
Join thousands of players in a true single-world MMORPG. Carve out a cozy nook, master a player-driven economy, or band together to transform the ancient wilderness into thriving cities. From humble beginnings to legend, your choices matter - because in BitCraft, your actions shape our world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 31 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
BitCraft Online is a true single world MMORPG with a cozy, community first focus. Set in an ancient land, BitCraft invites players into one shared world, where slow-burn progression, idle-style experience and long term goals shape your legacy.
A PLACE TO BELONG⠀
In this vibrant, player-driven universe, you’ll foster deep social connections and find endless opportunities for collaboration. BitCraft offers room to engage deeply or let your character grow while you take a breath and settle into the land of Starfell. Welcome home.
MAKE AN IMPACT⠀
Now is your chance to leave a lasting legacy in an evolving, completely terraform-able world. Edit any terrain you can find, carve into mountains, chart new paths, or simply build the highest tower in the land. Leave your mark.
A WORLD WITHOUT LIMITS⠀
Inspired by classic MMO grinds like RuneScape, BitCraft Online has a Class for everyone. Master your Skill and interact with thousands of fellow adventurers each day, while having the freedom to progress at your own pace. Your Actions Shape Our World.
BUILD, THRIVE, SURVIVE⠀
Survival is at the heart of your adventure. Gather resources, fend off predators, and brave the elements as you secure your place in a massive, dangerous and beautiful world. It isn’t just about enduring, it’s about thriving.
Collaborative Gameplay: Team up with other players to establish towns, trade goods, or build a thriving civilization. Cooperation and strategy take center stage in this world.
Crafting and Building: Harness the power of the world’s resources to craft tools, build homes, and develop infrastructure tailored to your style through idle-crafting mechanics.
Long-term Progression: In BitCraft Online, your progress is meaningful. Inspired by Classic MMO's like RuneScape, you can grind to Skill your character up over months or years to become a legend of your profession who other players look up to.
Free Trade Economy: Experience a player-driven economy where you can set your own prices, barter, and trade goods freely. Build wealth and influence through your wits and strategy in an ever-evolving market.
Dynamic World: Explore an expansive, procedural world using a point-and-click directional interface. Traverse forests, rivers, mountains, and ancient ruins, where every corner of the map offers opportunities for discovery and growth.
Survival PvE Combat: Start with nothing and build your way up. Fight predators, hunt, gather, and craft to meet your basic needs and protect yourself from the challenges of the wild.
Evolving Narrative: Participate in global events and see your choices ripple across the world as BitCraft Online’s story unfolds.
Engagement
Reviews
Themes across 151 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is a joke devs dont respect their playerbase's time or efforts, they entered EA and everything was fine except for some hic ups here and there and then started breaking the game more and more with each update then the game entered EA2 and instead of keeping a legacy server and starting a new one for EA2 they decided to wipe everything destroying thousands of hours of grinding and efforts "oh but you can get your exp back" yeah but all my stuff has been wiped so i basically have to start over still. They changed system that worked fine in exchange for boring ass stupid quests locking basic features like weapons behind unnecessary walls. Everytime they fix something something else breaks. combat is horrible and makes no sense a claymore ability that has 15 sec cooldown does less damage than one with like 10 seconds cooldown with no other effect whatsoever, enemy respawn rates are completely stupid, wanna do the jakyll pup quest haha good luck i hope you have either friends or a lot of campfires cause they respawn in like 3 seconds... why... what's the end goal? this game is supposed to be cozy at least cozier than a typical rpg outside of the grind that sometimes is just ridiculous like waiting over 1 irl hour for some stuff to be ready the combat feels bad the lick to move doesnt work at all in this game pathfinding is horrible, mount pathfinding is horrible the world is empty and bland if the game continues down that path it will stay a niche game where you cant say anything bad cause you are gonna be met by sunk cost falacy simps and be told to shut up absolutely dont recommend if you value your time and sanity
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 151 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This would be a decent idle game, but it's a really bad MMO instead. It's like if an idle game demanded your attention every three minutes. After the beginning areas, the resources you need are across the map on terrain that is impossible to cross while carrying resources. There is nothing rewarding in this game. It's incredibly tedious. You can spend 24 hours of active playing trying to get materials to upgrade just one of your 30 pieces of equipment and end up losing all that work to RNG.
Currently i was like "hey lets play" I went to get an activation code.. Then there was a screen telling me i cant get into the game. On one side server maintenance that basically should either start in 3 hours.,.. or be done since 9. I cant spend an hour in a Log In Screen. You should get ur ♥♥♥♥ together and make a comprehensible Timetable.. Because at this point ur just confusing the player. And what does this "freedom to progress at your own pace mean" I see dozen reviews, that claim, ur simply neglect the single player in favor of groups. I just wanna remind you. A single player may choose a group. But until then he has to be able to play a game and be interested in it.. to want to choose a group. If theres not enough content.. u basically loos 90% of the mmo player base, and i honestly dont wanna discuss with people "why all people join guilds" Because thats the most brainless thing i have heard my entire life. Most players never do. If i cant log in into the next 6 hours i have to refund. And i will forget this chance. Get ur time tables fixed so they are comprehensive.
Way too many steps in each process to make a single material and the game seems to have no respect for your time. Oh you want a plank? Well go cut a tree, then go to the forestry station and turn it into logs, then take it to the carpenter station and make stripped logs, then cut it into a raw plank. Oh wait, you need a secondary material to craft it into a refined plank. Better go do the same 5 stage process but for lacquer whatever. Cool, you did all that? Now go back to the carpentry station and make your one plank. Not to mention everything has a stamina cost to craft and some materials involve you just dumping materials into a crafting station and waiting 5 minutes (these materials are gated to 10 at a time so it takes forever to get a decent amount). Stamina comes back painfully slowly so you need food to regen at a reasonable rate, better craft a bunch of that too. Been at this for 3 hours now and I still never made any meaningful progress, just waited there and watched my character hammer away at the random crafting benches for 10 minutes at a time before I got bored and annoyed at how many seemingly arbitrary things I was doing to make a single weapon or tool upgrade. Game seems promising and plays alright but it really shouldn't take this much time and effort to make any random thing. Can't imagine how much worse it gets having to travel cross map for stuff and haul it back, only to realize you forgot some random finishing material and need to go out again.
barely functions, tedious when it does function
Есть официальный русский перевод, не смотря на инфу в стиме. Просто гигантский мир которые игроки могут переделывать под себя. Крафт не мгновенный - часть геймплейной фишки и из-за чего игра - афк крафтилка, но в которой тебе могут помогать другие игроки, а данжи, добыча ресов и охота - активный геймплей. Отличная штука разгрузить мозг во время работы не сильно отвлекаясь.
Total trash. Grindier than a bus full of steel workers. Progression is UNREWARDING so wtf is the point? Everything just takes way too long, even with help. Make the next tier of tools..... for basically no reason other than its required to harvest higher tier stuff. Combat is terrible, and the visual glitching and minimap bugs need constant restarts of the game. This game DOES NOT respect your time... well it respects the minutes and hours about as much as an escort does.
I have put a lot of time into this game. Reminded me of some games I used to like, like runescape. But they created a toxic environment and have some incredibly toxic players that they allow to play the game with no recourse. There are no real repercussions when toxic players continually harrass everyone and reports do nothing. Most of my friends quit this game for the same reason. Go play something else. You will never feel "welcomed" or "at home" here. Those groups are already established.
This is a great game! Looking for something with a great community? The devs also put a lot of work into this game and communicating with the community to make things better and are constantly adding new content to the game! :)
lame
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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