
Welcome to hell! Blue Hunter is an RPG roguelike deckbuilder where you forge your own path as a hunter and turn into a god! Create your own army of undead monsters, unlock powerful skills and beat all the gods that stand in your way. How far can you go?
Modeled estimate, not a reported figure. How we estimate →
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About
Blue Hunter is a roguelike deckbuilding game with RPG elements. Fight monsters and revive them, level up, choose your stats, create your deck of undead monsters, beat gods and become the almighty god!
Dynamic stats: Choose which stats to increase with each level up. Create your own playstyle!
Strategic sacrifices: Are you ready to go through hell? Make sacrifices in order to get stronger. Only pain awaits you!
An ever changing army: You can revive all the monsters you kill to assist you in battle as cards. Your deck is always unique!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Simplified Chinese, Traditional Chinese, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
So, I bought this game based on the fact that the dev seemed very engaged in updating it and the game had a lot of potential. The dev has since dropped this game completely and now the features you'd expect in a rogue deck builder simply don't exist. You play as one of two classes and the only way to really change anything between play through is to increase the difficulty. There's nothing to invest into to make yourself stronger or more versatile, there's very limited enemies, and with only 2 play styles available its a lack luster game at best and not worth really investing into since there will be no future updates.
脑瘫游戏,但凡玩过一把杀戮尖塔就知道这游戏就不配称为一个合格的卡组构筑式肉鸽,其他好评我怀疑全是刷的 1.一进游戏看到那个b初始卡组,我就知道这又是个傻逼尖塔换皮。这生存者和中和,是怕我看不出这是尖塔猎宝吗??是一张牌都不想改啊是。自此游戏基调已经定死了,换皮没跑了。后面打怪掉的牌我就不多说了,你都找不出一张牌是尖塔里没有的。生怕玩家看不出自己是“致敬”么?? 2.你抄卡可以,那你能不能抄个全套啊。刀牌怎么不抄,是生成卡牌的代码不好写吗?弃牌收益卡战术本能怎么不抄,是弃牌相关代码也不好写吗?毒牌就2张硬凑一个体系还没催化剂,是buff翻倍的代码抄不明白?整个卡池不超过30张牌,我打完一轮就抓了俩杂技,别的是一张有用的都没有啊。更可笑的是没有弃牌收益卡你出个换皮背包,开发者的卡牌水平不会看不明白1卡抽1卡有什么b用吧 3.再说说假装是本作特色的加点系统吧,游戏数值不会做可以抄尖塔没人说你,毕竟你都一大半是这么抄出来的了。你看看你那个b天赋有多超模。恶魔形态点击就送,我都不知道对面怎么和我玩,我挂机两回合对面基地自己爆炸了。还有个第一回合完全无敌,这个效果还能升级到多个回合。鸡煲都得叫你一声爹,有这玩意启动谁打得过你。其他还有什么暴击闪避机制我都不惜的说了,你还出什么卡呢?我全跳了拿钱点技能,初始卡组不是都能乱杀? 4.商店这块倒是学会自己创新了?如创!打个boss给600快,商店物价却是半价尖塔,还能在商店买一万个遗物和敲牌,外带删牌不涨价,我只能说还打什么怪啊,进个两次商店不是无敌了,牌随便删删掉不是随便转来转去。哦,还不会做遗物去重,在商店我见过最多的提示就是“你已拥有该技能”,那你卖什么?哦我知道的,内容现在太少了,去个重商店卖空了有bug 总之是一个别买,为这傻逼游戏不值得,快回去玩杀戮尖塔吧家人们!
Blue Hunter is a really fun roguelike deckbuilder where you can turn your defeated enemies into cards for your deck. The roguelike deckbuilder part of the game is pretty default, you draw 5 cards each turn and have 3 mana to play them. You can fight enemies, get artifacts, remove cards, improve cards and so on. The difference in this game comes from two other mechanics: The first being that you can level up after each fight, using your points to upgrade passive stats (dodge, vitality, intelligence, strength and critical I think), which can boost yourself every so many points and also will unlock new spells (articats/trinkets) every few of them. The second one, like I mentioned before, once you beat your enemies, your rewards are basically what enemy you want to take control of, being a pretty interesting mechanic for a deckbuilder, because it feels more like a monster taming thing. An even cooler fact is that the effect of the creatures will change depending on what character you are using to play them, adding an extra touch of replayability to the game. Game right now, as I mentioned, is quite entertaining to play, but it still lacks a bit of replayability. There will be future updates with extra difficulties and, hopefully, more characters, which would add a lot more to the game. I would score this game with 8/10 and if you wanna check out gameplay, here you have some https://www.youtube.com/watch?v=GPfko5pR_4g
Some truly amazing bones for a Roguelike. The RPG mechanics add some consistency that I know I crave in the genre, removing a lot of the luck early on in a run while still letting you customize later based on what the RNG gives you. Fun monster collecting mechanics, great art style, and just overall good fun. I can't wait to see how the game grows as new classes and skills are added!
有中文 有成就
Man its a real shame the dev abandoned this game its got a lot of potential and honestly I wouldn't have even minded that much but there's only two classes and their basically the same class expect one has a stack gimimick that has a chance to stun enemies for a turn. It's worth it on sale but its not worth 15$ with its current amount of content
Este juego me ha sido concedido a través de Keymailer, gracias a ellos y a los devs podemos disfrutar de este título. Por favor, visitad el site : https://www.keymailer.co Por favor, considera adquirir este juego para apoyar y disfrutar tanto o más que yo. ************************************************************************************** Este juego me ha sido concedido a través de Keymailer, gracias a ellos y a los devs podemos disfrutar de este título. Pasadlo bien!! ^^ Es un juego donde tendrás que gestionar tu baraja de cartas y elegir bien los monstruos que jugar; a cada mano desaparecen las que te quedaban y te muestran unas nuevas que guardabas en tu mazo. Cuenta con una enciclopedia de mobs y características, las ilustraciones son muy agradables. Cuenta con configuración con muchas opciones, yo probé a jugarlo con el filtro retro y me ha gustado mucho. Está en castellano, cosa que es de muy agradecer. Cuando acabas una batalla siempre te redirige a una pantalla donde poder distribuír los puntos ganados como te parezca mejor, además de que en la ruta de mazmorra te saltan diversas opciones ; recomiendo ir siempre a por los tesoros porque lo que encuentras siempre te va a ayudar mucho. Las imágenes son estáticas, el juego va fluído y no se hace pesado, puede que no te des cuenta y te hayas enganchado unas cuantas horas. Lo recomiendo mucho, aunque no tiene logros de Steam ni cromitos, quizás si lo apoyamos lo suficiente pueda optar a tener esas opciones. **************************************************************** This game was given to me through Keymailer, thanks to them and the devs we can enjoy this title. Have fun!! ^^ It's a game where you have to manage your deck of cards and choose the monsters to play well; with each hand the ones you had left disappear and you are shown new ones that you kept in your deck. It has an encyclopedia of mobs and characteristics, the illustrations are very nice. It has a configuration with many options, I tried to play it with the retro filter and I liked it a lot. It is in Spanish, which is very appreciated. When you finish a battle it always redirects you to a screen where you can distribute the points earned as you see fit, and in the dungeon route you are presented with various options; I recommend always going for the treasures because what you find will always help you a lot. The images are static, the game is fluid and not boring, you may not notice and you may be hooked for a few hours. I highly recommend it, although it doesn't have Steam achievements or stickers, maybe if we support it enough it can have those options. **************************************************************** Aquest joc m'ha estat concedit a través de Keymailer, gràcies a ells i als devs podem gaudir d'aquest títol. Passeu-ho bé!! ^^ És un joc on hauràs de gestionar la teva baralla de cartes i triar bé els monstres a jugar; a cada mà desapareixen les que et quedaven i te'n mostren unes de noves que guardaves al teu sac. Compte amb una enciclopèdia de mobs i característiques, les il·lustracions són molt agradables. Compte amb configuració amb moltes opcions, jo vaig provar a jugar-ho amb el filtre retro i m'ha agradat molt. Està en castellà, cosa que és molt agraït. Quan acabes una batalla sempre et redirigeix a una pantalla on poder distribuir els punts guanyats com et sembli millor, a més que a la ruta de masmorra et salten diverses opcions; recomano anar sempre a buscar els tresors perquè el que trobes sempre t'ajudarà molt. Les imatges són estàtiques, el joc va fluid i no es fa pesat, potser no te n'adonis i t'hagis enganxat unes quantes hores. El recomano molt, encara que no té èxits de Steam ni cromets, potser si el recolzem prou pugui optar a tenir aquestes opcions.
Es un roguelike de cartas coleccionables, está siendo desarrollado por un desarrollador solitario. No hay mucho más que decir. Pero lo haré: Lo he podido jugar desde que sólo había una de las clases y la estadística de esquiva estaba tan rota que podías llegar a esquivar el 100% de los ataques. Cada semana NourSailFR se esfuerza por traer mejoras y añadidos al juego que se siente fresco incluso en un género que ya tiene multiples iteraciones. La, por así decirlo, combinación de TCG y captura de monstruos funciona bien y que cada monstruo tenga diferentes efectos según tu clase de "cazador" me parece un gran punto a su favor. No puedo esperar a ver más y aún con todo el tema de no ser un juego terminado lo recomiendo encarecidamente.
덱빌딩 하는 재미가 있고 재밌어요 근데 아직 컨텐츠가 승천밖에 없어요
It's basically if Slay The Spire was a creature collection deck builder... Light weight Yu-Gi-Oh vibes. Got so freaking close to beating the game on my 3rd run!!! It's not ease though.. Also reminds me of eastbound if it was a boss rush RPG.
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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