
Bodycam is the first tactical multiplayer FPS with a true body-camera view in Unreal Engine 5. Close-quarters combats feel raw and loud. Every angle, callout, and bullet matters. Play Deathmatch, Team Deathmatch, and Body Bomb on photoreal maps where teamplay, tactics, and clutch skill are key.
Modeled estimate, not a reported figure. How we estimate →
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About
Bodycam is the first ultra-realistic multiplayer FPS that was designed to push the limits of photorealism, delivering a true body-camera view that immerses players in the intensity of authentic combat.
See combat through the lens. You step in with a body-camera view. Close-quarters firefights hit raw and loud. Every angle you hold, every callout you make, every bullet you send matters. Miss a check and you feel it.
Bodycam pushes you to slow down, think through your tactic, and commit. Always stay alert, your reflexes count. You read space, time your move, and clear the threat.
Deathmatch
Gun Game
Team Deathmatch
Body Bomb
Hardpoint
Zombies
The multiplayer modes focus on close-up battles, clear positions, and simple team coordination. Make a plan, keep your noise down, and hit the first clean shot.
True body-camera perspective that changes how you read corners and move under pressure
Photoreal UE5 visuals with advanced lighting, materials, and effects that heighten awareness and consequence
Lethal, grounded gunplay where recoil, timing, and discipline decide outcomes
Immersive audio with realistic reverb and occlusion rewarding players who listen
Tactics first, clutch possible win rounds with coordination, or swing them with sharp reflexes
Tight, layered environments that punish sloppy movement and reward precision
We’re building forward with the community. Planned improvements include performance, online stability, and balance. Upcoming additions will feature new modes, more maps, and a deeper realistic experience. Follow the news to learn more throughout the Early Access.
Bodycam is under active development. What you play today is a strong foundation that will keep evolving. Your feedback helps us set priorities and refine the feel of the game. Tell us what works, what needs improvement, and what you’d love to see next.
Bodycam was originally created by two French game enthusiasts who were only 17 and 20 when the project began. Today, it has grown into an independent studio that has become much bigger, and we’re proud to be supported by a community that believes in the game and in the entrepreneurial adventure behind it.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Russian, Simplified Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 628 reviews with recorded playtime.
Reviews
Themes across 627 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Графика красивая, но оптимизон не завезли. На моей сборке r7 3700x + rx 6800 + 32 gb периодически игра зависает и вылетает, либо просто фризить начинает, шо как бы грустно. Задумка в целом интересная, очень напоминает "Повстанец: песчаная буря", но не хватает масштаба Будем молить Аллаха, чтобы разрабы допили-таки игру (но вероятность этого события совсем небольшая) Для демки 10 из 11 Для полноценной игры 5 из 11
oyunun çok iyi olmasını geçtim optimizasyon rezalet 4 GB ekran kartım var 3050 sistemde oyunu açtığına dua eder oldum ayaları düşükte oynarım diye düşündüm fakat nafile oyunun içinde fps 3 2. yani geliştirici ekip bu kadar zamndır 31 de sanırım bi sik yaptıkları yok galiba optimizasyona el atsanıza amını sıktıklarım
It really feels like a rushed asset flipped game, just to make quick cash from a hyped topic
Управление пьяное, графика хз, перевод на рус так ваще как будто лысый француз переводил :P У игры хороший потенциал, но пока что щас это похоже скорее как демка переоцененная, на пару часов её вкатит, но потом веселье пропадает, как и деньги на ветер если не рефанднуть.
The game is fun, shooting people is satisfying because the game has great ragdoll physics, the guns are loud, the game looks realistic. There's not that much content, but it is an early access so that's to be expected. I saw a review saying that they only tease updates and never release them, thats just because he is impatient, updates take a while to roll out when the game only has like 2 dev's. It runs fine on max graphics with my specs and there are many settings to change the graphics to where you can play it. Only thing about it is that it is a bit pricey and not a whole lotta content.
It's missing some major stuff Also there's no Hatsune Miku
riddled with cheaters. You can shoot some ♥♥♥♥♥♥ point blank w a FAL 10 times and he shrugs it off then some other gormless bellend snipes you from agartha with an uzi
The only reason I don't recommend this game is because of the fps on low end devices. Now I understand that my 4 year old laptop needs to get changed to another PC if I want to play this but I don't have money. My game runs at a nice and fun 4 fps which I wish was a joke but it's not. All the settings are on low and all the performance boosts are on yet it only got me up to 15 fps which is good but still unplayable. I'm still gonna keep this game because I want to see how it comes along and if it will get more options for low end devices.
Still needs a quite a bit of work but game is fun
EINFACH SCHLECHT ! Finger WEG ! so gut wie keine volle Lobby zu finden !
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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