
A single move to carve a path through blood.Use the information on the grid to avoid, fight, and devour unseen enemies in this Minesweeper-style puzzle adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
A Minesweeper-style puzzle adventure where you must navigate a labyrinth of logic and make your way back to the surface.
Use the information marked on the grid to deduce the strength of nearby enemies, then devour those weaker than yourself.
A diverse cast of enemies demands more complex deduction, as well as strategies that are both delicate and bold. Sharpen your intellect and crush everything in your path.
・Multiple game modes with distinct puzzle-solving experiences.
-Girl Mode
A mode where you use skills to defeat powerful enemies.
By obtaining materials from enemies and strengthening yourself, you can gain the upper hand in battle.
Some enemies have special placement patterns and unique traits beyond the information shown on the field, and understanding them will be the key to victory.
-Scientist Mode
A high-difficulty puzzle mode that can always be solved using the information provided.
Use a variety of tools to find contradictions, build your own logic, and solve your way forward.
-Soldier Mode
A competitive puzzle mode where players face off one-on-one.
The player and their opponent take turns, competing to find the enemies hidden within the grid and earn points.
The key to victory is identifying high-scoring enemies as quickly as possible.
・A wide range of tools for organizing information on the board:
Handwritten notes, number-combination notes, combination prediction tools, and more.
The near future—
Deep underground, in a hidden research facility, humanity has been carrying out illegal genetic experiments in an attempt to create new life forms adapted for space exploration.
But during one such experiment, an accident occurs.
Amid a firefight between countless mutated creatures and the security system deployed to suppress them, a lone girl escapes from the laboratory and begins her journey toward the surface.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 69reviews | 87% | — | $21.8K |
| $7.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
我喜欢扫雷! (目前有的地方规则描述并不清楚,比如女孩第五关是要去[spoiler]打那只14变异兽[/spoiler],不过整体来说逻辑还是挺清楚的)
ずっとマインスイーパーというものをやったことがなく、最近触って面白いなあと思ってたところ流れてきてグッサリ雰囲気が刺さったので買いました。 なるほど、3モードあるけどプレイ感覚が全然違います。 ガール編。 看板娘。ローグライク要素ありのRPG風でいちばん「ゲーム」感がある。ルールは複雑だけど賢いスチーマーならきっと大丈夫。 独特の難しさがあり最初の運要素がでかいが、「ヒーッ!この運命の二択がたまんねえ!」という運ゲー込みでマインちゃんLOVEな人にはウケるでしょう。本質が元祖マインに最も近いかも。 レベルアップが自動じゃないとかUIはわかりにくいけどGirlがカワイイから全部水に流す。 サイエンティスト編。 THE・パズル。真面目。割と配置がカッチリ組まれてて論理で解くタイプ。 元祖マインで最後の2択でいつも地雷を踏み抜いて「こんなクソゲー二度とやるかバーカ!!」と叫んではシャットダウンを繰り返す頭の四角いあなた(私)はこちら。 数学の問題解いてるときの感覚に近い。きつい分解けるとスッキリします。 キャラまで難しそうな博士マンなのでさっきのかわいいGirlにチェンジしてもらえないですk(0==(・へ・) ソルジャー編。 ターン性でCPUと殴り合うやつ。これは・・・感覚が将棋にめっちゃ似ている?特に強くなってくると、CPU相手に将棋指してるときの、人知の及ばないヤツに最初から全部支配されているような、「こんなん勝てるわけないやん」という絶望がある。 でも読み合いと守りの要素が入る分最も戦略が複雑で幅広い。Girl編のルールと絡めて対戦できたら一番おもしろかったかも? キャラはスネークとクリスの息子みたいな渋い感じで、これもやっぱりさっきのかわいいGirlにチェンジしてもらえないですk(0==(・へ・) ストーリーモードでも少し難しいので、Extraモードになるとシステムと相まって人によってはストレス値が急上昇するかも。雰囲気がメトロイドとバイオを足してTIS-100潜らせたような独特の閉塞感がありBGMも緊張感強めなので。(でもこの気持ち悪さが最高) 価格も手ごろで、何よりデザインがいいのでガール編だけさらっと遊ぶだけでも十分楽しめます。ゲームとしては素敵な部分も多いので、Extraは文字通りガチ勢向けのおまけと割り切り、意地になって嫌いになるぐらいならスパッと切るぐらいがゲーム体験としてはベストかもしれません。
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Hours played at review time, across 70 reviews with recorded playtime.
少女編だけ情報量が多すぎる 色々バリエーションもあって良い
Sadly one of those games that differ from their demo, I played the demo and finished the Girl & Scientist Story but in the game the Girl Story is much harder with RNG that kills you with no way to avoid it (a 10 damage square will turn out to be, surprise, a 100 damage one!!)....the game is ok but the feel is quite different from a logical step-by-step game to RNG rouge-like where you hope you get a "good run".....too late to refund ¯\_(ツ)_/¯
作为扫雷爱好者暂时差评 1汉化不完全 2目前版本难度太高了 才第三层 一把就发两瓶药 加上草药也就再多两瓶 草药都得靠运气找 等级高于3才能无伤打 升级还不回满血 前期压根发育不起来 我开局3级打1级都掉血 特么打几个怪升级了也就1点血 场上还有几个怪 我拿头打 也就运气好一点开局找到了俩药能到五六级 开几个就开始给我冒成对的50 目前发育纯靠开局地图刷得好 3升级机制也搞笑的很 有一次我好像是从五级升六级吧 上一秒升六级下一秒就升七级了 因为七级需要的怪我之前打过了 给我整乐了 在打怪靠等级碾压的游戏环境+这是随机性很高的扫雷游戏 你设计角色升级居然还有附加条件? 看得出来制作组是有想法的 但是 再打磨打磨吧
主模式有点类似融合了魔塔元素的扫雷,需要一点点的长线经营的大局观,意外的蛮有意思 士兵模式做成pvp有没有搞头)
Girl : 育成マインスイーパー Scientist : 計算マインスイーパー Soldier : エスパーを相手にする対戦型マインスイーパー。化け物を相手にする一般人の気持ちを味わえる。 物語パートの文章量は少なく、結末にカタルシスを求める人には物足りないかもしれない。
不能说不好玩,但是这游戏扫雷玩法+魔塔玩法难度还是太高了,更别提在几个数值里面插进新机制强制扣血怪扭头就忘了 建议把最低难度调成大吃小不扣血,真的
脳がねじ切れた
這款遊戲表面上只是踩地雷的升級版 但是因為改成了數字而不是單顆地雷 整個遊戲邏輯就變了很多 不過適當運用敵人特性和技能 還有跟一般踩地雷通用的技巧 整體來說算是相當有趣 不過科學家那關卡有的時候真的會算到起笑
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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