
BONEWORKS is an Experimental Physics VR Adventure. Use found physics weapons, tools, and objects to fight across dangerous playscapes and mysterious architecture.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 600 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good
в этой игре у меня появился отец и желание пойти в школу с подарком 9 mm свинца
Alright, this is the first steam review I've written, and this game totally deserves it. I've been wanting to play Boneworks for a while, but I have a quest and could only play Bonelab, so when I finally got a pc, this was the first game I bought. This game is absolutely amazing. Everything from the physics to the story and everything else in-between is incredible. all of this is WAY cheaper than flatscreen AAA games. Thank you SLZ for this amazing game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 601 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Крутая игра
I'm not a fan of negatively reviewing a game that is, to some extent, good, but Boneworks was an experience I almost wish I didn't bother with. I could rant about what factors lead me to poorly rate the game, but first let's discuss what the game does well in and rightfully deserves praise. Boneworks, originally released in 2019, is a VR game that puts a lot of emphasis on the virtual reality element; it promotes the freedom within the game, in that you're able to mess around with the physics accordingly and feel fully immersed. This can range from climbing, moving objects around to solve puzzles, shooting, reloading weapons, etc etc. And for what it's worth, the physics in the game is *mostly* good, albeit climbing can prove a headache in of itself. The gun play is smooth, horizontal movement is decent enough, and the game allowing you to find multiple solutions to the same problem is always a welcomed feature in any game. With all this in mind, it sounds like I should be rating it higher, no? Well, with a VR game it's important to remember that, even though it's in virtual reality, it is still a game nonetheless. Sure, it's not fair to compare any VR game to say, I don't know, Elden Ring? Clair Obscur? VR games almost necessitate a separate categorical approach in how you review them, as the standard is much different. With that in mind, Boneworks still falls flat in the face of several other VR titles that actually do have good physics, and above all else, a good game to boot. When I think of good VR games, I will of course think of Half Life: Alyx. But other contenders such as Vader Immortal, Deadpool, Beat Saber and even I Expect You to Die are all fine titles I would happily recommend to anyone, new or experienced to VR. Boneworks is just missing a lot, as it seems to put a lot of its focus on the physics within the game. The story is barebones (pun intended?), the combat feels random at best, and the map/areas you move around in feel like a lot of fluff, with hardly any reason to actively explore any of it. You can spend a LOT of time exploring the map... to find absolutely nothing of interest. No special items, no extra or hidden lore, just more map. Not for nothing, it does improve a bit towards the end of the game, but that still requires you to get all the way to the end to feel like your time is being spent well and getting rewarded for it. Boneworks, for the year it was released, would have been a phenomenal experience. Unfortunately, this would only be because there wasn't much to compare it to. Now with several years of development for other games, it's clear that Boneworks, much like how it even says itself in the story, is basically an early testing ground for the capabilities of VR. Of course, it's not to say that it's a /bad/ game completely... but I would recommend just playing other VR titles that roughly accomplish the same stuff that this game does, and likely more polished. Seriously though, the climbing is so bad. The constant rubber banding, hands phasing and being stuck, the inability to scale simple ledges because of these inconveniences... I swear half my time in this game was spent just struggling to climb :(
This game makes every bone work very well and that's why i reccomend it. And if you ever need a good VR game then please, buy this. Cause this is such a banger.
This is an incredible Game. The Graphics are great, the combat is extremely engaging, the story is engaging and the gameplay itself is some of the best VR has to offer. It is a wonder and has aged like fine wine
Прародитель и думаю вдохновитель hl ALYX
Weszłem do symulacji wybiłem zombiakopodobne ludki walczylem z headcrabami weszłem do pustki zabili mnie w prawdziwym życiu uzyskalem nieśmiertelnosc a potem jako void entity zagrałem w boneworks
Хорошая игра, жаль, сюжета толком нет.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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