
Join Jason, Eve, and Fred on an intergalactic journey! The side-scrolling/top-down hybrid action adventure title "Blaster Master Zero" returns with its long-awaited sequel! Experience the yet-untold story of Jason and Eve after defeating Earth's mutant scourge in "Blaster Master Zero".
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 9 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 23 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−50% | 571reviews | 90% | — | $49.6K |
| $9.99 | 281ratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Second opus plus travaillé que le premier, surtout niveau difficultés et histoires. Direction artistique la même que le premier. Système de jeu amélioré et donnant la difficulté indiqué avant. Traduction Française mieux travaillé que le précédent. Final qui nous force à en découvrir plus sur les quêtes secondaire.
Почти так же зашла как и первая часть. Есть мнение что вторая чуть похуже, но это не совсем так, тут, скорее, слишком много нововведений со времён первой части - т.е. игра вроде как и та же, но играется чуть иначе. Ещё более сильно прокачали сюжет относительно первой части - теперь диалогов прям много, появилась контратака в нескольких исполнениях, апгрейдов для танка стало ещё больше, появилось несколько моментов где надо чуть подумать, большой мир теперь поделён на планеты, энергия у танка теперь восстанавливается от падения. Игра геймплейно стала гораздо разнообразней и больше, однако деление на планеты в каком то роде чуть менее интересно с точки зрения эксплрринга, чем один большой мир, хотя концепцию метроидвании окончательно не рушит, просто делает чуть более линейной. Игра прям мегагодная. Хотя лично мне первая часть зашла совсем чуточку побольше, в игре все же минусов гораздо меньше чем плюсов, но самым жирнющим плюсом я бы назвал ощущение того, что будто бы играешь в римейк игры, которая в свое время так и не вышла, что в каком-то роде делает ее чуть ли не ценнее, чем первую часть
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Traditional Chinese, Korean
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
和zero1的游戏体验比较应该说是更加合理化了,单就机体和主角而言,因为加入了砸地回能量和反击技,让i游戏的可玩性提高很多。刚开始上手可能费点劲,但只要不是1代那样i追去敌人全灭,或者开火键连打,通过机制和各种快捷的武器连段,打出来的效果会让玩家有更大的成就感(一定要用扳机快捷键,不然影响战斗流程,不要完全不用近战和镜面枪还有地雷与子机,他们是你通关的必要条件。战车状态多用冲击、砸地以及立场,会有意想不到的效果)故事延续一代好结局,杰森带EVE去索菲亚找治疗感染的办法。可以说是inti家里为数不多故事不虐主角虐妹子虐玩家的作品了。 最后一定要品鉴AQL/COPEN模式,体验人间体暴打载具,异形堆里横着走的爽快感。
🤬最烦打完boss告诉你要真结局锁钥,去你妈的收集友情羁绊,我只想操死你的🐎
Improved on virtually everything done in number 1.
Played more of this on my Switch (particularly the Metafight Chronicle version with voice acting) and I have to say - this is, in my opinion, the best Blaster Master game bar none. Even though I feel like Zero 3's got better combat, Zero 2 just feels amazing to play for me (leaps and bounds above any of the other Blaster Master games before it in terms of movement and combat) and the map design is fantastic. The only things that might be a turn-off are the difficulty (much more challenging than Zero 1 but still on the easier side and area maps still spoil the dungeon layouts) and the fact that the game uses a world map to travel between planets and planetoids instead of having interconnected areas like most of the other games (even then, the areas themselves have a ton of room for exploration).
全成就016 9.0/10,“变形战车”重制版续作,剧情脱离了地球进入了宇宙这个更大的舞台。 + 可以在宇宙遨游的变形战车太酷啦 + 依然非常带感的BMG + Eve更大更可爱啦 + BOSS机制有趣 + 整体难度比前作正常模式高了不少,但是如果你过了前作毁灭者模式,就会觉得难度正好,大部分BOSS都非常简单 - 全成就稍微有点麻烦,特别是NORA MA-07这个成就,第一次拿到G vs G后,如果没打过BOSS死掉了,重试后一定要按照奖杯要求再次化解Garuda的每一次攻击后再打死BOSS,否则终站再打Garuda拿不到NORA MA-07成就
[b] To preface this, I recommend the game, I just don't recommend this specific version. [/b] To get my actual review of the game out of the way: Pros: -The game is much more balanced than the first game, particularly the top-down segments. -The bosses are also more reasonably difficult throughout the game. -The new shortcut system makes the flow of the game better since you'll be manually switching weapons less often. -I find myself enjoying this story a bit more than the first game. -[spoiler] Area Omega giving access to an entirely different character and MA as opposed to a stronger SOPHIA makes for a far more interesting endgame. [/spoiler] Cons: -In order to balance the game, the top-down sections can feel a lot less fun than in the first game, as despite the improvements to difficulty, I think the G-Rifle's Gun Levels feel really bad to use in comparison to the selection in both the last game and especially the third one. The Wide Blaster (Gun Level 8) feels like the only Gun Level that works well, in comparison to the first game, wherein Wave (Gun Level 8) was strong, but the other Gun Levels (namely Reflect, Striker, and sometimes Flame, with the others seeing occasional use but overall being outclassed) could absolutely hold their own a lot more than it feels like these can. However, the Steam version doesn't seem to work properly in comparison to the original Switch version. The main new mechanic added to this game is the "Blast Counter", which allows you to counter enemy attacks in the top-down sections at the cost of CP. CP regenerates rather slowly on it's own, encouraging you to use your main weapon, as hitting enemies with it causes you to regenerate CP much faster, with higher Gun Levels leading to higher CP gain. At least, that's how it [i] should [/i] work, as shown in the Switch version (there also is optional dialogue ( https://youtu.be/f8gbbE8MSJg?t=4446 ) indicating this). [i] However, the only Gun Level that restores CP in this version of the game is Gun Level 5 - Absorber. [/i] All others do nothing to restore CP, which can lead to it occasionally feeling like a more scarce resource than it's actually supposed to be. It doesn't break the game, it's still more than possible to beat, it can just lead to an overall worse experience than I believe was intended.
A sequel to the remake of the original NES Blaster Master, Blaster Master Zero 2 continues to be faithful to the original while introducing some new mechanics and a more ironed story. An improvement in every way, if you liked the first one, you will like this one as well.
Este juego termina de cimentar las bases propuestas por la primera entrega y llevarlas a su máximo esplendor. El combate ha tenido unos leves retoques, como los contrataques y los botones de atajo para no tener que depender tanto de los menus. Los nuevos personajes son bien llamativos y únicos. Obviamente, Jason e Eve siguen siendo el foco principal y la dinámica entre ellos sigue siendo genial. Los mundos ahora son más compactos y no están interconectados como en la primera entrega. Esto ya es de gusto personal si lo prefieres o no. Ahora hay una opción para volver a Sophia siempre que estés en la misma pantalla. Adición muy útil, considerando que la mayor debilidad de Jason sigue siendo que se rompe las piernas con facilidad. Podría seguir, pero creo que queda claro que amo este juego. PD: Si quieres sentirte un dios, utiliza a Akira de la saga Gunvolt para arrasar con todo y speadrunear el juego a tu antojo. Aunque la movilidad no tiene comparación, es más débil que Jason y Sophia
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 8.3K | 93% | $14.99 | |
| $1.6M | 6.9K | 93% | $9.99 | |
| $2M | 5K | 79% | $19.99 | |
| $1.5M | 2.3K | 76% | $29.99 | |
| $572.8K | 1.3K | 84% | $19.99 | |
| $162.9K | 433 | 85% | $20.00 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49.6K | 249 | 66% | $14.99 | |
| $49.6K | 247 | 97% | $15.99 | |
| $49.6K | 176 | 95% | $9.99 | |
| $49.7K | 3.4K | 88% | $0.77 | |
| $49.7K | 282 | 70% | $7.99 | |
| $49.7K | 282 | 56% | $5.59 |