
Bobo Bay is a cozy pet simulation game where you raise Bobos day by day. Train them, accessorize them, mash (breed) new generations, compete in events, explore randomized islands, improve the town, and discover new species as they grow.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Bobo Bay is a cozy pet simulation game where you raise Bobos day by day. Train them, accessorize them, mash (breed) new generations, compete in events, explore randomized islands, improve the town, and discover new species as they grow.

Thousands of combinations. Body color, eye color, body part shapes, patterns, sheens, stats, personality traits, etc will all change with each Bobo you find or mash!
Distinct Bobo traits and moods will completely change how you interact and care for your Bobos.
Bobos start their life as Saplings and grow into a Seedling, developing based on their stats, before finally growing to a full grown Bud. When the time is right, they will then Sprout, giving you the chance to let it evolve!
Don't miss the chance to take down the legendary Bobo Stars. If your Bobo beats one of these blockheads then you'll be rewarded with a brand new sapling that is the same species as the Bobo Star. Watch out for those Phantoms...

Trials: Scheduled competitions every day that any Bobo can enter. Make sure to come by at night to have your night owl bobos take on different competitions. Train up for relay races as well.
Sagas: The main progression of Bobo Bay, where you complete all contests, in order, with the same Bobo. Completing Sagas will bring the biggest rewards, including new maps, new species of Bobos, and special town unlocks!

Walk through a cute little town to buy accessories for your Bobos to wear, register a new Bobo, visit the doctor, drop them off at camp, purchase snacks for your Bobo to eat, or even adopt a Bobo from the shelter.
Raise money for Public Works Projects to help open up new shops, renovate existing ones, and even buy new things for your gardens.
Watch out for the alley at night...

Take your state-of-the-art electric Bayfarer out on the open ocean to explore a fresh set of randomized islands each day. Scavenge rare items, race time trials, tackle platforming challenges, and uncover strange new shores no one has ever seen before.

Engagement
Reviews
Themes across 83 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm giving this a positive review even though a lot of the stuff I'll say might be negative. Overall the game is good but I feel like its one of those games that could have been a lot more, especially for the price. As of now, I'd say the game is probably closer to a 10 to 15 dollar game. I know the dev have stated that the game is a finished product so I imagine there won't be any major changes or additions to the game but I'll leave these feedback anyway. [h3]Pacing[/h3] I think the game could have better pacing. Right now, it just feels a bit too slow. I think the entire life cycle and evolution process should be quicker because even just raising 1 bobo feels like a slog, which can lead to burn out pretty quick. [h3]Builds[/h3] When I first started, I was pretty excited because I thought I would have to raise various types of bobos that specialize in different races/activities. But then you realize every stat can be maxed out eventually, and the only difference between bobos are just the appearance and the 3 traits. You can essentially just use the first bobo you receive and beat all of the sagas without raising a single other bobo. Would have been more interesting if there was a limit on potential so you couldn't just max everything out and there was actual thinking and planning involved for each bobo you raise. [h3]Multiplayer[/h3] After beating all of the sagas, I just don't really feel the urge to keep playing. Having multiplayer however, would be something that would get me to invest more time into the game. It wouldn't even need any sort of matchmaking, since the game is essentially an auto-battler. I imagine the multiplayer could work similar to uma musume's pvp where you setup a team of however many bobos for each race type + brawl. Then after the team is registered, people can challenge your team and you can challenge theirs. This would also be a nice incentive to raise multiple bobos.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 83 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I talk as someone who was absolutely obsessed with the Chao garden on SA2B on the GCN. This game is a cute, relaxing and amusing time waster. There isnt that much to do, but doing things isnt the point. You'll find little buddies, feed them fruit to improve their many stats and then enter them in little competitions (you don't control them) to earn money to buy more fruit. As the in-game days pass, you'll have enough money to improve the tiny town or get little accessories for your buddies (sunglasses, hats, shoes, etc). Then there's the jetski where you can go to a small batch of randomly generated islands to hunt for treasures (fruits, accessories, other stuff) each day. Its fun, its chill, and you can give your little buddy a sword to beat up the other guys in the competitions. 10/10 would recommend.
THE BOBO'S ARE SO CUTEEEE!! THEY'RE ADORABLE WHEN THEY DO TRHE LITTLE RACINGTHINGS MY HEARTS GONNA EXPLODE ITS SO CUTE !!! ITS LIKE CHAO GARDEN FROM SONIC ADVENTURE 2 (OR 1) BUT WITH A FRESH COAT OF PAINT !
im a sucker for creature raising and i love chaos. so this fills the itch i have. i think with each new major update the game is getting closer to its full potential,
This game is absolutely the most feel-good game I have played in a LONG time. I am so happy inside this game world, the interactions between characters are short and sweet, which is a nice change of pace from huge dialogs. I LOVE the voice acting, which is also small, but incredibly sweet. The bobos are ADORABLE and the ways that they interact amongst each other is so fun to watch. The art style and character designs are so calming yet vibrant, and I was very pleasantly surprised to see color changes during different seasons! It obviously draws inspiration from chao gardens, but you definitely do not need to know anything about them to learn this game! The in-game explanations on the phone do a wonderful job at explaining how your little bobo babies work. If you are looking for a game with no expectations of you except for having a wonderful time, then this is the game for you.
good
I love my bobo children
Please add a green house for more tree planting space.
Everything I wanted from a Chao Garden successor.
ill give a better review once I hit 500 hours, but for now I can easily tell you 2 things. 1. My better review will only contain more info and I'm not gonna change it to a negative review, just a much more word filled positive one 😁 And 2. Spending 25 hours in this game is literally cake, just buy it at full price, it won't hurt anything and you can play the game instead of debate if you should wait for that sale that's probably 6 months from now or whatever 🤣😝
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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