
Join Brian Pasternack on his first working day at Sintracorp. Uncertain, unprepared, and massively unqualified, will Pasternack have what it takes to shine in Sintracorp’s hierarchy? It all depends on how he performs on his first assignment… and whether he survives it.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Sep 8 → 1.14/day in the week after.
About
All players now have access to the Yuppie Psycho: Executive Edition Update! Which includes new areas, new bosses, and hours of carefully crafted new content to build on the Yuppie Psycho universe.
Join Brian Pasternack, a young man with no future in a dystopian 90s society, on his first day at one of the world’s largest companies, Sintracorp. Uncertain, unprepared, and massively unqualified, will Pasternack have what it takes to shine in Sintracorp’s hierarchy? It all depends on how he performs on his first assignment… and whether he survives it.
During his unconventional employee orientation, Pasternack discovers what his new job really entails: hunting a “witch” whose powers made the success of the corporation possible in the first place, but who now seems to have returned to torment its employees. Brian will meet all kinds of odd characters, escape from terrible creatures, and unravel the hidden secrets of Sintracorp’s dark past.
During Brian's Time at Sintracorp, you will:
Familiarize Yourself with Your Workspace: Use the elevator to discover who’s working and what’s lurking on every floor of Sintracorp.
Learn Office Protocol: Learn when to chat, when to work, and when to cower in terror from otherworldly beings.
Engage in Watercooler Conversation: Investigate your co-workers and discover their sordid, blood-soaked secrets.
Consider your five-year goal: Only you can choose how this story will end, so make your decisions carefully!
Assess health and safety: Use different light methods to light your path and reveal what is breathing in the dark.
Conduct a Rigorous Personal Assessment: Find clues, solve riddles, discover new paths - all without letting the Witch catch you!

You can purchase the Yuppie Psycho OST made by Michael "Garoad" (Composer of VA-11 Hall-A) right on Bandcamp!
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.94−65% | 9.5Kreviews | 95% | — | $769.3K |
| $16.49 | 240ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 251 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
적당히 재밌게 했던 기억이 있는 겜 근데 스토리는 잘.. 도과 올클은 할만했습니다
完全神作,如果让我上班杀女巫哪怕上一休一……我也不愿意233 打这个游戏一周目相当于三周目了,因为前期存档较折磨但是很有特色,解密有趣但难度较大。 剧情封神,黑色幽默十分到位,部分剧情san值狂掉,在辛特拉那用id卡进去后脊背发凉,,整个人都战栗了 对了男主蛮色的(求点赞想要头像www
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $769K | 1.3K | 88% | $24.99 | |
| $770K | 1.9K | 92% | $19.99 | |
| $768.4K | 1.3K | 63% | $19.99 | |
| $767.9K | 16K | 96% | $2.99 | |
| $767.5K | 604 | 99% | $34.99 | |
| $771.3K | 2K | 89% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $584K | 2.5K | 94% | $9.99 | |
| — | 0 | — | — | |
| $10.8K | 53 | 96% | $12.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | Free |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 25 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Russian, French, German, Japanese, Portuguese - Brazil, Turkish, Ukrainian +3 more
| $6.65−60% |
| 43ratings |
| 84% |
| — |
| not modelled |
| $16.99 | — | — | — | not modelled |
| $5.83−65% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 251 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is the cleverest game. Way more clever than me. It's clever horror and clever corporate satire and ultraclever conjunction of both. There's so many clever ideas and details I'm not clever enough to count them. It builds up tension gameplaywise and storywise so clever you will shiver (ain't I clever!?). And it looks beautiful. Which is clever, too, I guess. P. S. If you want to discover other less known (more or less clever) gems, you're welcome to visit my (more or less clever) curator page: [url=https://store.steampowered.com/curator/45655021-Nods-for-Underdogs/]Nods for Underdogs[/url].
시간 가는 줄 모르고 굉장히 재밌게 했음 근데 공략 없이 엔딩 보긴 좀 힘들듯? 나도 첫 엔딩 보기까지 2번 찾아보고 깨고 보니 DLC 루트였음 그리고 특이한 영혼 도전 과제 해고 엔딩으로 가면 안따지니 조심~
所有人打开智能电脑购买雅皮士塞口特别好玩的…
我的法克呀为什么我老是突然动不了??????????气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了气死我了
In short: If I could replay only one game in my life, I would play Yuppie Psycho forever and ever and be the happiest guy in the world. This game is absolutely phenomenal, watching a playthrough of it back in 2019 changed me forever. I adore everything about the game's design; the graphics and the art, the story's writing and how everything is interwoven together into one fantastic game. I am glad to finally have a computer to buy this game and experience it with the Executive Edition's content in full by myself 7 years later and multiple hours long sessions have reminded me of how much I adored this game so many years ago and I couldn't be happier about it. This game changed my brain chemistry on such a profound level that I cannot put it into words, this doesn't even mention how the final level of the first route has etched itself into my brain since I first saw it. I wouldn't ever, ever dare to forget about this game and how wonderful of an experience it is. Thank You Baroque Decay's Dev Team For Changing My Life I Owe You Everything I Will Be Buying Catechesis On Release o7
Хорошая. Красивые иллюстрации в галерее, много всего в самой игре, что есть желание изучать, и это очень вовлекает в историю. Катсцены отдельная тема, они красивенькие. Больше всего понравилось, когда Кейт сказала, что я кое-что забыл помыть. Спасибо
男主直接让人嬷愈爽了好吧,无论哭哭脸还是被压在打印机上的无助模样都是那么萌!(连像素小人的肢体动作都很萌!游戏整体的黑色幽默剧情,还有像素风美术做的是极好的。我本来是因为太害怕跟着攻略一起玩,但是后面打其他结局发现自己摸索会有点难想到去做什么,引导不太足的缺点很明显。boss其实跟着攻略打不太难,不过帮金发男升级那里的小游戏确实很恶心。整体还是非常推荐去玩的,人物塑造太强了,以及地图各种交互很有想象力。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.