
This is a martial arts action role-playing game. The core of the game is battle-oriented, and it combines many fighting elements. If you are a player who pursues blood and is brave enough to challenge the limits, it will definitely inspire your adrenaline and bring you the best combat experience.
Modeled estimate, not a reported figure. How we estimate →
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About
"Bloody Spell" is a martial arts action role-playing game. The core of the game is battle-oriented, and it combines many fighting elements and systems.
Ten years ago, Yejin and his sister Li went to practice martial arts under the sect of Wanfa. Since then, they have been far away from the complicated human world.Ten years later, the mysterious organization that claimed to be Void Legion invaded the sect, and then the world was in chaos, and the brothers and sisters were reinvested in the chaotic world.The sisters who are dependent on each other are taken hostage, and the disciples have been killed in one by one... At the moment when the bloodthirsty spell is opened, Yejin who knows himself, can he fulfill his commitment to everyone? And who is the last to be able to help the building, to save the devastated world?
In terms of combat, this game uses multi-weapon switching as the main feature, and for each weapon in different speeds, power and positioning, design a variety of different skills, a variety of skills combo, greatly enhance the game cool feeling, excellent hitting and handling feel make it even better.
The highlight of the level design is the form of random combination, that is, the scenes, monsters, equipment, and configuration of the props that the player is reborn after death are different from before, so that the game presents diverse characteristics, increasing the level variables and The game is fun.
The "Bloody Spell" system is that, Yejin uses special skills in the body's evil spirit curse to achieve various effects such as violent walking, bullet time, roar breaking, assassination execution, counterattack and blood return, etc., which is to enhance the character's attack power and auxiliary combat. And to simplify the battle, add to the character and weapon attributes, and some even play a role in determining the battle.
The system makes the combat part more flexible, more selective and versatile, while also ensuring the smoothness and refreshment of the battle. In addition, many interesting side quests, diverse survey elements, and mini games interspersed with them greatly expand the game's fullness and playability.
We hope to see ten different players in ten different ways. If the enemy's threat is too great, you can use the bloodthirsty skills, assassinations, flying props, scene agencies to destroy them. Finally, please be careful in this Survive in the game.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, Japanese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 608 reviews with recorded playtime.
Reviews
Themes across 608 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Nếu bạn mua game này khi nó đang sale tầm 1$ thì nó là một sản phẩm tạm ổn, còn nếu bạn mua với giá gốc thì nó là 1 vụ scam. Game có đồ họa khá tệ ở thời điêm 2026 hoặc thậm chí là 2024. Nếu nó ra mắt vào năm 2010 thì đó là 1 siêu phẩm nhưng hiện tại thì đồ họa này trông rất rẻ tiền. Cốt truyện vô nghĩa Nếu bạn đã từng chơi qua các game souls like như Sekiro, Wukong, Sifu, Lie Of Pi hoặc các game đòi hỏi độ phản xạ cao bạn sẽ thấy hệ thống combat của game này như một trò trẻ con.
好玩,味大无需多盐
玩过的目前为止最辣鸡的游戏 没有之一 优化做的史一样 爬梯子根本爬不了 一直在原地保持狗刨式动作 跳跃更是做的一坨 跑酷环节很多 最后再说战斗 怪很多的时候被包在里面啥也看不清 最主要是画面一直在乱晃 也就只能靠卖肉增加销量了
好玩,特别是创意工坊和拍照模式,剧情的话也挺不错,就是女祭司在剧情里都看不到几次
非常好玩,使我的牛牛膨胀
3美元购入,比鬼泣便宜。如今做的还是很好的。这个组是彻底吃透unity引擎了~男女角色的建模骨骼其实不一样。 完美支持手柄,尤其是改键。可以带两把武器好评,还有怜悯型的特殊武器。 场景和音乐都很好。 画面很好了。 女祭司建模真的强。认识2个这种重度骨盆前倾的还有腰的,非常不健康,可能是富豪弟弟喜欢吧。 居然还能跳舞,福利拉满了。 说缺点嘛。第一章过难,虽然可以调低难度。还是没搞清楚是魂like还是鬼泣like。做那么多主动技能,只有3个键。但是飞刀有啥用啊。前期严重缺补给,虽然可以无压力接关。后期可以完美格挡可以触发吸血,有吸血装备,体验就很好了。
这种小作坊下料最猛了,加油
I genuinely do not understand how this ended up with positive reviews. The combat feels off from the start, It clearly wants to sit in that souls like style of games but without the depth that makes those work. The story barely exists in any meaningful way and visually it looks like a ps1 game. Literally a game for thirsty obese men who have never seen a woman irl. For people who like this, hit the gym or something.
九块钱性价比很高。但是各种小缺点还是挺多的。优点是武器模组很多,招式随便按都有派生。打击感凑合,最大的问题是战斗中跳跃很难用,然后闪避有点僵硬,闪避的特效不够,闪避后也没派生,经常闪完平A但是打不到怪。群怪尤其难处理,各种精英小怪的韧性条很高,特别是女祭司分身群殴那里,被鞭子抽成陀螺了。剧情就这么个事。功能引导差点,小游戏负反馈比较大,套圈还勉强,老鼠是真有点僵硬,装备强化功能不如抄个劲舞团那个准确按点,这滴水太搞了。打完一周目,进去听完没找到直接二周目的选项,选新游戏又提示进度全没,暂时没敢点。
It's pretty jank and has weird or missing translations throughout, but the combat looks flashy and feels good.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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