
Climb up, reach the top, using nothing but your skill and will. Compete with steam friends and players from all over the world. Discover secrets along the way.
Modeled estimate, not a reported figure. How we estimate →
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About
Square of Joy is a challenging (but fair) climbing game. Controls are very simple; you can rotate and push yourself using one of (or all) 4 limbs, just like a regular human. But also just like in real life, there is Newtonian physics acting against you. With a little practice though, you will learn to use it to your advantage, to gain momentum and maintain the satisfying flow.
Climb up, reach the top, using nothing but your skill and will.
Compete with Steam friends and players from all over the world.
Discover secrets along the way.

“We choose to (...) do the (...) things, not because they are easy, but because they are hard”
John F. Kennedy
“If you’re tired of starting over, stop giving up”
Shia LaBeouf
"Why do I climb the mountain? (...) Because I'm in Love"
William Shatner
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Square of joy is a pretty good foddian game where you control 4 arm with the 4 face button around your character and have to remember which arm is which when your character is rotated. You can also slightly rotate your character with joystick to help you. Albeit pretty short in size, the difficulty makes it hard enough to bring you a lots of playtime, while the map still staying fair to the player. The game also has a few secret room that each offer a unique challenge and rewards you with currency to get skin. My small con with the game would be that the secret area close when exiting the game and sometime you have to enter them to see if you have collected the item. I would definitivly recommend it to foddian enjoyer
Fun little game. It's satisfying to play, well polished, and criminally overlooked.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
全実績解除までプレイ 4本の腕を操作して登っていく登山ゲー 操作難でありながら終盤にかなり精密なジャンプが要求される箇所があるため普通に難しいですが、ステージが短いため登山ゲーの中では比較的クリアしやすい方だとは思います。 少量ながらクリア後のやりこみ要素(実績あり)もあり、値段分以上は楽しめました。 おすすめです (ランキングを見る限り遊んでいる人がかなり少ないようなのでもったいない...)
[h1][b]Jump King来了也得跪着走[/b][/h1] 《Square of Joy》是一款难度突破天际的精确平台跳跃游戏,其玩法类似于爆火的《Jump King》和《和班尼特福迪一起攻克难关》,玩家需要操控一个奇奇怪怪的肉肉方块一路冒险攀登。 正如游戏宣传图所示,主角是个四四方方的方块,其行动模式和上述例子中的两者都不同。 当玩家按下方向键时,方块会伸出左右手、大脑和一根类似于丁丁的奇怪东西,此时再搭配两个不同的滚动方向,便能驱使方块滚动和跳跃了。 相比其它游戏,本作的难度简直高的离谱,想要登上平台,玩家要准确把握伸出“四肢”和滚动的时机,而且要在落地时反向控制抵消惯性。 难的点在于其是一个方块,每一面着地都会停下脚步,这就意味着每次起跳的按键都不同,比如头着地时就要用大脑支撑起跳、脸着地时要用手臂支撑起跳等。 在需要精准控制方向和操作的游戏中,要准确的在四个基础按键中选择一个是非常难的,这游戏要出的早,没其它俩游戏什么事了。 游玩下来的感受就是难,非常难,可谓虐手又虐心,此外本作还有着挺不错的画面,喜欢这类超高难度的玩家可以一试。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
I'm leaving my review as an older gamer just to say that this game was too frustrating and difficult for me, and after trying over and over to figure it out, I finally gave up and asked Steam for a refund. It wasn't fun. Sorry.
Very relaxing game, not frustrating at all.
'Square of Joy' is a quaint foddian with such a novel control scheme that it feels almost wasted if left isolated in a project of this scale; I can imagine it working extremely well in a puzzle metroidvania or even a multiplayer party game. Watch the trailer to see what I mean. What this game does contribute to the rage climbing platformer subgenre is excellent. The map is relatively small but mostly well-designed, also containing some hidden collectibles and cool character unlocks. There are some very tricky segments in the last third which kept me stuck for hours on end, with the last few "jumps" being especially cruel. Unless you're a gaming god, be prepared to attempt some of the same maneuvers a dozen times or more before finally getting a favorable outcome. Despite the frustration, I ultimately had a good time with it.
[h1]|《Square of Joy》 | 评分:78/100 [/h1] 类掘地求升同款困难受苦游戏,但本作有着新的创意,方块四周可伸出肢体器官,从而进行前进,wasd正好可以控制四个方向伸出,最难的地方就在于控制不会改变,而方块转动方向后接触面会改变,所以一开始体验都会仔细观察要先伸出哪个面,一步错就很难挽回,因为在空中你很难反应哪个面会挽回局面,想要快速前进还需要很长时间的摸索,游戏固然新颖,但挫败感相对更强一些,很有挑战性。 [quote] [h3]💖💖[url=https://store.steampowered.com/curator/43660430][b] 涩涩评测小社 [/b][/url]💖💖[/h3] [h3]⭐⭐[url=https://store.steampowered.com/curator/44943987][b]不太正经小社[/b][/url]⭐⭐[/h3] 不仅仅是涩涩哦,不正经玩游戏,正经评测每一游戏( • ̀ω•́ )✧ 欢迎加入成为我们的伙伴 [/quote]
Jest wyzwanie - jest satysfakcja. Fani gier typu Getting Over It pokochają ten tytuł. Igranie z fizyką kanciastego protagonisty sprawia frajdę, ponieważ jest intuicyjna i właściwie reaguje na input gracza. Do tego fajny styl graficzny i brzdąkanie w tle. Kiedy nie chcę angażować się w godzinne questy z masą tekstu do przeczytania, odpalam Kwadrata i pykam np. 15 minut. Choć można też wsiąknąć na dłużej, gdy ambicja każe aż do skutku próbować pokonać kolejny etap. Polecam 👍
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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