
Bob has crashed on a strange planet, lost a bunch of parts for his ship and above all, is late for work! Find the lost parts and rebuild your ship along the way to solve challenging, physics-based puzzles. You can build your ship any way you like in the ship builder – try to find the coolest ship-design for the puzzle at hand!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
After trying for three hours to come to grips with this game's mechanics, I decided to give up. I don't think [i]Bob Came in Pieces[/i] is an outright bad game, it's just a game I can't get used to, nor do I find any fun in it. The basic idea is sound and actually somewhat original: controling Bob, you have to travel through several levels in order to collect the missing parts of his ship (Bob is a spaceship that came down to earth in pieces). There are several obstacles on the way, most of those objects that have to be removed or replaced (well, in the few levels I played anyway). By putting together Bob in the right way on the work-pads, you can figure out how to overcome the obstacles/puzzles: putting an extra engine in one of the slots makes a huge difference, and there's a "pull beam" that lets you pull away objects. At least, theoretically. Since the controls of this game are off-target to say the least, controlling Bob once some pieces of the spaceship have been adjusted, became a nightmare. Even more problematic is that the game relies on physics to solve puzzles - bu the physics seem to have been hugely overdone, with every action leading to a much greater reaction than I would ever expect. That makes the game nearly unplayable for me - although I would love to progress further into the apparently well designed levels and discover more of Bob's pieces, the controls and physics just don't let me do so. Graphics and sound do a pretty good job, so all the more regrettable that the gameplay let me down. With over 80 achievements, of which the greater part have only been achieved by under 2% of all players, this game seems like a nightmare for achievement hunters. Apart from achievements for completing levels & gathering spaceship parts (fair enough!), there are lots and lots for finishing the levels within a certain time limit. These limits are set so extremely tight, that those achievements are only for the most stubborn gamers out there, or for these who figure out the wonky controls to perfection. People looking for another 100% game, definitely should skip this one, and it won't help in getting a good average completion rate either. But there's a fair chance anyone else can actually figure things out, and enjoy this game. It's just not my cup of tea, I guess. [b]Not recommended, unless you're very good at solving physics puzzles and have lots of patience[/b]
[h1]Bob Came in Pieces is an arcade game in which the player takes on the character of an alien who crashed his own spaceship and now has to restore it by finding all the pieces[/h1]. This is a production in which the player must also demonstrate logical thinking skills. Often the player has to use various laws of physics to move specific things to the right places. Bob Came in Pieces was developed in three-dimensional visuals, with melodious music playing in the background, and the game itself is aimed at slightly younger computer users. Unfortunately, the biggest drawback here is the control, clumsy,haphazard and often provoking you to get lost or bug out somewhere. [★[★[★[★[★[★[☆[☆[☆[☆]
Bob Came in Pieces is not a good game. Bob Came in Pieces is not a bad game. Bob Came in Pieces is a good game locked tightly to a horrific (and sometimes unplayable) control scheme. Interesting idea that I really wanted to get behind, but the main problem with the game is what I like to call "slippery controls." Bob Came in Pieces has a cool idea with ship building to solve puzzles, but moving the actual ship will prove frustrating and difficult. Most of the "challenge" with Bob Came in Pieces comes from the fact that Bob doesn't usually do what you want him to. "Building" the ship is just a matter of sticking tubes onto your ship with a few rockets for awkward thrust and a push or pull device to move around objects. The rest is up to your mind... or your willpower to simply keep chugging at the same "puzzle" until Bob finally decides that he really does want to go the way you want him to. The addition of fans in later levels make the game way too frustrating, and I'm glad I got this in a bundle for almost nothing... or literally nothing. Fighting the pull of gravity, the push of a fan and a thrust system that can easily turn Bob upsidedown, makes me not willing to recomend. Someone will enjoy it, of this I'm sure, it just isn't me.
I don't recommend this. Most of the play time goes to putting your ship together for one 15 second puzzle, then spending another 5 minutes rebuilding it to make it past the next. Then again, it's probably more of a kid's "stick round peg into round hole" game.
救命ポッドにパーツを継ぎ足してパズルを解いていく2Dアクション。慣性がバリバリに効いた挙動にイラっとくることもあるけど障害物を避けてスイスイ飛べると気分いい。タイムアタックを狙わない限りは難易度はふつー。 わざわざ買うほどじゃないけど気軽に遊べるのでバンドルに入ってたらアリかも。
Ich habe mich dazu entschieden dem Spiel keine Empfehlung zu geben. Ja sicher, ein wenig unterhalten kann es schon, aber es ist einfach zu wenig und die Motivation lässt extrem schnell nach. Das Spiel selber definiert sich dadruch, dass man den Roboter Tom so zusammenbaut, dass man halt die Rätsel in den Leveln bewältigen kann. Klingt eigentlich gut, konnte mich aber nur sehr kurze Zeit unterhalten. Die Abwechslung ist sehr gering und an Spielfluss mangelt es auch.
[h1] с 2010го до сих пор не могут прикрутить в игру вертикальную синхронизацию и русский перевод [/h1] Без всинка готовтесь к тому, что счётчик кадров даже на слабом железе улетит в космос. Одно радует. что это говорит о хорошей оптимизации. Но всинк надо приделать - уже почти 15 лет прошло. Что за ерунда? Напоминает ещё одну леталку про минидирижабль с пропеллером, но тут не так сильна гравитация и топливо бесконечное. Но может это только по началу. Может любопытная и графически вроде симпатичная, но в целом не особо целпяет. Но загружается долго. Напрягает в такой игре отсутствие русского. Уж могли бы перевести для русского рынка. Для детей может и нормально будет скоротать пару вечеров. Но без всинка и русского перевода играть довольно сложно. Подойдёт для знатоков английского и совсем старых ПК.
This game was so boring I couldn't even be bothered to finish this sent
I see they are trying to make a challenging game but it doesn't get challenging, most of it is just tedious...
I think Ludosity is an amazing game company. All of there games are fun and enjoyable, has good mobile games and even the free games are really good especially Iji. There was only one game I haven’t played for a while which was the game in question, and.....It’s middling. I’m just gonna talk about the gameplay since the graphics and story are fine. I’ll be honest, the gameplay was fine when it started, the controls were fine, the ship building was a good way to get people thinking about the puzzle and some of the later levels were pretty good. But there’s one mechanic that really bugged and really got me frustrated during my playtrough and that the pull mechanic. the object you are very either very stubborn to move or are so light that they get out of your grip. Now I doubt this would bother me if this was after later when you get better engines but you get this pretty early one and the first few levels you use it are so frustrating I wouldn’t blame anyone for giving up during level 4. I like their games but I can’t recommend this game for everyone. If you like Physic puzzle, maybe you’ll enjoy it but approach with caution. 5/10
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Mystery Case Files: Huntsville™ | $23.1K | 117 | 85% | $9.99 |
| Transport Services | $23.1K | 75 | 51% | $9.99 |
| Heaven's Hope - Special Edition | $23.1K | 130 | 85% | $9.99 |
| Acid Spy | $23.1K | 172 | 92% | $5.99 |
| Rise of Humanity | $23.1K | 53 | 77% | $19.99 |
| Rose and Locket | $23.1K | 50 | 90% | $17.99 |