
Breath of Life - a dark third-person action RPG. You are an Incarnation, born from the Void to tread where the dead cannot rest. Each portal is a step toward the artifact "Breath of Life" and a step deeper into the abyss.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 8 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 22 → 0.13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are not human. You are an Incarnation—born from the Void by cultists who themselves cannot step into the Cursed Lands.
Here, even death finds no rest. But you were woven from nothing, created to walk where the living fell by the thousands.
Your goal is the artifact "Breath of Life" - the heart of an alien power, capable of awakening a dead world… or destroying it forever.
There is no heroism here. Only the cold of ruins, the whisper of the dead, and the eternal hunger for power.
The Refuge Village - the last place where fire still burns. A smith, merchants, and whispers of the past dwell here. From here, a portal leads into lands no living soul may tread.
Places of Power - arenas where you must endure endless waves of the risen dead.
Shattered Worlds - vast regions where every step is carved through blood, scavengers, and the restless dead of a cursed land.
Loot & Crafting - find, gather, forge, upgrade. Everything you carry from battle matters - without it, you will not survive to the next portal.
Runes & Abilities - power is never free. Each ability has a price, and only the Rune Master knows the true cost of magic.
Breath of Life is more than just a third-person action game.
It is a journey through a land where even death cannot rest. Here, what should have long been silent rises again. Each portal is a step closer to the artifact and a step deeper into the abyss.
This path was not chosen by you. But now, it belongs to you.
You are a child of the Void. Every battle brings you closer to the answer: will you become salvation… or catastrophe?
Genres
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Terrible game, terribly optimised, 5080 running hotter than on Cyberpunk 2077 on max settings with Path Tracing. What a joke. This is slop. Combat is laughable. Cutscenes don't even have voice. What was i thinking?! Refunded.
Excellent jeu, développé avec les tripes. J'aime beaucoup !
This game is pretty simple, and I recommend it for anyone who's looking for something to just kind of kill time and relax to. I like the character customization, though I do wish the body tattoos had more variety. The storyline and quests are easy enough to follow. It is a little odd that the characters have no voice and it's all just reading-based conversation. My biggest gripe is the lack of a map in each section. It makes it difficult to see which parts of the map you've actually visited, that way you aren't running in circles trying to find the next section/exit. I'd also like if we could expand the inventory or stack items that can be broken down, as they take up a LOT of individual spaces - especially the pieces of clothing you end up finding throughout each map. I sometimes have to store items in the nearby chest and make several trips in order to get it all out, which can be quite annoying. The combat is pretty basic, with the flourish only being automatic swings and turns. Being able to actually block attacks instead of dodge would be a nice touch, that way you aren't just rolling around the floor. Overall, I'd probably rate it a 3/5 with room for improvement.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Russian
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty much a straight forward Action RPG with a good amount of loot and customization. The rune system gives you some lite play style enhancement which worked well enough for me to think there was progression. Leveling up felt somewhat slow but that was probably because enemy spawn rates at time sluggish. Combat is really basic with no parry system to keep you engaged however the roll does work well. I'm just the type that wants a counter attack system, light / heavy & jump attacks to heighten my enjoyment. Despite the stripped down nature of the combat switching to dual blades helped the flow of combat that completing this game more enjoyable than it should have been. There were some other touches that I enjoyed like how enemies could hit each other. I exploited this to create strategies to deal with mobs, causing my enemies to thin their own numbers. Often I found myself laughing when everything worked out beautifully!!! I also enjoyed crafting gear & potions however I wish there was a method to learn new gear to craft. This would have help deal with the issues in the Gear Shop, since inventory is stock randomly making it harder to complete some armor sets. I wish I had the time to write a more coherent review but I decided if I waited until later I would probably never do it. I may seem like I complained about this game a lot but the truth is I REALLY LIKE THIS GAME!!! The irony is I have bought recently lots of expensive AAA games on steam but I ended up playing this instead of those titles! There's a charm to this game that makes me remember how much fun I had play rough Acclaim, Midway, Sunsoft, & Majestco games growing up. I think that's why I love cheaper PC games they tend to invoke that spirit & respect my time (i.e. doesn't take forever to complete)!!! I hope this developer continues this series making good improvements while keeping the tone or atmosphere that made me continue on until the end.
i have to say i am enjoying the game. its refreshing to find a game that has a female protaganist that hasn't been made by a bunch of gooners and making every aspect of charater creation about the boobs or vag.... honestly most of the levels feel repetitive, but its (from my understanding) still being worked on. fps has been amazing minus a few random hitches. max settings and it looks beyond amazing to me.
Мне лично игра понравилась и не только из за симпатичной пустой героиней , да игра так сказать на любителя и корявая . но я прошёл весь сюжет без вылетов , жду продолжения или новой части но уже лучше , я даже 2000 рублей не пожилею на новую часть , потанциал есть , ну правда легковатая даже на норм сложности .
скучная и унылая игра где тупо бегаешь по арене в виде участка развалин и на тебя спавнятся какие то монстры, не рекомендую
Игра в которой ты играешь готической альтушкой, разнося всякую нечисть, довольно не плоха) Я лично кайфанул от этой игры. По вечерам то что надо расслабиться. Разрабам спасибо!
I just finished the game, and whether it's worth it really depends on what you're looking for. If you're after a serious game with deep mechanics and complexity, this probably isn't it. However, if you just need something casual to kill time, it's a decent choice. You can mindlessly click your way through it and have a relaxing session. That said, it could use more variety. A few additional maps (maybe 3–4 different dungeons), some armor and weapon sets, and extra skills like jump attacks would go a long way. The enemy spawning also feels off — it would be better if a new enemy appeared right after you defeat one. As an indie game or passion project, it's perfectly fine for what it is. Just don't go in expecting much of a story — it's pretty much nonexistent. The best approach is to treat it as a simple clicker and enjoy it for the chill vibes. I'm hoping the devs add some updates in the future to improve battles, skills, and overall variety. For the price I paid, I feel like I got what I wanted.
solid
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $144.4K | 333 | 68% | $24.99 | |
| $9.4K | 50 | 88% | $9.99 | |
| $2.5K | 10 | 70% | $9.99 | |
| $1.4K | 10 | 80% | $6.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.8K | 234 | 71% | $5.99 | |
| $38.8K | 92 | 77% | $19.99 | |
| $38.8K | 364 | 92% | $4.99 | |
| $38.8K | 3.6K | 87% | $0.49 | |
| $38.9K | 288 | 96% | $7.99 | |
| $38.8K | 86 | 95% | $19.99 |