
Blasted Dice is a roguelike deckbuilder where you assemble a deck of dice to blow up your enemies. Achieve masterful combos, acquire legendary items, meet strange characters and blow up your enemies with your very own dice launcher.
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About
Blasted Dice is a roguelike deckbuilder all about launching dice at your enemies.
In Blasted Dice, you engage in turn-based combat, aided by the power of colorful dice and fantastical items, in order to defeat progressively stronger enemies. Form combos with your dice, gather your favorite items, and deal large amounts of damage to those blocking your path.

Discover lots of different build archetypes! From reaching insurmountable amounts of health, to hoarding all of the gold, to buying whatever die appears in the shop, or maybe just playing a big block build… There’s a build for everyone!
Make a deck with your favorite dice types and gather the items that compliment your build. Find hidden items, and make your builds even better, in order to defeat those that block your path!

Meet interesting characters and hear their stories! Find out the meaning behind them, and search for what’s hidden! Maybe even let the characters aid you in combat… That’s your choice!
And, if you are looking for a more difficult approach, try the game’s challenges! There’s a bunch of them, and some are even tied to secrets!

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil, Spanish - Spain
Reviews
Honestly give it a go, cheap and the combos are fun
Balasted Dice (get it?) is a fun little game. The early and mid game are much more fun than the late game - you get to actually calculate and try to optimize, but at some point it just becomes too much and you go by vibes which is less satisfying, as well as just clicking the defend or attack button and next level. Also, you generally get limited to a certain strategy (that seems to repeat in most runs...) eventually to get to the higher scores. Still good fun in a solid tribute to Balatro and dice games. I hope for a sequel with better design, balance, strategy, content (more dice..) and ways to control the RNG.
A little over an hour in and I think I'm going to refund this. As mentioned in the other negative reviews, the game just does not provide enough information to figure out how the attack/defense numbers are being calculated. One turn I have a big number and the next a small number and I have no idea what is making the difference. It would really help if the game would display the calculation before I commit to the attack, so I could try making adjustments and see how the numbers change as a result, but the dev has already said that he has no plans to make this change. The game feels too random to be fun when I don't have enough information to plan my moves or my build strategy.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
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