
Hang out and get lost with close friends in a big world. A cooperative online walker-talker from the creators of Untitled Goose Game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Big Walk is a cooperative multiplayer adventure about teamwork and talking.
Set out with your friends through a wide-open world full of challenges, puzzles, and discoveries. You’ll need to work together to find your way around, stay in contact using an assortment of tools and toys, and figure out new ways to communicate when you suddenly find yourself speechless.
Adventuring aside, there’s plenty of time to just hang out. Sit and watch the sunset, or steal your friend’s binoculars and kick them into the ocean. Spending time with friends is the best part of a big walk.
Talking!
Our proximity voice chat system makes voices fade across distances, echo down corridors, muffle through walls, and crackle through walkie-talkies
Walking!
Find your way around an open world together, at your own pace
Arms!!
Point, wave, and gesture (or just flail around wildly) to communicate in situations where talking isn’t an option
Tools and Toys
Walkie-talkies, laser pointers, binoculars, megaphones, flares, whiteboards (?), cowbells (??), a big golden head (???) and more
Flexible Player Count
Big Walk can be played with as few as 2 players (i.e. a focused co-op experience) or as many as 12 (i.e. an absolute mess)
Crossplay
Play online with your friends on other platforms
An Ending
Big Walk is a hand-crafted cooperative adventure meant to be played start-to-finish with a group of friends

Genres
Sums Steam only; PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 37.8Kreviews | 96% | #35 | $15.7M |
| $19.99 | 14.5Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3026 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I did not expected such end for simple game about walking and talking. Heartbreaking end. Game of the year. Catch ya latter !
ive nothing much more to say about this game other than it made me tear up, this is beautiful
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best CN #22, worst PL #100 · 14 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
| $199.99 |
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| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Too much walking. But fun puzzles.
This was genuinely a massive surprise for me, I wasn't expecting a game about walking and talking to be my candidate for my game of the year. Playing within multiple sessions and I haven't finished the game just yet, but I am genuinely hoping that there's much more to this game after you're done with it (hanging out and all that), but the puzzles so far are exceptionally fun and hilarious to do as well. I would highly recommend this game to anyone wanting to do something silly with friends!
完全无法连接 纯浪费50
goty
Скучно, я лучше в жизни погуляю
GET IT! I've played a ton of adventure co-op "friendslop" games-- Peak, Lethal Company, you name it. Already about 4 hours in and I'm addicted. The puzzles are unique, clever and varied. The layout of the map as well as the placement of waypoints is perfect in that you never feel like you are hopelessly overwhelmingly lost even in the darkness because you'll always be able to find at least a light or a flare. Sometimes it's even more fun to get lost and discover things along the way that you'll get to tell your friends about later when you meet up. The price is extremely fair and I'd say pretty generous for how large the map is and how many hours it will take for you to complete the puzzles. You never feel like you're forced to play in a linear way, either. You can explore in whichever order you want and there's no dire pace you need to keep up with before you inevitably "lose" so it lends itself to a lot of cozy silly moments.
I am used to play most of games alone. I could easily play PEAK alone and sometimes it was even easier than with a companion. But here I barely can do anything in solo. The game seems generally good but I just cannot enjoy it because, imagine, even character customization requires having a fella to paint you, I am silent about other aspect of gameplay. Couldn't solve the first encountered riddle because it required one more person. I don't recommend it for someone like me, who likes it being alone , but if you have willing friends, go and play
很大的走
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $52K | 68 | 91% | $19.99 | |
| $46.4K | 160 | 73% | $14.99 | |
| $38.2K | 110 | 86% | $19.99 | |
| $15.9K | 58 | 83% | $9.99 | |
| $6.9K | 62 | 77% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.7M | 15.9K | 77% | $39.99 | |
| $15.6M | 33K | 88% | $19.99 | |
| $15.7M | 38K | 90% | $19.99 | |
| $15.7M | 48.3K | 86% | $12.99 | |
| $15.6M | 17.6K | 92% | $39.99 | |
| $15.7M | 11.5K | 98% | $29.99 |