
BloodRush: Undying Wish is an extremely fast-paced hack n' slash roguelike set in a gothic, undying world. Dash, shoot and strike with ability combos, weaving between enemies like an improvised dance. Death is gone; bring her back.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dash, shoot and strike in this lightning-paced hack n' slash roguelike set in a gothic, undying world!
Focused on movement abilities, split-second decision-making and stylish strings of attacks, BloodRush encourages a creative approach to combat, combining abilities to demolish your foes!

String together new combos by combining weapon attacks with movement abilities;
Always a chance for comeback - rush to recover Blood by executing enemies;
Waiting is dying - as your health constantly drains out, you must move quickly to escape death!

A variety of enemies and bosses stand in the way of Death's liberation, forming the Cult of Eternity;
Dance in eight combat arenas, each with different mechanics and challenges to interact with;
Sharpen a different build every run with diverse weapon combinations, abilities and talents.

Delve into Death's domain in multiple runs, unlocking the Stranger's vast arsenal of 6 weapons, 10+ combos, 20+ talents, and more;
Uncover insights into Death's imprisonment, progressively learning more of her captors' motivations and philosophies at every run;
Fight in a beautiful pixel-art world, accompanied by a gothic-inspired soundtrack and atmosphere.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Will not lie, kind of rough still, but it has soooo much potential and personality. Art, music and voice acting are great (the voice actors are so ♥♥♥♥♥♥♥ good). Really recommend it if you are a fan of isometric shooters, a hidden gem.
游戏开始的教程关打完吸血鬼后,第一次和树旁边那个女的对话进入强化界面后,强化完了我给键盘按遍了都退不出去,esc退不出去,界面右上角的叉也点不动
Even tough it is lacking a little bit in content right now, what is here feels absolutely satisfying to play. There are a lot of upgrades and a handful of weapons, the enemy types are a little bit lacking at the moment. There are two bosses and there are about 5 different monster, but once play a few runs, you can see different versions of those baddies. The roadmap for EA seems like they will just about double the content, so that is exciting. The unlockable abilities are quite fun to pull off and they keep the combat very interesting, so that is why it is getting a huge recommendation from me.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil*, Simplified Chinese, Traditional Chinese, French, Japanese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sem duvida, um dos melhores jogos atuais da publisher. Tem uma otima gameplay, bem fluida, bem leve e uma trilha sonora fantástica. É prazeroso sair cortando os inimigos e executando as mecanicas. Recomendadissimo.
Amazing devs, gave keys for me and my friend. Solved my crashing problems in the tutorial. Very great game with a satisfying and fast paced-combat, beautiful pixel art and pleasant mechanics. Not a lot of enemies and bosses, but really cool to play. will probably get back to it. Waiting for the full release and more content to come, well done Lightmancer Studios !
Joguei a demo desse jogo na SuperXP, e deste la eu estava ansioso para o seu lançamento, na primeira chance que eu tive que o comprar eu comprei, é um roguelike que obriga você a combinar armas de longo alcance com de curto alcance, enquanto precisa se movimentar, com uma mecânica de cura unica
go ZOOM
pode comprar sem medo, jogasso da porra.
战斗节奏巨快的肉鸽独立作品,不断流血的设定也是刺激玩家速战速决,搭配上丝线快速接近敌人挥下屠刀,这一套自成逻辑的循环组合,无疑让战斗速度与爽感提升一个档次,摧枯拉朽般荡平战场! 近战挥砍到敌人会为自己增加子弹,非常鼓励远近交替的战斗手法,对脱离近战范围的怪迅速补枪,有种冷酷杀手般的从容感。个人手柄和键鼠都尝试了下,只推荐用键鼠玩,手柄操作逻辑没问题,问题症结在小怪也个个很肉,又要近战狂砍又要远程瞄准,肩键按得都快冒烟了,手酸的不行还得是键鼠连点起来没压力。可以把流血看成正在读秒的倒计时,雕像补血还有处决都能加时延长,被攻击则是会被扣时间,尽可能无伤的快速解决敌人变成了追求的目标,看似很苛刻,但濒死设定又能给予不少容错,还有一套类似鬼泣评分系统,随着击中敌人不断累积,等级越高处决能吸到的血也会增加,环环相扣的机制串连起来,只要战斗越快越能将雪球滚起来。 目前可用的武器不算多,局内能拿到的武器技能感觉也不是很强,像是弹反需要冲刺+近战,很容易一头撞上去,游戏中的技能都是组合键的方式施展,只能说有好有坏,枪的烟雾弹技能就没用出来过,打过女巫后还会强制让你选腐化,变相拉高了不少难度。局外成长提升的不少,每升一级需求都在增加,综合下来肝度还挺高的。 也是放出了后续的更新路线图,配得上未来可期。爽归爽,打小怪还是太刮痧了,要是有带无敌的速射弓箭哥,真的会汗流浃背狠狠被拷打,玩久了也是手酸精神累,高速战斗不得不集中精神全力对敌,喜欢这类高速化肉鸽的真得一试,战斗爽 [code]欢迎关注[url=https://store.steampowered.com/curator/45467420/]琴音社[/url] 让我们听见游戏的每一个音符♪~[/code]
Has potential but for now seems a bit barren and simple. Amazing PT/BR dub though.
Players by region
Where this game's players are, estimated from review languages.
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