
BioShock is a shooter unlike any you've ever played, loaded with weapons and tactics never seen. You'll have a complete arsenal at your disposal from simple revolvers to grenade launchers and chemical throwers, but you'll also be forced to genetically modify your DNA to create an even more deadly weapon: you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 21 → 4.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 974 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Um classico, pra mim é o melhor da trilogia e um dos melhores jogos ja feitos
BioShock isn’t just about making moral choices or deciding who lives and who dies; it is an alternate reality that explores whether a utopia could truly survive in our world
ótimo jogo de fato. uma experiencia nastaugica e interessante. receio que de ruim possa-se citar a inexistência de esquivas de tiros e afins, porem não é algo que afeta a gameplay em demasia. história confusa. recomendo.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain**languages with full audio support
Hours played at review time, across 977 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun so far, the atmosphere and just how f*cked up the people/world is instills a very good sense of dread. Admittedly, it did take until about a third through the Medical Ward for that dread to kick in for me, but that might be because this is my first ever fps game, let alone first horror game I've played where I'm given a gun. Despite that, this game is very fun and difficult, while being just do-able enough to barely scrape by (the sweet spot for horror games like this). I like how there really isn't any real penalty for dying, you simply respawn with half health at your last vitachamber and move on. The enemies' health doesn't even reset! This is a plus for me, since I haven't really played any fps games before, and kinda suck at it. This way I can just keep crawling back to the Big Daddy I was fighting over and over again until it finally dies. Yes, I know this can be a downside for some, but for me it doesn't take away the stress and tension of combat, nor the environment around me. It simply gives me an out (not an EASY out, but an out regardless) if I end up trapped in an area unprepared. Legitimately, this was the only way that I beat the first Big Daddy (JUST the first, mind you, I was NOT prepared). One pretty big downside to this game though is that the mouse movement is all kinds of f*cked up. It basically assumes you're using a controller and locks menu/UI mouse movement to one cardinal direction at a time, and enforces a fairly large deadzone where if you're not actively moving your mouse QUICKLY, your cursor won't move AT ALL. I found a user-made patch/script to fix it, but I still have to reset and fiddle around with the sensitivity values to make the game even remotely playable. I'm not talking a little bit too slow/fast either. If I just enter the game without editing the sensitivity in the game files, my mouse-view will be so slow that I have to drag my mouse across my entire desk at least twice before my character finally turns to look to his left. There are ways to fix this, but you should really make sure to research how other people fixed this, and not for Remastered either, but the original SPECIFICALLY. The remaster does things differently apparently. But once you've set up the mouse fixes, it's a fantastic experience. Well worth the headache of setting up every time you want to sit down and play. (Yes, exiting the game resets the mouse sensitivity issue) Come to think of it, I think the sensitivity issue only happens with an external mouse. If you're using a controller or a built-in trackpad, you should be just fine.
Immer noch schoen zu spielen 2007
old games
lito siste
jogão super recomendo
los primeros niveles parecen una tortura, pero mientras mas avanzas y obtienes mas armas y plasmidos junto con desbloquear mecanicas de juego como hackear crear usar plasmidos para entrar en ciertas zonas, el juego se vuelve muy divertido de jugar, de combatir enemigos, buscar secretos, plasmidos, las radios donde vienen audios que cuentan la historia, mejoras para tu personaje, esto dejar de ser una busqueda tortuosa o por lo menos se persive mas amena con el jugador hacer este tipo de acciones. la jugabilidad y el combate se sienten muy refrescantes para ser un juego de casi mi edad, y si llega a fallar en algo es en el movimiento que se siente lento y tosco compar ado con los enemigos, aunque creo ese era la vicion de los creadores, en general un muy buen juego que me sorprendio de sobremanera y me alegro de poder aber comprado toda la saga con un descuentaso de steam deidad, pues solo pensaba comprarme el infinite que fue el que jugue en la xbox 360 y cual no pude pasar en su momento, y ahora que tengo toda la saga la completare para poder disfrutar mas cuando llegue a el bioshock infinite con mas contexto de el mundo de bioshock. despues de 10 años por fin podre terminar el BioShock Infinite y disfrutare como nuca la saga cual su primer juego me dio una grata sorpresa de lo bueno que es
jogo fica sem audio depois que passa do menu principal
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $15.9M | 38.4K | 96% | $19.99 | |
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| $15.9M | 14.8K | 77% | $44.99 | |
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