
Botlike - loot and shoot your way through hordes of robots or die trying. Play as S.I.R. - a grumpy old warbot on his path to revenge. Use your ever-growing arsenal of weapons, upgrades and powerful items to defeat an evil and totalitarian robot league. Grab your top hat and let the rampage begin!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I played longer than 15 minutes. I got a copy from the developer. Great game and super hard to master. Every boss has a strat of its own and you need to figure it out. Collecting scrap and buy bigger weapons. If you like side scrolling shooters you'll love this!
Je suis vraiment content d’être tombé un peu par hasard sur Botlike a Robot’s Rampage. En l’état le jeu est déjà très amusant. Le robot se dirige bien, ça explose de partout et le pixel art est vraiment joli. Je suis un peu plus réservé sur les passifs à débloquer et surtout les objets récupérables qui manquent un peu d’efficacité, mais les développeurs suivent les retours de très près et ont déjà prévu de nombreuses améliorations. En tout cas les bases sont bonnes et avec un peu plus d’environnements, d’ennemis et peut-être une légère augmentation de la cadence de tir de l’arme principale, le jeu sera très bon. J’ai hâte de jeter à nouveau un coup d’oeil sur Botlike d’ici un mois ou deux. [url=http://www.gamesidestory.com/2017/10/09/botlike-a-robots-rampage/]Lire la preview complète sur Game Side Story[/url] https://www.youtube.com/watch?v=MM1Ojp5JRhk
[code]This is an Early Access Report. It therefore only comments on the game's state during the time the report was made and whether or not it is enjoyable/who it will appeal to. This EAR will be revised upon the game's full release.[/code] You’re a gentlesir with a fancy top hat, a penchant for revenge, and a plethora of weapons as you tear your way through the mean totalitarian robot league. There are hordes of robots to eradicate and you have more than enough firepower to get the job done. The game isn’t easy. It poses a challenge as each level, which will feel brand new because they’re generated at random, will throw all kinds of bots at you including boss bots called Champions. Bots in the air, bots on the land, big bots, small bots, fast bots, and slow bots. You have to be quick to kill them all without dying yourself. Because the game has roguelike elements with permadeath, you will lose everything except your credits after each death. Credits are used to buy permanent stat boosts like critical damage, armor, health, etc so that you can be stronger with each run through. There is also a slot machine in the area where you are revived that gives you a random weapon. It’s all about the killing. Kill as many bots, try not to die, upgrade your weapons and skills and kill some more. The game also features a unique weapon system where you can combine normal items and turn them into super items. I used a wired XBox 360 controller for my session and it controls very nicely. Response times were great and I was able to aim and shoot, jump and wall slide with ease. I also didn’t come across any bugs. The music fits the theme of the game and it makes for great a backdrop as you mow your way through the robot opposition. I highly recommend this fun rougelike that doesn’t frustrate you too bad when you die. You have a shop that has plenty of weapons, boosts, armor, and health upgrades to choose from and special shops that have permanent stat boosts that will help get your further each new run through. With the levels being procedurally generated, it’ll never feel like you’re going through the same level twice. For $9.99, that’s not too bad considering the game is pretty polished for and EA title. [code]If this review/EAR helped you, please give it a thumbs-up. For more reviews like this one follow the [url=http://steamcommunity.com/groups/gamingwithNtK/curation]NeedtoKnow Gaming Curator[/url] page <3[/code]
Game really feels like it has some potential. Got frustrated with it at first, so I put it away for a little while and recently picked it up back up again, hoping there would be some signifigant updates. Controls are still a little clunky and character feels sluggish. Upgrades are ridiculously expensive, so unless you love grinding the first level over and over again for a few pieces of currency, I wouldn't recommend it. Doesn't even feel like a "git gud" game... at least those are enjoyable. Sorry, but I can't recommend it.
[h1] [strike] Трудное [/strike] детство, металлические игрушки. [/h1] [i] Пятое тысячелетие. Человечество давно сгинуло, цивилизационный вектор среди лесов, холмов и руин продолжает тирания роботов. Старый списанный в утиль боевой робот лязгает из своей хибары наружу и начинает крестовый поход за демократию. WARBOT! KILL 'EM ALL! [/i] Да, драйв реднек-вестерна, скрежет стали, отлетающие гайки, юморное меню веток прокачки - всё это однозначно указывает на родство с моей любимой игрой 2012 года [b] Shoot Many Robots [/b]. Если вы в теме, и тоже сподобились счастливо поскакать Уолтером Тагнатом там, не раздумывая закупайтесь "Ботлайком", и бесчинствуйте теперь здесь, как С.И.Р. Прокачка персонажа до "мясных" ТТХ стоит дорого. Зато какая шрапнель начнётся потом!.. ЭТО САМАЯ МЯСНАЯ ИГРА, ДАЛЕКО, И С ЗАПАСОМ ПЕРЕКРЫВАЮЩАЯ ВСЁ, ПРЕЖДЕ ИГРАННОЕ! Временами от зашкаливающего на экране стального бесчинства становится реально не по себе. https://steamcommunity.com/sharedfiles/filedetails/?id=1577891042 [i] За стеной звякает. [b] Shooteroid [/b] умолкает, рывком дёргает дробовик, передёргивая затвор, и гремит наружу. Грохочет шквал спорадической пальбы, лязг металла, свист арматуры, дробь рикошетящих гаек. Летальные дзини сливаются в боевой Дзен. BOTLIKE! [/i].
Its an ok game. but its also not been updated in nearly a year. wait until a full release.
Abandoned game don't buy.
[b]Town / before the actual game[/b] Town The town offers a few occasions to prepare youself for battle. * There's a slot machine at which you can invest permanent currency for a chance to win a non-permanent upgrade/weapon for your next run. * Also you can find a shop just like any other shop you can stumble upon in the core game, having 4 random items for you to purchase for you next run, that is if you can afford it, since you usually start off with exactly 0 credits before you invested in some... Permanent Upgrades It's a bit grindy but that's usually the point of rogue-like games, isn't it? I feel like the prices of permanent upgrades are quite reasonable. The amount of different permanent upgrades is totally fine and you can pretty much customize just however you'd like to play the game. You can go for maximum tankiness, tons of damage or ninja play style dashing through everything that's thrown at you like it was nothing. You can even reduce shop prizes or the amount of bling you lose when you die. [b]Killing those bots / actual gameplay loop[/b] Non-permanent Upgrades Non-permanent upgrades which you collect during your runs and lose upon death are plentiful and varying. I especially like the idea of combining 2 or more of those upgrades to get an even better one. Those synergies can be incredibly devestating. It could do with some counter-productive combinations though. I.e. not everything you can pick up makes you stronger in general. Instead some combinations should actually weaken you so that you'd have to put some thought in what to pick up and what not to. This way there could be actual different builds per run, not just a few more or a few less upgrades. But that would require even more different upgrades as well. I expect those to happen sooner or later. Weapons Similarly to non-permanent upgrades you can find/buy weapons on your way. Weapon types were just raised to 10 in the last update, doubling the amount to choose from. Every weapon has up to 5 levels, which you can increase by just finding the same weapon multiple times during a single run. And they all have their own, different uses. Except for the blowtorch. Really, I don't get what I'm supposed to do with that thing. The shotgun at Level 2 or higher is an awesome flak cannon for instance. It gets rid of those pesky flyers in no time. Movement Movement feels a little bit clunky at times, especially the wall jumping, but then again it totally fits the overall theme. Being an old warbot with a tophat might actually feel exactly like that. ^^ It's nothing to really worry about. "Levels" There is a decent amount of content at the moment. 2 differently themed large areas put together randomly from tilesets each with a boss at the end. I'm gonna call them "levels" although there is a fluent transition from on to the other after the first boss. Enemy types vary between those levels as well as general mechanics. The difficulty really spikes after the first boss (which is not exactly easy either... at least not without a few permanent upgrades). The art style and ambience is great. Death Screens Yeah, I just have to mention those seperately. The death screens are hilarious. You'll enjoy those even more if you're an "IT person" yourself. ^^ Conclusion, already? Yes, I never intended to write so much. It's 4 in the morning. Hell, it's about time. My overall experience with this game was way better than I ever anticipated. For an early access indie game it's great and more than worth your 10 bucks. Especially if you value playtime per buck. I even gifted it to a few friends just to have a reason to throw some more money at Binji. You should do so too. Honestly, I really doubt you'll regret it. I'm not a great fan of the rogue-like genre but this game just gets it right in my opinion.
Botlike is a lot of fun. I got it cheap on brightlocker but would have been happy if I'd paid full price. If you like roguelikes chances are you'll like this,. There's plenty of pickups and permanent upgrades to make you want to do one more run.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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