
Bounce is a VR physics-based puzzle game for HTC Vive and Oculus Touch. Players are tasked with helping their playful robot companion, D1G-B, bounce, sling, shoot, and roll his way through an increasingly complex labyrinth of rooms on a galactic spaceship making his way to his final destination.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun game. Helps if you're over 5' or even taller though. This is for the puzzle solver in your family who likes engineering.
Great game and runs well with Oculus Touch. Bought a VR bundle specifically for this and was not disappointed. I'm only through the first 10 puzzles. They've been easy so far, but I see the complexity ramping now. Since this is a physics puzzler, there are a lot of different solutions for each one. It feels satisfying tweaking the different components to get a minimalist solution [i]just[/i] right.
It's sad that a game as good as this one has so few ratings and reviews. This review isn't going to be that helpful as I don't really have the time to write one but I wanted to boost the ratings. If you like puzzle games this one is excellent. Playing in VR adds icing to the cake and does not feel gimmicky. Buy it! Leave a positive review to support these developers and games like this that sadly get overlooked!
I completed 16 of the 50 puzzles in my first sitting and had a wonderful time. I always know I'm onto something special when I smile the whole time I'm playing (and I am horribly depressed, so this game performed a minor miracle). I love puzzle games like this: physical, practical, immediate, rather than esoteric "puzzles that god made when drunk and in a whimsical mood" type stuff that leaves me baffled and frustrated. The goal of each room is simple (but not at all!): get the little robot ball from where he emerges to the exit point. Each room gives you a selection of bounce pads, tubes, boost rings etc., that you can place anywhere to create a marble madness style course. You get ranked on your designs, with more stars awarded for using fewer pieces (and possibly other criteria I don’t understand – I wasn’t always sure why I scored highly or poorly). I usually ended up using most of my pieces and creating inelegant courses but I didn’t care because I was enjoying myself. Your robot ball will bounce, boost, shoot over obstacles, get pulled by tractor beans, and ricochet round corners. It's so satisfying and playful, no matter how messy and makeshift your constructions. The physics are solid, natural and reliable, and I didn't give them a second thought, which is just as it should be. You only notice physics in games if they’re wrong or glitchy. The music is catchy too. Thanks to VR you’ll be viewing your arrangements from all angles, tweaking and perfecting; you’ll feel very present and rooted in this world and have a sense of the solidity of your constructions. Yes, it would work as a flatscreen first person game, but the child in you will appreciate the mansize Mouse Traps (look it up if you’re not as old as me. It’s a board game from the Jurassic period). Anyway, I loved it. I am also a fan of the Talos Principal, The Swapper, Clank’s puzzle bits in Ratchet and Clank: A Crack in Time, and both Portal games, so that might give you an idea of the sort of puzzle game fan I am and whether Bounce might be for you. It's fantastically priced too. (I played on the Oculus Rift, front facing only with limited space. I had no problem playing because the game has a directional teleport system and click turning. It also has crouch, which was great because my tracking loses me if I bend too low)
Simple but fun. Grab it on a sale as there isn't much content.
jó kis unaloműző játék :D
Game bought on indiegala.com. A Great puzzle game. The concept is quite interesting and completing a level leave you with a sense of accomplishement. Works well with oculus rift and the touch control except grabbing with the triger button instead of the Grip button is kinda weird.. I don't nderstand why so many steam game doesn't use the Grip button to Grip.. it's in the button's name! Also, teleportation works like Roborecall except you use the trigger button to select where you want to move and then you have to use the control stick to reorient yourself.. Why not do like Roborecall and simply use the control stick? Levels are well designed and interesting to complete. I do receommend the game considering that I didn't pay the full price.
Pretty simple, yet polished VR title. I wish more games were like this than the shovelware that is plaguing VR right now.
If you like puzzles or enjoy a challenge then this game for you, fun, challenging, incredibly gorgeous 10/10
I wish there were no star rating or the criteria was clearer. I love the game and progression would be enough. I don't play it enough because I have getting a bad star rating for a clever solution but I love the game and it gets a thumbs up.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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