
Breakout 13 is a thrilling narrative game with interactive cinematic experience. Based on true stories. Embark on a revealing journey as you attempt to break free from a negligent correctional institute and carve out your own path to justice. Each decision you make shapes the story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 96 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
我觉得很多人反对网络游戏是有原因的:游戏里的力量与战斗能力无法附加在玩家的身上。游戏里的力量只是存在于游戏固定角色的身上,甚至账号本身都是无力的。举个例子,A玩游戏单挑无敌,现实里A可能被人一拳击倒。所以玩游戏久了,人容易迷茫与空虚。我觉得很多人太安于现状了,现实生活很普通,为什么不愿意让孩子通过网络世界了解不一样的生活?生活非得向普通靠拢?因为普通代表正常?既然是孩子,年轻,应当敢与别人不一样。游戏无害。关键是:你得分清楚——你,与,游戏世界里代表你的角色,哪一个是真正的你。玩游戏就是玩游戏,别上头,态度摆端正就行了。
剧情不错
好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*languages with full audio support
Hours played at review time, across 96 reviews with recorded playtime.
玩的越多越觉得这个真的是顶级
好玩,爱玩
啥游戏啊,戒网瘾学校比我学校条件还好,我们学校一个房间比他们房间还小,睡10个人,我们那边老师随便打人,还打脸
剧情、演技均顶尖水平,但全探索难度太高,也是玩这么多影游唯一一部未全成就的一部。
another 9/10 Masterpiece based on true story
支持这种题材作品,全员演技在线,制作用心!
mac玩的,手电筒那里打了100次,都打不过,弃游了。就这样吧。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $828.8K | 3.8K | 94% | $11.99 | |
| $90.4K | 306 | 72% | $10.99 | |
| $21.8K | 83 | 52% | $8.99 | |
| — | 0 | — | — | |
| $1.3M | 2K | 83% | $19.99 | |
| $0 | 19 | 89% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 6.2K | 84% | $5.99 | |
| $1.2M | 3.4K | 89% | $19.99 | |
| $1.2M | 5.4K | 74% | $4.99 | |
| $1.2M | 1.7K | 79% | $39.99 | |
| $1.2M | 10.1K | 82% | $6.24 | |
| $1.2M | 2K | 96% | $24.99 |