
Blasphemous is a brutal action-platformer with skilled hack’n slash combat set in the nightmare world of Cvstodia. Explore, upgrade your abilities, and perform savage executions on the hordes of enemies that stand between you and your quest to break eternal damnation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.14/day in the week to Sep 1 → 28/day in the week after.
About


A foul curse has fallen upon the land of Cvstodia and all its inhabitants - it is simply known as The Miracle.
Play as The Penitent One - a sole survivor of the massacre of the ‘Silent Sorrow’. Trapped in an endless cycle of death and rebirth, it’s down to you to free the world from this terrible fate and reach the origin of your anguish.
Explore this nightmarish world of twisted religion and discover its many secrets hidden deep inside. Use devastating combos and brutal executions to smite the hordes of grotesque monsters and titanic bosses, all ready to rip you limb from limb. Locate and equip relics, rosary beads and prayers that call on the powers of the heavens to aid you in your quest to break your eternal damnation.

Explore a Non-Linear World: Overcome fearsome enemies and deadly traps as you venture through a variety of different landscapes, and search for redemption in the dark gothic world of Cvstodia.
Brutal Combat: Release the power of Mea Culpa, a sword born from guilt itself, to slaughter your foes. Acquire devastating new combos and special moves as you purge all in your path.
Executions: Unleash your wrath and relish in the gory dismemberment of your adversaries - all in beautifully rendered, pixel-perfect execution animations.
Customise Your Build: Discover and equip Relics, Rosary Beads, Prayers and Sword Hearts to give you the new abilities and stat boosts you need to survive. Experiment with different combinations to suit your playstyle.
Intense Boss Battles: Hordes of gigantic, twisted creatures stand between you and your goal. Learn how they move, survive their devastating attacks and emerge victorious.
Unlock the Mysteries of Cvstodia: The world is full of tormented souls. Some offer you aid, some may ask for something in return. Uncover the stories and fates of these tortured characters to gain rewards and a deeper understanding of the dark world you inhabit.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 54.8Kreviews | 90% | — | $21.3M |
| $7.99 | 4.5Kratings | 89% | — | $695K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2304 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
juegaso
没黑魂的命,得了黑魂的病,依旧学坏不学好,地图和黑魂一样又大又绕指引也是和黑魂一样多放两个就和杀了亲妈一样,篝火传送依旧开局不给,查攻略发现要给教堂捐一堆钱才能解锁但又不给你说目前捐了多少钱。打完一个大地图就给一个元素碎片(血瓶数量)你得继续深入探索才能找到花500块钱灌满身上所有血瓶的喷泉激活空的血瓶,不然坐完火新捡的空血瓶就不给你装血,问题是这个jb喷泉既不在火鸡场也离火超级远,这有啥意义,从火到喷泉这段路我能通过一次就能通过第二三四次,那和捡到直接就激活让我用有啥区别,就明摆着浪费你时间让你去跑图挨打,那问题是打死小怪给的钱除了升级点没啥卵用的技能也没啥用了啊,这些小怪不就是打死没奖励打不过有惩罚。毕竟是横板类银之类的游戏,玩之前我早就对即死陷阱跳跳乐有准备了,没想到这游戏最大的威胁永远是小怪。主角依旧浑身上下长满欢乐豆没有韧性哪怕是攻击过程中,敌人打一下直接原地哦齁高潮退避三舍,反而是跳跃过程中有霸体,我合理怀疑制作组不会做跳跃中的受击表现所以直接加个霸体敷衍了事。洪多一个场景直接屏幕四个角各塞一个回旋镖小怪,人物要从上往下走,导致这四个小怪因为版面刷新问题直接轮流开火,只要被打到一下这条命就别想站起来了。雪山跳跳乐有强风影响你速度地面也滑,制作组直接在图里塞满漂浮的木琴尸块碰到直接原地高潮强制位移加打断动作,你寻思把这个怪清完再跑酷发现这个怪要看五刀(大概)才能砍死,这个怪挨打之后也会位移,你压根就没法追着它一直砍只能等它飘过来你继续砍出位移再等它飘过来,万一飘到攻击死角还要被撞一下恶心你一下,因为压根就扣不了多少血。煞笔完了,我能打到你一次就能打到你n次,司马制作组非要把这种东西设计的及其烦人,让你觉得和这些东西交互的每一秒都是垃圾时间,一点正反馈没有。还有墙上刷新的雕像也是血巨厚打不死这块墙就不能爬,和这个雕像怪的交互就是它扣你一爪子,你防御或者闪避了,然后a它两刀,他再扣一爪子你化解完再a两刀,因为你要打五下才能打死他而你每次只能砍两刀你但凡想多a一刀减少上述的回合数直接一个大比斗给你扇飞。雪山教堂的激光小鬼的激光判定范围比贴图显示直接大一圈,伤害高攻速快体积小攻击没法被闪避和格挡还tmd攻击两次瞬移走了,依旧玩家打两下才能打死但是打到第一下的时候触发无敌帧直接瞬移走然后逼着你再来一回合才能打死这个怪我真是操他血妈。打到这里我才明白和这游戏里的小怪交互简直就是浪费时间吃屎。既然你都做类魂了,那为毛打死boss毛都不给,我洪多打死三姐妹,教堂打死大头,还有不知道啥时候打死树人完事儿进商店毛都买不起,老家学技能也学不起,你这游戏死了甚至不掉钱,想要钱就只能刷他妈了个逼,还是那句话,小怪我能打死一次就能打死二三四次,弄这么多垃圾时间你以为我下班时间很多吗?(写到这里我发现这个机制好像和空洞骑士一样?)这b游戏真就左抄抄右抄抄抄的你妈逼开花,就像原神出来以后国产二游不管质量怎么样先把米池安排上。空洞骑士我不知道,但制作组抄黑魂的时候只看见难和恶意多了。还有jb不死人遗骨(增加血瓶回复量)又是365里路找npc激活,激活完直接减少一个血瓶上限,要不是之前迷路误打误撞找到一个空血瓶爷爷我就死档了,这是人能设计出来的机制?捡到的物品描述里面就是不给你写干啥用的,关键道具剧情道具NPC交任务道具神圣物品啥的全给你放在一块。火鸡场一堆npc愣是一个有用的没有,开局一个人就会伸手要这要那然后玩家千辛万苦拿到他要的东西(或者不知道啥时候捡到了)之后就给了点钱?费劲半天解救的小天使完了就在屏幕上写个?/50,这b游戏究竟有没有一点正反馈?去牛魔酬宾的吧,爷爷没必要死磕一坨屎来证明什么,有难度的游戏多了去了,但这么恶心的还是头一回见。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 25.44/day in the week to Aug 4 → 28.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*, Simplified Chinese, Portuguese - Brazil, Russian, Japanese, Korean*languages with full audio support
| $24.99 |
| 13.7Kratings |
| 93% |
| — |
| not modelled |
| $6.24−75% | 3.2Kratings | 90% | — | not modelled |
| $2.49−90% | 756ratings | 88% | #23 | not modelled |
| $24.99 | — | — | — | not modelled |
| $6.24−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
牢死我了。本作可以算作前期最最最坐牢的类银,没有之一。你敢相信新手村出去的第一站就是堪比丝某歌的雪山的地图,导致我一度以为我走错顺序了,而且主角是个残疾一摔一踩刺就死,所以之前打了一半就吃不下去了。如今经过多个类银的洗礼,我再次挑战本作,结果依旧牢底坐穿(。本作的雪山是我玩过最有对新手恶意的图,我认为所有人都应该评鉴一下。另外还有一个逆天的是本作居然把传送功能藏在教堂捐赠里,导致我玩到后期发现能解锁传送直接气笑了。谁闲的没事天天给教堂捐钱啊??不过熬过前期的一大坨,后期的体验还是很舒适的,基本平推了,回头看来这整个体验又何尝不是一种“苦痛奇迹“呢?
屠神
Is a good, game, play it in spanish like the devs intended. Its kinda hard and sometimes unfair but you get used to it, and you really feel the improvements in stats and items. Overall 7/10! Ill go try the second one now.
Masterpiece. 10/10. Best value for the money
难受的跑图,简单的BOSS,
Pretty baller pentient one
Punitivo e recompensador
Jugabilidad atrapante, siempre quieres saber qué más encontrarás en el camino.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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