaron los cambios y escucharon a la comunidad, pero agarraron todo ese esfuerzo y lo tiraron a la basura. De todo lo que se trabajó en el PTE, literalmente solo rescataron un 10% para meterlo al juego base; el otro 90% lo desecharon por completo. ¡Por Dios! En lugar de achicar los mapas que son gigantescos, prefieren meter "carritos" que curan al infinito y más allá. La verdad, me siento muy decepcionado. Les tuve fe una y otra vez, pensando que iban a hacer algo grande con su producto, que es increíble y único en su estilo. Y aquí me tienen, escribiendo mi primera reseña negativa después de un año de jugar en silencio y esperar mejoras. Si estás leyendo esto, no te recomiendo jugarlo en su estado actual.
跟一坨狗屎端出来,我只看见了傲慢,平衡一坨
Russian garbage.
Если вы любите ВС РФ киньте в блок эту помойку, на ВС РФ играть не то что невозможно, это бессмысленно. Так как один отряд рейнджеров сносит 100 танков Т-90М "Прорыв", 1000 "Курганцев" и 10000 отрядов пехоты ( включая снайперов, пулемётчиков, ПТУРов, ПЗРКашников и т.д.). Но хотя бы авиацию сбить рейнджеры не могут. Зато их сбивает ПВО которое находиться под защитой рейнджеров вот и получается что убить рейнджеров можно только с помощью авиации, а убить ПВО можно только с помощью наземных сил или артилерии. Замкнутый круг.
垃圾游戏,挂多的一匹,根本就不管。红比绿还多
Whoever made that game, out of many reasons, they can all suck my ♥♥♥♥.
我是阿列克謝,一個elb戰士。戰鬥剛打響,我很快就耗盡了反裝甲火箭。正當我焦頭爛額,準備呼叫後勤卡車冒死突進時,奇蹟發生了。退回一樓大廳的步兵們,居然圍著一輛小小的步兵戰車,源源不絕地從裡面掏出成噸的彈藥、手榴彈,甚至是沉重的重型反戰車飛彈!那輛步戰車的載彈量彷彿是個無底洞,士兵們只要把手伸進去,就能拿出無限的補給 更可怕的現象發生在樓頂。敵軍的攻擊機呼嘯而至。結果,那些士兵根本沒有走樓梯下樓補給。我透過望遠鏡清楚地看到,防空兵對著空氣伸出手,一樓步戰車裡的刺針飛彈彈頭,竟然直接穿透了十層鋼筋混凝土,憑空「瞬移」到了他們的手中!沒有補給線,沒有滑輪,只有純粹的魔法。看著他們如同絕地武士般瘋狂地隔空取物,把敵機一架架揍下來,我深深覺得過去在軍校苦讀的後勤學全是廢紙。
更新慢的要死,PTE好不容易更了点合理的,然后更新啥也不采纳?出点新东西要命一样。砍单位倒是勤快。
They spent over 2 months splitting the player base in half with the PTE server and the main branch. after all that time and everybody is excited for them to push all the PTE changes to the main branch, they get rid of 75% changes they had made already and most of the ones they had promised. A game with so many possibility but it's run by a bunch of people with no communication skills and poor decision making abilities. Wait till it's on sale and pick it up at a heavy discount.
я стрелял по гражданским
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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