
Control the flow of time to solve puzzles in this new version of the indie classic, featuring fully repainted artwork, a new world of puzzles, and seriously in-depth commentary.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Spanish - Latin America, Traditional Chinese, Turkish +1 more
Engagement
Hours played at review time, across 57 reviews with recorded playtime.
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Сама по себе игра хорошая, прикольная и имеет свою атмосферу, но в очередной раз убедился, что голловоломки это не моё.
解谜游戏教科书,但是星星真不是人拿的,真结局还是云一下好了
сладость головоломка
y
I played the original Braid back in the day, when I was a young teenager. Back then I couldn't really solve the puzzles nor did I really have a big interest in trying to do so, since there were all these other bombastic games available to occupy my teenage mind. Because this game now has a cult status and the fact that young me never could solve the puzzles always bothered me a little, I recently bought the anniversary edition. Funnily enough one of the things that put Braid in my mind after all this time was also the Soulja boy meme video that I stumbled upon online (woooop :). Aniway, I managed to solve all the puzzles and without cheating too (I do admit I was stuck on the last few puzzle pieces for quite a while tho). Not only that, but Braid became one of my favourite games. The puzzles are brilliantly designed and a real joy to play through. The story is interesting and relatively open, that is, open to interpretation. The story was cool and does make you think about certain things, however the main draw for me were the puzzles itself and the frankly amazing artwork (sorry mr. Blow). The game really does look like a living painting. Sound design and music is also excelent. The anniversary edition also has an extra "commentary world" which has about 15 hours of commentary and a number of all new hand crafted puzzles. The new puzzles were excelent, not quite on the same level as the originals, but still great. The commentary itself is a mixed bag. I sat through all of it, but It didnt blow (heh get it) my socks off or anything. Its really long and in some aspects repetitive, but some bits of it were really cool. The layout of these commentaries is also very strange and unintuitive. It has to be said, that the commentary is more geared towards game design enthusiasts. The average fellow will find more value in the all new puzzles that are scattered here. In short: Braid is excelent, the commentary world is a bit rough around the edges, I will definitely be playing more games that were designed by Jon Blow. 9/10.
Казалось бы, что можно такого выдавить из механики отматывания времени? "Подержи мое пиво" – говорит Джонатан Блоу и вываливает эту легенду на десяток часов прохождения. Крутая игруха, особенно для своего времени. Некоторые паззлы натурально заставляют поломать голову, и даже после решения не всегда удается сразу понять как это сработало. Почти каждый уровень случается так называемый "aha-moment", когда новая механика неожиданно раскрывается под другим углом. Душных моментов на самом деле тоже хватает: ачивка на спидран, поиск паззлов в последнем мире с комментариями, сложный язык, которым подан достаточно простой сюжет, и, самое безобразное: сбор звезд. Если уважаете свое время, к последнему даже не прикасайтесь. В целом же, рекомендовать точно могу. Как минимум ради ознакомления с находчивым применением простых, на первый взгляд, механик. 8 из 10..... ... . ... .....01 зи 8
I don't believe this holds the test of time. I love puzzle games, but I just couldn't enjoy coming back to this one. I would say this is only worth as a nostalgic experience. The in-depth commentary feels out of place in my opinion, but it does have some interesting bits. The new art is beautiful though.
without braid indie games would not have peaked in the last few years good job jonathon blow good job.
Однозначно лайк данному переизданию (как и оригиналу). Нужно ли было переиздание этого шедевра? Не уверен. Получите ли вы удовольствие от игры, если поиграете в это переиздание - несомненно. По сути это ремастер с добавлением комментариев разрабов (и дополнительным миром). На момент написания коммента я пока этот 7 мир не прошел, мб дополню свой обзор позже, если не забуду и не будет лень. Ремастер как минимум нужен для актуализации современных ОС. Проходил я на Macbookе (М1), и оригинал не запускается на современных маках (у меня имеется и оригинальная игра). Кстати, в ремастере можно моментально переключаться прямо в игре в любой момент между режимами графики: оригинал и ремастер. Видел недовольные комментарии в духе "Могли бы в переиздание добавить русский!". Ребята, вы серьезно? Там сюжетного текста - как кот наплакал. И кто сюжет знает - он его и так знает, нафига вам перевод? Еще отмечу, что буквально спустя пол года-год после релиза, разрабы сделали солидную скидку на игру. Буквально за 100-200 рублей её приобрел. За что разрабам отдельный респект!
Blow的大脑真的是人类的大脑吗,如果你喜欢解谜游戏,并且没那么讨厌平台条约,一定要来试试
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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