
Broken Arrow is a large-scale real-time modern warfare tactics game that combines the complexity of joint-forces wargaming with action-packed real-time tactics gameplay.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 55.43/day in the week to Sep 1 → 39.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Broken Arrow is a large-scale real-time modern warfare tactics game that combines the complexity of joint-forces wargaming with action-packed real-time tactics gameplay.
Featuring over 300 realistic military units and technologies, each battle offers an immersive experience with endless replayability.
Experience a gripping narrative-driven campaign featuring 19 handcrafted missions set in the Baltic region, played from both the United States and Russian perspectives.
The campaign features a thrilling plot of escalating global tensions, where each mission presents new tactical challenges and story developments. Whether defending key positions with elite units or launching bold combined arms offensives, every mission is designed to test your command skills in dynamic, realistic warfare scenarios.
On top of the single-player campaign, engage against AI in the Skirmish mode on 19 maps based on real life locations, choosing your favourite specializations and difficulty levels. Team up with your friends and learn the game at your own pace against various AI presets that represent Battlegroups you will face on the battlefield. At release, Skirmish doesn’t currently allow playing co-operatively with AI as team allies, but it is planned for a future update.
But if you’d rather face human opponents, hop online and engage in thrilling Multiplayer matches up to 5vs5. Track your progress as you rise through the leaderboard and you gain experience as a general while you level up and gain new medals.
Unleash your creativity with the powerful Scenario Editor, the same tool used to craft the game's missions. Design custom scenarios complete with cutscenes and dialogue using a visual scripting system—no coding required.
Share your creations with the community via the Steam Workshop or download them to experience endless user-generated content.
Craft your unique army deck by selecting from a vast array of units, each customizable to suit your strategy.
With over 300 units and more than 1,500 possible combinations, you can tailor your forces to match your playstyle. Modify vehicles and aircraft with different weapons, armor packages, and support systems to gain the upper hand on the battlefield.
Victory begins with meticulous planning. Broken Arrow offers a diverse range of units categorized into six key roles:
Recon Units – Specialized in spotting and marking enemy positions.
Infantry – Versatile ground troops equipped with various weapons.
Fighting Vehicles – Includes tanks, ATGM carriers, and fire support vehicles.
Support – Artillery and anti-aircraft units providing long-range support.
Helicopters – Ideal for rapid deployment and hit-and-run tactics.
Airplanes – Control the skies with interceptors and ground attack aircraft.
Deploy to the battlefield via land, sea and air. Use paratroopers and helicopters to rapidly seize key locations, reinforce them with heavy tanks and break enemy counter attacks with artillery and tactical missile strikes.
Infiltrate special forces behind enemy lines to disrupt enemy logistics and provide laser designation for your planes. Use the terrain to your advantage to ambush, out flank and outsmart your enemy.
Engage in combat across expansive battlefields inspired by real-world locations. From industrial harbors to sprawling urban centers, each environment offers strategic opportunities and challenges.
Utilize terrain features to ambush enemies, secure key positions, and execute flanking maneuvers.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 2700 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lots of cheater and toxicity Not to mention the balance, Beta was good, both sides were on a constant clash and had some strategies but since full release the balance has shifted towards the russina weaponry. You can pick up the game for the first time and do great but for USA and Allies you need a full stacked team in voice chat with all having 500+ hours and detailed micromanaging (Ive played both sides, against competant players and its a glaring difference between having to have a proper coordination with your team, having a view on all your troops on US side and then going "i press button and enemy go boom" while igonring your entire team) And both DLCs truely showed it, where the Allies were good to bad, and paid russian dlc practically giving you wallhacks with the Termite drone
отрабатывать по позициям врага ------ бить крылатками по многоэтажкам ++++++
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best FR #32, worst US #100 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我好绝望啊,我今天玩这个游戏想体验一下。然后游戏崩溃了,在上线就直接被封可是我什么都没有做。我想知道为什么要这么对我,这个是我买的兑换码换的游戏。
The game does have some bugs, but overall I really enjoy the game play. There's not as many games the play as nicely as this one in multiplayer. Fun to play with friends as well.
Просто захвати город ну и все
O jogo é bom, os devs parecem finalmente estar tentando agradar a comunidade invés de tirar balanceamentos e ideias diretamente de lugar nenhum. Tem seus problemas como todo jogo de nicho, mas é bem revolucionário no gênero, e é o melhor do tipo. Eu compraria (e vou) comprar de novo.
community of this game is very toxic and stupid. I was blamed by teammates a lot of times during a matches, they make me a scapegoat during a matches because they cannot play right afterwards they just start blaming me and killing my troops. And also this game contain a lot of qutters who just leave during a matches.
I really want to like Broken Arrow, but the battles often feel unrealistically balanced. Elite units such as Delta Force and Army Rangers should perform far better against larger groups of conventional Russian infantry, yet the game frequently exaggerates Russian capabilities and makes these units feel underpowered. The limited role of drones is also a major weakness, especially considering how important drone reconnaissance and strike warfare have become. Air combat feels similarly off, with aircraft such as the F-22 and F-35 failing to dominate as convincingly as they should. Better balancing for elite infantry, more realistic Western air superiority, and expanded drone warfare would make the game much more believable and enjoyable.
Игра хорошая, но последнее обновление что-то сломало в игре. Я целыми неделями ищу 10 игр и все из них не могут начаться, потому что как минимум 1 человек не заходит к началу. До обновы всё ок было, но сейчас в каждом раунде так. Сделайте что-то с этим
Yea, so...where do I start...the game sucks...it show russian subs overlaying the english ones so it's impossible to read at times. I thought I bought some command & conquer type of deal, but there's so many buttons to press that you'd never use and it's poorly explained, you can get stuck in the tutorial by running out of money or units or even ammo.... Russian units are overpowered despite the rest of the world knowing that's not the case.. Closing the game freezes my PC for like 5 minutes and it wouldn't surprise me if there's some malware involved, or just extremely poor coding. I would stay clear of this one.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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