
From the co-creator of Eufloria and Receiver 2 comes a new indie extravaganza. Part Metroidvania, part future science expedition, Bioframe Outpost gives players the means to master a vast world in which all creatures react to each other in complex ways, with frequently unexpected results!
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From the co-creator of Eufloria and Receiver 2 comes a new indie extravaganza!
Use supercharged photography to explore one of the deepest and most emergent ecosystems in games. Part Metroidvania, part future science expedition, Bioframe gives players the means to master a vast world in which all creatures react to each other in complex ways, with frequently unexpected results.
The more the player understands their environment, the more they can find outrageous ways to make creatures part of gameplay solutions.
Bioframe’s eco system is so dynamic that players can create their own gameplay mechanics.
No torch for that dark, dangerous cave?
Photo-Stun a Laser Plant to steal its Glow Orb, stick it on a nervous Lizard, drive it ahead of you, and it will light the way while you follow at a safe distance.
There are countless ways players can create useful outcomes and develop new tactics. Snapping creatures doesn’t just stun them, it also unlocks all their behavioural quirks contained in their many AI states.
Bioframe avoids guns and any other cliched weapons. Everything in the world can be used, offensively or defensively, according to player preference and their knowledge of the world. Lateral thinking is key and easily rewarded.
Are vampiric butterflies in the way? Lure them with their favourite food and add them to your inventory to create a portable attack swarm. Release them near enemies and they clear the way for you.
Bioframe offers unparalleled freedom to enterprising players.

Massive narrative-driven single player campaign
Vast interactive open world
One of the deepest ecosystems of its kind
A huge number of creatures with distinct AI states and behaviours
Photography mechanic adds spice and meaning to exploration gameplay
Non-linear puzzles
Amazing ambient OST by the musician behind Eufloria
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Simplified Chinese, Portuguese - Brazil, Russian
Engagement
Hours played at review time, across 35 reviews with recorded playtime.
Reviews
This game is an interesting twist on the metroidvania genre. You have no weapons, and you start with nothing but a camera. It forces you to investigate the various creatures and robot to find a way to get past them, by distracting them with ether food or fear, or just straight up paralysing them with the camera, the more info you have, the longer they are paralysed. The map is easy to get around with a helpful map to show you where you have been and where all the coloured doors are. I had a lot of fun exploring the colony and finding many of the secrets. The game does have a story, but you don't need to pay too much attention to it to enjoy the game. https://www.youtube.com/playlist?list=PL3l_368Gg1JQdwtou1OHs9ul6iAIZYQ4B
I'm really enjoying this game, especially as it opens up and more of the ecosystem is laid bare to discover and interact with. The camera is one of the primary tools and is super satisfying to use; you feel quite the detective and I find myself photographing everything I come across and generating new situations to capture. It has bags of atmosphere, the story is compelling but doesn't get in the way, and the map has been really fun to explore so far.
Got Bioframe Outpost for my recently acquired Steam Deck :) as more relaxed play. It's good and quite different to what I'd usually go for. The environment and it's connected beasts, plants and infected inhabitants creates some quite cool puzzles, feed this with that to distract or use enemies against each other. I'm sure I've got a lot to discover yet and I'm enjoying becoming more powerful in the world as I go. The photography mechanic is really quite cool and sometimes quite a challenge to capture moving targets, but it's rewarding when you get it right. Tons of side quests to come back to, but mostly following the main one at the moment. Only issue I have is some of the text in the comic cut-scenes is hard to read on the deck but it's possible.
This game offers an intriguing story and a rich universe. You need to figure out by yourself how the creatures and plants interact, which is a nice challenge. You can’t shoot your way through the game with a gun; making exploration much more entertaining. You have to use a camera and scan everything that’s moving in order to find the best solution to the puzzles. Nice little game!
Great game well worth the asking price! Learning how to deal with obstacles without resorting to attacking feels fresh in a metroidvania. And unlike many other in the genre it doesn't overstay it's welcome. All in all, had a great time with it and hope it has a long tail.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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