
Hang out and get lost with close friends in a big world. A cooperative online walker-talker from the creators of Untitled Goose Game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Big Walk is a cooperative multiplayer adventure about teamwork and talking.
Set out with your friends through a wide-open world full of challenges, puzzles, and discoveries. You’ll need to work together to find your way around, stay in contact using an assortment of tools and toys, and figure out new ways to communicate when you suddenly find yourself speechless.
Adventuring aside, there’s plenty of time to just hang out. Sit and watch the sunset, or steal your friend’s binoculars and kick them into the ocean. Spending time with friends is the best part of a big walk.
Talking!
Our proximity voice chat system makes voices fade across distances, echo down corridors, muffle through walls, and crackle through walkie-talkies
Walking!
Find your way around an open world together, at your own pace
Arms!!
Point, wave, and gesture (or just flail around wildly) to communicate in situations where talking isn’t an option
Tools and Toys
Walkie-talkies, laser pointers, binoculars, megaphones, flares, whiteboards (?), cowbells (??), a big golden head (???) and more
Flexible Player Count
Big Walk can be played with as few as 2 players (i.e. a focused co-op experience) or as many as 12 (i.e. an absolute mess)
Crossplay
Play online with your friends on other platforms
An Ending
Big Walk is a hand-crafted cooperative adventure meant to be played start-to-finish with a group of friends

Genres
Sums Steam only; PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 38.4Kreviews | 96% | #60 | $15.9M |
| $19.99 | 14.5Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3156 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
big walk
Big Review
the walk was big
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best CN #24, worst PL #100 · 14 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
| $199.99 |
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| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
By far Big Walk's biggest strength lies in its conventional ending, setting it apart from the run-based, endless structure seen in a lot of "friendslop" games. Instead of the replayability being the core point of the game, it's the finite, authored journey that gives Big Walk its purpose.
This game is more than just puzzles. It's a space where you can be silly with friends, and -turns out- it also has puzzles! Thank you House House!
worst game ever
Jeux vraiment sympa ! Les épreuve sont bien pensée et l"ambiance tres agréable . Quel plaisir de marcher avec ses amis en discutant , rigolant . Ce perdre pour mieux se retrouver . Etre heureux quand l'on trouve des objets . Debloquer du nouveaux contenus , de nouvelle zone , de nouvelle épreuve . La fin est bien foutue , c'est presque comme si l'on ce disait vraiment adieux . Sincerement , grop coup de coeur . Je recommande pour ceux ayant envie de passer de bon moment entre pote . Apres une mauvaise journée , pour ce détendre . Bref ! Si vous aimer les jeux coopératif ou la communication ( sous toute ses formes d'ailleurs x)) , est vraiment la clé . Marcher et profiter ! Merci au developpeur pour cette pépite .
[h1] あの頃の楽しさを忘れてしまった、ドパおじ&ドパおば達に最もおすすめしたいゲーム [/h1] 最初はチルめのパズルゲームだと思っており、最近何をやってもすぐに投げ出してしまうドパおじドパおばの我々は「またすぐやめるんじゃないか」と薄々感じながら購入。 しかし、クリア後には満場一致で「素晴らしいゲームだ」と語り合っていました。 このゲームは、基本的にすごく不便です。 移動は徒歩がメインで、プレイ時間の大半は移動時間。アイテムは1個しか手に持てないし、コミュニケーションも制約されることが多い。 でもだからこそ、今あるものを使って何とか相手に意思を伝えたり、「ああ、こいつは今これがしたいんだな」と相手の意思が汲み取れた時には、他のゲームでは味わえない程のドーパミンが放出されます。このゲームはチルゲーの皮を被ったドパゲーなのかもしれないとすら思いました。 そんなドーパミン体験を繰り返しながら、「次のミニゲームはどこだ」と奔走していると、最初は不便で、退屈に思っていた移動時間そのものが、だんだん楽しくなってきます。次の目的地を探すためにみんなで高い所に登って周りを見渡したり、やたらスピードの遅い列車に乗って雑談しながら景色を眺めたり。 ドーパミン欲しさに走り回っていたはずが、気づいたら子供の頃に自転車で遊びに出かけていたような、そんな「何でもない楽しさ」を味わっていました。 最近は手軽にドーパミンが摂取できるゲームしか続かない。でも、昔みたいに一つのゲームの中の冒険をゆっくり楽しみたい。 そんな贅沢な悩みを解決してくれる、唯一無二の本当に素晴らしい作品でした。
Une amie m'a demandé d'installer le jeu... et je n'aurais pas pu imaginer mieux. Un vrai plaisir de se rejoindre dessus, faire les énigmes ou tout simplement discuter sur le chemin. Simplement la meilleure expérience collaborative que j'ai faite. Si vous avez un groupe de potes qui sont prêts à le prendre, n'hésitez pas et foncez
What a Masterpiece. This Walk was so Big
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $51.9K | 68 | 91% | $19.99 | |
| $46.4K | 159 | 73% | $14.99 | |
| $38.2K | 110 | 86% | $19.99 | |
| $15.9K | 56 | 84% | $9.99 | |
| $6.8K | 61 | 77% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.9M | 32.2K | 94% | $19.99 | |
| $15.9M | 24.2K | 62% | $29.99 | |
| $16M | 18.7K | 79% | $24.99 | |
| $16M | 8.8K | 84% | $49.99 | |
| $15.9M | 14.8K | 77% | $44.99 | |
| $15.8M | 69.7K | 96% | $9.99 |