
Crush the cult of Astaroth and vanquish her hellspawn, make them squeal and hide where they came from. Enjoy a Fresh Look & Old Fun in this arcade horror FPS game inspired by the legends of the 90s.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Bloodhound: First day in hell player count
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Aug 16, 2026. Before then readings were taken at different times of day, spanning 20 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| F2P | 872 | 92% | Free | |
| F2P | 85 | 98% | Free | |
| approximately $115.4K | 184 | 88% | −25%$14.99reg. $19.99 | |
| approximately $3M | 8.8K | 97% | $9.99 | |
| — | 3.9K | 94% | — | |
| approximately $498.7K | 1.5K | 64% | $14.99 |