
The Penitent One awakens as Blasphemous 2 joins him once again in an endless struggle against The Miracle. Dive into a perilous new world filled with mysteries and secrets to discover, and tear your way through monstrous foes that stand between you and your quest to end the cycle once and for all.
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The second scripture in the Blasphemous series portends the return of The Penitent One, with a story that continues from the free Wounds of Eventide DLC for the original game, where The Heart in the sky heralded the return of The Miracle and foretold the birth of a new miracle child.
Awakened in a strange new land, and displaced from his final resting place, The Penitent One is thrust back into the endless cycle of life, death, and resurrection, with no other option than to explore this perilous new world and uncover its long-forgotten secrets.
Hordes of grotesque enemies stand in your way, awaiting final judgement by the brutal hand of the Penitent One, with titanic twisted bosses also lurking in the darkness, waiting for their chance to return you to the grave from whence you came.
Taking them down won’t be easy, but with Blasphemous 2 offering more chances to customise and improve your skill set, along with several new unique weapons to wield with righteous zeal and unending fury, victory might just be within grasp.
Ultimately, only one thing is certain… Penance Never Ends
Having awoken in a strange new land, your journey starts anew in a series of enchantingly grotesque landscapes, oozing Gothic charm and littered with unforgiving traps. How you tackle the labyrinthian world remains at your discretion, there is no wrong turn to be made, only scores to settle
The Penitent One shows no mercy, and with a series of new weapons offering new moves, brutal executions, and expanded combos, destruction will rain on any that stand in his way

Blasphemous 2 offers up new ways to play, with the ability to customise and improve your base skillset, alongside several new unique weapons to unleash devastating attacks on enemies

Hordes of monstrous foes stand between you and your goal; twisted bosses with unique attack patters and sundering abilities will put your skills to the test as you fight to stand triumphant when the dust settles

A whole new world awaits, bustling with mysterious new NPCs to interact with, some will offer aid, some will ask for it, and others will send you on death defying missions to obtain long forgotten items. With so much to see and do, the stories and myths you encounter will help you unpick the games myriad of secrets, granting you a deeper understanding of this strange new world
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 259 reviews with recorded playtime.
Reviews
Themes across 258 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
10/10
supera a su antecesor y es un muy buen castlevania, aunque no pedo encontrar el ultimo querubin que me queda y eso te obliga a tiener o que ver un tutorial y posarte buscando en lugares que ya estuviste 1000 veces y tambien encuantro bien hasta ahora su expasion mi calificacion es un es un 8/10
this is good game, new free dlc is solid too
Good combat, good exploration, fun weapons.
Got the game for $11 USD, including DLC. Took me around 30 hours to get to (nearly) 100%. Good value. Imagine, if you will, a studio that had a spectacular game already, returning to the drawing board and asking themselves: "What if we did a sequel where every aspect was ten times better?" They called it Blasphemous 2. No Notes. 10/10
An amazing game that is worth your money.
Absolute Banger!
Joder que buen juego, puedes pasar horas y horas jugando, igual que el primero pero con más nuevas mecanicas
good lore chill music
Blasphemous 2 is a very fun, visceral, and challenging metroidvania from the creators of the first game in the series (obviously). This game greatly improves upon it's predecessors mechanics by making movement and platforming tighter and vastly more polished. The combat feels mostly the same, but the added weapons allow you to switch things up on the fly to pull off massive devestation. The level design is also on par with the original featuring unique and haunting themes filled with equally haunting enemies/characters. Although Blasphemous 2 annihilates the first game in level design and mechanics, it falls disappointingly flat in another huge feature of the series. Bosses. Compared to Blasphemous 1, which features massively unique and disturbing boss fights, the sequel falls flat on its face. At my point in the game after nearly 20 hours, most if now all of the bosses consist of "just some guy". This is so regular that I no longer get excited for the next big obstacle as I once did for the first game. Another small thing I didn't enjoy were the animations because they looked so clean and polished in opposition to the game itself. To sum it up for you; the game improves in all aspects of the original except for the bosses which are super underwhelming. I also didn't like the cell-shaded animations personally. I would still recommend the game as of my current progress. I really hope they step things up if they do plan a third game in the series.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain*, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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