
Get ready for the mind blowing insanity! Play as one of four trigger-happy mercenaries and take out everything that stands in your way! With its addictive action, frantic first-person shooter combat, massive arsenal of weaponry, RPG elements and four-player co-op, Borderlands is a breakthrough experience that challenges all the...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 858 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Stylistically unique and father of the looter shooter genre. Setting some time aside with a friend to run through any one of these games is a good time. Sure, you might not be in the mood for the humor every day but they're light hearted games designed to be played in good faith and in good company. Better with friends, a bit hard to play and creepy alone in the year 2026. ---------------------------------------------------------------- 9/10
《无主之地1》:受命于危难之际 在《无主之地》系列诞生以前,Gearbox 还是一家以外包见长的工作室,给微软的《光环》和 V 社的《半衰期》《反恐精英》都当过打工仔。 后来 Gearbox 也推出过自己的原创 IP《战火兄弟连》(Brothers in Arms),这款二战题材的战术射击游戏凭借着硬核拟真的玩法吸引了一批粉丝,但并没能在市面上打出自己的名声,处于高不成低不就的状态。Gearbox 对此一直耿耿于怀,所以也一直在筹备新的原创游戏。 2007 年,受够了甲方眼色的 Gearbox 终于硬气了一回:前脚刚官宣《盗火线》《异形》两部电影改编作,后脚就推出了全新 IP《无主之地》,完全不把甲方爸爸放在眼里。 最初的《无主之地》是这样设想的:以《战火兄弟连》的四人小队合作为基础,融合《光环》《半衰期》的战斗与剧本设计,再把《暗黑破坏神》的刷子系统吸收进来,最后套上一个科幻+奇幻的 RPG 外壳。 可能听起来有点“缝”,但至少那个游戏行业还很稚嫩的年代,“缝”未必是一件坏事。不过由于 Gearbox 对古典射击游戏有某种执着,所以初代《无主之地》刚亮相时的画风是这种,充满宗教元素的后启示录废土风格,太过经典,还和隔壁友商的《狂怒》《辐射3》撞了车,没有博得媒体的关注也就算了,甚至还要被玩家嘲讽“炒冷饭”。 然而此时《无主之地》的开发进度已经完成了 75%,全公司就指着这个项目回血了。于是整个 Gearbox 瞬间分裂成了两派,一派认为《无主之地》应该维持现状正常发售,另一派认为《无主之地》应该彻底推翻重做……就在所有人都焦头烂额的时候,工作室创始人兼 CEO 兰迪当了一回“点子王”:既然游戏本身没问题,那只重做一下美术是不是就行了? 说干就干,兰迪从《异形》改编作的开发组抽调了大批人手,紧急上马了一套充满无厘头玩梗和油墨风美漫的视觉效果,也就是我们今天看到的《无主之地》。 放弃超一线 IP《异形》去押注完全原创的《无主之地》,这种行为与赌博无异。但令 Gearbox 完全没想到的是,换了画风的《无主之地》在发售之后竟然一炮走红,从《神秘海域2》《光环:神兵天降》《使命召唤6:现代战争2》等一众大作中杀出一条血路,实体光盘一度在美国各大城市脱销。 其实 Gearbox 成功的原因很简单:当所有人都在画质和剧本上“卷”的时候,画风搞笑、角色独特的《无主之地》很容易给人留下深刻的印象;况且《无主之地》并非徒有其表,深厚的刷刷刷和优秀的射击手感同样能确保玩家乐在其中。总而言之,几乎所有喜欢射击游戏的玩家都能在《无主之地》中找到乐趣,这样的游戏想不成功都是一件难事。 多年后 Gearbox 因为《异形》改编作的拉胯而被告上了法庭,但《无主之地》不仅弥补了《异形》的损失,甚至以一己之力定义了“刷宝射击”这个游戏类型,彻底打响了自己的名声。 《无主之地2&3》:老本啃到底 有了成功的经验,Gearbox 索性趁热打铁,在 2012 年推出了续作《无主之地2》。这款游戏其实没什么好介绍的,因为它就是《无主之地1》的“究极无敌威力加强版”,有更立体的人设、更搞笑的台词、更优秀的画质……和更多枪。 不过《无主之地2》还是在很大程度上推动了整个系列的前进:它在两年内就贡献了整整 1500 万份销量,让《无主之地》成功跻身一流 IP;更重要的是,它完善了《无主之地》宇宙和世界观,还带来了帅杰克这个贯穿系列历史的经典角色。 在《无主之地》一路走红的过程中,发行商 2K 总算发现了财富密码。2K 先是在 Gearbox 指导下亲自制作了拓展帅杰克剧情的《无主之地前传》,又找来了擅长互动小说的 Telltale 工作室开发了《无主之地传说》,让整个系列的知名度和丰富度又上了一层楼。 与此同时,已经赚得盆满钵满的 Gearbox 却并没有在全力开发《无主之地3》,而是一边利用手头的《家园》《毁灭公爵》IP 炒冷饭,一边在暗搓搓地开发一款全新的作品。 在 Gearbox 的设想中,这款名为《Battleborn》的多人射击游戏会融合部分 Moba 元素。玩家可以按自己的喜好在 25 个角色中进行选择,并使用各种魔法和装备来战胜对手。 《Battleborn》在 2016 年 5 月正式发售,媒体们普遍给出了 6-7 分的评价,Metacritic 均分 69,首周有超过 1.2 万人在线。这个成绩不算很好,但肯定不算差,然而它凉的速度远远超过了大家的预期,翌年 10 月就宣布停止更新。 为什么呢?因为 2016 年 5 月,另一款同样主打多人对战的 FPS+MOBA 作品发售了…… 既然创新失败了,那么摆在 Gearbox 面前的就只有一条路了:继续吃老本。 所以如果我们把 2019 年的《无主之地3》和二代进行比较,会发现这就是 2012 年的翻版。更立体的人设、更搞笑的台词、更优秀的画质……和更多枪,简直就是《无主之地2 究极无敌威力加强版》嘛。 不过《无主之地3》的口碑并不如二代那么好,大概是因为 2012 年的地图设计放到 2019 年实在是有些过时,并且三代的反派塑造也不如帅杰克那样有魄力。再加上这个时期的 2K 名声不佳,《无主之地》系列的路人缘算是降到了冰点。 痛定思痛,Gearbox 终于想清楚了自己的前路,并开始调整自己的战略。 《小缇娜的奇幻之地》:展望未来 纵观整个《无主之地》系列,Gearbox 始终有一项非常正确的决策,那就是推出堪比《巫师3:血与酒》大小的 DLC。 二代的《小缇娜强袭龙堡》DLC 引入了 TRPG 中的掷骰和“车卡”元素,拓展了本就成熟的二代玩法;三代的《莫西抢劫帅杰作》索性响应玩家的呼唤,把帅杰克等经典角色给带了回来。 这些 DLC 不仅受到了玩家的好评,也扩展了游戏本体的乐趣和寿命。在制作这些 DLC 的过程中,Gearbox 总算“领悟”了玩家的需求:优秀的刷刷刷系统,足够无厘头的讽刺剧情,令人印象深刻的角色……并在保留上述三点的基础上进行玩法创新。秉承着这种思路,Gearbox 在《小缇娜强袭龙堡》DLC 上进行扩展,规划了新作《小缇娜的奇幻之地》。 实话说,《小缇娜的奇幻之地》刚公布时的舆论环境可算不上好。当时《NBA 2K21》相关的节奏将发行商 2K 推上了风口浪尖,DLC 改编的身份更是让《小缇娜的奇幻之地》自出生之始就蒙上了一层“恰烂钱”的阴影,无论国内还是海外玩家都没给这款游戏什么好脸色。 在种种质疑声里,《小缇娜的奇幻之地》最终还是决定正面硬刚《幽灵线:东京》《星之卡比:探索发现》两款热度极高的作品,选择在 3 月 25 日正式发售。 从最终结果来看,《小缇娜的奇幻之地》毫无疑问是成功的。扔骰子车卡的乐趣不必多说,跑团背景下妙趣横生的台词和剧情也令人回味无穷,手雷改魔法的设计更是带来了海量的新套路,出色的中配更是让人设形象更上一层楼……这里就不说太多赞誉之词了。 《小缇娜的奇幻之地》成功了,而 Gearbox 也已经发现了真正的财富密码。只要最经典的刷子系统还在,剧情和台词足够幽默讽刺,再加入一些富有趣味性的新系统,玩家们就能在充满魅力的《无主之地》宇宙中尽情游乐,放纵自己。 在这样的基础上,不论 Gearbox 的下一部游戏是《无主之地5》,还是另一款《无主之地》衍生作,亦或是玩法截然不同的全新 IP,我们都没有理由不去期待了。毕竟所有人都想看到 Gearbox 在领域内更进一步,为我们带来更加出彩的游戏。
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, German, Italian
Hours played at review time, across 863 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Can not believe I 100% the game, it was tough, seeing that it's the OG Borderlands game, and the second one, is my favourite of all, I could see all the flaws that this one had, but it's not bad, it has more of the 2009 feeling, I will say it's more brown coloured, more plain and not as colourful or bright as the other games. Besides that, the gameplay is like any other Borderlands game, it's all the same and the special abilities of characters are dope af. It was a fun game to play, sadly taking quests do not initiate dialogue about said quests, so thats a bit sad, kinda forcing me to read the description of the quest. Achievement-wise it was a pain in the ass. Moxxi's Underdome can go straight to hell and below. Zombie Island of Dr. Ned - I did enjoy (Overall I like zombies) it was just annoying that you need to walk ALOT. The Secret Armory of General Knoxx - Instead of the zombie one where you need to walk alot in this one you need to drive alot, it was boring driving all across the map to go to a zone where I need to drive all across the map again. Claptrap's New Robot Revolution - Was alright, it was pretty cool and funny, made it feel like the writers got freedom, since the humour kinda matches the 2nd game. But the collectables were a pain and all rely on luck. Overall, the game was great, if not including the DLC i'd give it a 9/10 with the DLC it would be a solid 7. Still had fun especially playing with a friend.
When rumor spreads of a mysterious vault on the planet Pandora potentially opening very soon, four mercenaries turned treasure hunters embark on a quest to find the vault and reap whatever rewards that come out if it. Fame, wealth, power, all of it stands on the line as these Vault Hunters have to contend with bandits, the wildlife and the strange characters that might help or hinder to further their own goals. Borderlands is a revolutionary game. Though not the originator of the looter shooter genre, it carved it's own image by tacking RPG elements that serve to enrich and give a lot of freedom to players, with various builds and weapons to choose from on top of other things that can cater to your gameplay. After a brief intro narration as to the legend of the Vault, we're introduced to our four playable Vault Hunters. I'll go over them a little later, but once you've selected one of the four characters, you'll be dropped off at a bus stop outside the town of Fyrestone. It's from here and across the rest of the game's story that you take mercenary work and try to make a name for yourself on Pandora, meeting various characters with their own quirks and charm. A few initial examples being Marcus, the bus driver who is also the planet's arms dealer. An ultra-capitalist who sees oppurtunity in you and what could lay inside the Vault. Then there's the loveable robot Clap-Trap who you meet after stepping off the bus and gives the quick rundown of gameplay and your HUD/menus. You'll soon discover the mix of humor and panic he brings around hostile threats. Dr. Zed, a doctor who continues to practice medicine despite losing his medical license. Malpractice is good practice. And to close out the initial area, there's by far my favorite character TK Baha. A blind amputee who bears through the pain with great humor. You'll also be tasked with taking on major threats from the bandit population and those who lead the gangs across Pandora as eliminating them gets you one step closer to gathering pieces of the Vault Key to open the Vault itself with once found. These bandit leaders boast some pretty fun boss fights (barring one which is just purely annoying, requiring flimsy vehicles and no rewards) and come with some powerful loot for putting them down. If you ever catch up to the boss known as Sledge and wrangle his shotgun from his cold, dead hands, you've got your hands on a weapon that's served me multiple times from the point I got it all the way to the end of the story. Now if we want to get into gameplay, we have to start with our cast of protagonists. Each come with their own unique action skill and three skill trees comprised of passive effects and ones you can gain from killing enemies (Kill Skills as they're called). Kicking us off, Roland. He's an ex-Crimson Lance soldier and can summon a turret which will fire at enemies in front of it with some very generous lock on angles. Mordecai, a hunter who can call for his pet bird Bloodwing to swoop down on enemies and deal a respectable amount of damage. Brick is a towering strongman who can unleash into a berserker rage and furiously punch at whatever enemies you choose. Rounding out the cast is Lilith, a Siren who can use her powers to vanish into thin air and run around at incredible speed to ambush enemies. But with skills requiring cooldowns, you can't exactly lay down the hurt without your primary means of combat. Guns. Lots. And lots. Of guns. From pistols to SMGs, shotguns and rifles to snipers and launchers with some mysterious and powerful alien weaponry, Borderlands will keep you well stocked with various options. Guns vary in not only their rarity which follows a white-green-blue-purple-orange/yellow tier system, but the parts they come with too. Certain quests and bosses will also reward weapons with some slight red text, these weapons are likely your most powerful and unique options because of a unique trait or effect they have. Some weapons may also come with an elemental effect. Explosive bullets for more damage or effects to weaken enemies like fire for more fleshy targets, corrosive for armored targets or shock to drain an enemy's shield. Returning to the topic of your action skills, these too can have additional elemental effects on them if you find artifacts for your chosen class/character. Finding more powerful artifacts will boost the effect of that element up to a level of 6. Weapons also carry with them their own leveling system. If you favor pistols, you'll gain passive effects to their damage, accuracy and reload speed with leveling the pistol proficiency. Same applies to all other weapons. You're passively rewarded for choosing a weapon style you like, something that is removed from the later games tragically as this was an excellent bonus to have. On the topic of the later games both adding and subtracting from the original, Borderlands is probably the bleakest of the series in terms of color pallete. Most of this game's environments can be summed up as muddy wastelands and well put together little shanty towns, the bandit populace even utilising old installations from when Pandora was first colonised as bases with the withdrawl of multi-planetary companies. It's also a game with some more subtle humor that doesn't outright try to force a laugh with a giant flashing sign saying "This is a joke, laugh now". Completing the main story will also unlock Playthrough 2 for what character you're using, essentially a New Game+ but you keep all your skills and current arsenal including whatever is in your backpack so you can chase towards the max level and get better weapons suited to your level. My only complaint that seems small in the grand scheme would be one section of the game that barely leaves a footnote. After concluding your business in Fyrestone, you'll have to go through the location known as the Dahl Headland. Two story missions require dealing with hostile vehicles. Vehicles capable of manuvering at high speed and blowing you and your vehicle up just as quick. The boss fight in this area is especially egregious in this regard. If you manage to glitch it so the boss is active but you can hide on a ramp after dying and respawning, he becomes a far easier kill. But this section alone causes me to groan knowing I have to try and breeze through it before getting back to far better parts of the game. Overall, I absolutely recommend Borderlands. I still debate between this and Borderlands 2 as to which is my absolute favorite in the series, but you can't go wrong with playing this even if you have played the later games if you can deal with how much more stripped back this game is. But if you're looking for a total jumping off point as someone new to the series, this couldn't be a better start.
Borderlands is woke slop and DEI infested trash. Gearbox is now trying to shut down the steam discussion for their upcoming game, Borderlands 4. Hundreds of people posted about their dislike for what the company is doing, and were banned from posting, had their posts deleted, and generally, the company is moving forward with DEI and Woke content nobody who plays the game wants. Respect Gearbox as much as it respects you: don't buy their games.
DUDE TAKE TWO - CAN F |_|ck RIGHT OFF! [b] spyware - take two will sale your user data for profit. [/b] IGNORE THESE IDIOTS and their trash games.
Глотни хyйцa путник, да по глубже. Почувствуй гостеприимство Пандоры) Это самый лучший и смешной ЛУТЕР-ШУТЕР в мире - 8/10 Меня разве что раздражали душные DLC....
Borderlands tiene un humor un tanto curioso, una jugabilidad FPS con elementos de rol que le queda bien y algo que siempre me gusta destacar cuando lo hacen, es que el juego cuenta con un magnífico doblaje en español. El mundo de pandora no sería lo mismo explorarlo solo, por eso puedes reunir a tus amigos para jugar multijugador y buscar la cámara juntos.
[h1] UKR [/h1] Пройшли з другом і що я можу сказати про цю гру. Я не в захваті був сппршу від геймлею і особливо від графіки, але з часом приловчився і стало більш-менш. Але я не отримав від цієї гри тих емоцій які міг би отримати. [b] Скажу наперед гра дуже специфічна і не кожному вона зайде. [/b] Сам цю гру я би не проходив ніколи. Сюжет мені не дуже сподобався, а фінальний босс це повна ♥♥♥♥♥♥. Я розумію що гра старенька, але хітбокси в ворогів пропрацьовані абсурдно, інколи стріляєш в тіло і не попадєш в ворога. Дуже довга біготня між локаціями і в самій локації туди й назад, що займає дуже багато часу. Локації самі по собі дуже часто пусті. Багато квестів повторюється. Позитивні моменти - це дісйно великий асортимент зброї, деякі сайди більш-менш, є своєрідний гумор. ПО DLC: [u] Claptrap’s New Robot Revolution [/u] Найкраще DLC, яке ми проходили першим. Це DLC краще за основний сюжет. Багато гумору, відсилок, жартів. По назві можна зрозуміти що це про революцію роботів. Тому проходити його варто 100 %. [u] The Secret Armory of General Knoxx [/u] Теж дуже хороше DLC, воно є доволі довгим і теж кращим і цікавішим за основний сюжет. Теж є гумор, непоганий сюжет, хоча також дуже багато треба бігати. Теж рекомендую для проходження. [u] Mad Moxxi’s Underdome Riot [/u] Це DLC я не рекомендую нікому і ніколи. Марта трата часу. Ти б'єшся на арені з толпами одноманітних хвиль мобів і нічого за це не маєш. Сюжету як такого немає. І щоб це пройти ти маєш потратити до 10 годин. Ми пройшли половину, ''перегоріли'' морально і дропнули цю DLC. [u] The Zombie Island of Dr. Ned [/u] DLC загалом середнє, ми до нього прийшли коли вже були ''перекачами'' відповідно ми його пройшли дуже легко, моби шотались і боси теж. Тому рекомендую в це DLC йти якомога раніше щоб не бути перекачами. Сюжет більш-менш, є гумор тому пропускати не варто його. (Описав DLC в порядку проходження) Ну загалом DLC окрім Moxxi кращі за основну гру. 6.3/10 [h1] ENG [/h1] My friend and I completed the game, and here’s what I can say about it. At first I wasn’t impressed with the gameplay, and especially the graphics, but over time I got used to it and it became more or less fine. Still, I didn’t get the emotions from this game that I could have gotten. [b] I’ll say it in advance: the game is very specific and not everyone will enjoy it. [/b] I would never have played through this game on my own. I didn’t really like the story, and the final boss is complete garbage. I understand the game is old, but the enemy hitboxes are ridiculously designed — sometimes you shoot directly at the body and still don’t hit the enemy. There is a lot of long running between locations and within the same location back and forth, which takes a lot of time. The locations themselves are often very empty. Many quests are repetitive. Positive aspects — there is a really large variety of weapons, some side quests are decent, and there is a kind of unique humor. ABOUT DLC: [u] Claptrap’s New Robot Revolution [/u] The best DLC we played, and we played it first. This DLC is better than the main story. There are a lot of jokes, references, and humor. From the name you can already tell that it’s about a robot revolution. So it’s definitely worth playing. [u] The Secret Armory of General Knoxx [/u] Also a very good DLC. It’s quite long and also better and more interesting than the main story. There’s humor, a decent plot, although there is still a lot of running around. I also recommend playing it. [u] Mad Moxxi’s Underdome Riot [/u] I don’t recommend this DLC to anyone, ever. It’s a complete waste of time. You fight in an arena against waves of very repetitive mobs and get basically nothing for it. There’s no real story. And to complete it you need to spend up to 10 hours. We finished about half of it, got mentally burned out, and dropped the DLC. [u] The Zombie Island of Dr. Ned [/u] Overall this DLC is average. We reached it when we were already overleveled, so we finished it very easily — mobs and bosses were getting one-shotted. Because of that I recommend playing this DLC as early as possible so you won’t be overleveled. The story is okay, there is some humor, so it’s not worth skipping. (I described the DLC in the order we played them) Overall, except for Moxxi, the DLCs are better than the main game. 6.3/10
Borderlands 1 and 2 are great, but Gearbox, 2K and Randy Pitchford are utter ♥♥♥♥♥ and can suck my ♥♥♥♥.
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