
Control the flow of time to solve puzzles in this new version of the indie classic, featuring fully repainted artwork, a new world of puzzles, and seriously in-depth commentary.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Spanish - Latin America, Traditional Chinese, Turkish +1 more
Engagement
Hours played at review time, across 57 reviews with recorded playtime.
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Going for the hidden stars made me hate this game
For me, this was a short, simple, and fairly enjoyable side-scrolling puzzle game, but not much more. While there were a few good puzzles in there, I would have liked a little more variety and progression to keep it interesting. The whole game is centered around using the time rewind mechanism to reach puzzle pieces throughout 6 worlds. This is a nice gameplay feature because it takes away the frustration of falling and dying while also setting up some puzzles that make you think in a new way. Each world has a slight twist on it (e.g. playback a clone of yourself, freeze time in an area), but it's all mostly the same concept. A few puzzle pieces kept me stumped for a while and were satisfying to solve, but most were pretty straightforward. Even though the game took 6 hours to finish, I still found myself getting a little bored with the concept by the end. 5.5/10
非常牛逼
考验智力,出神入化。
[h1]及其牛逼的关卡设计,披着2D跑酷游戏皮的解谜。[/h1] 4.3h通关假结局,里面的太多设计让我直呼牛逼。每一章节引入的设计都让我眼前一亮。特别是一个关卡出现三次用不同的设计通关。[spoiler]点名“深坑”[/spoiler] 剧情看不懂思密达,好有深意,等我通关真结局再补剩余评论,手残要开修改器了XD。 二编:牛逼,[h2]想做真结局的玩家一定不要把第三世界的拼图拼上!!![/h2]笔者因此重开了一个档XD。[spoiler]星星开挂全拿了 ,别喷我我手残:([/spoiler] [h2]第七世界在主菜单的讲评。[/h2]可以很深入的去学习吹哥在谜题的设计,也明白了吹哥在一些地方的小巧思。[h2]吹哥牛逼![/h2] 深度解谜党强烈建议入手,手残可以去网上下修改器。吹哥十来年前的谜题设计思路放到现在仍值得学习。神作,我懂得欣赏。
我喜欢空洞骑士的平台跳跃,也喜欢解谜游戏,但继承这两种类型的游戏——BRAID,痛苦是大于快乐的。我在游玩的过程中,关卡中过多的消极因素(落点判定)导致我常常受挫,相比之下还是更推荐作者的另两款游戏。
cinema oito
Nice and relaxing game
I swear I finished this game before.
独立游戏的开山鼻祖,08年的谜题质量依旧在线
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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