
A unique psychological action thriller delivered by A-list Hollywood performances by Elliot Page and Willem Dafoe, Beyond: Two Souls takes you on a thrilling journey across the globe as you play out the remarkable life of Jodie Holmes.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 43.6Kreviews | 88% | — | $1.2M |
| $1.99−90% | 241ratings | 74% | #95 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2016 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩,就是可惜没有2,后面感觉有很多可以讲的
大狗粪操作系统以及非常傻逼的显示 按键老子甚至都不知道按那个 你妈了个逼的做个吊游戏呢
Initially I played a little bit of this when I was younger on a PS3, but I didn't get too far, decided to finally give it a proper shot, it was better than I expected. David Cage isn't very subtle with his games, so you see a lot of plot points happening before they do, but it still isn't the worst story in a game I've played. Some people get hung up on the controls, but I like them. It's fun how you mimic the actions with a controller. I think 'Remixed' is the better way to play, it's too obvious that the 'Original' way just wants to get you into the action and doesn't tell the story as well. It's still understandable, but it's all over the place. Overall, I like it, I've played much worse than what is essentially a film with QTEs thrown in.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 7.7K | 93% | $7.99 | |
| $1.2M | 16.5K | 93% | $5.99 | |
| $1.2M | 4.1K | 95% | $14.99 | |
| $1.2M | 7.6K | 75% | $9.99 | |
| $1.2M | 1.9K | 88% | $19.99 | |
| $1.2M | 635 | 79% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.2M | 263.2K | 96% | $7.99 | |
| — | 241 | 74% | $1.99 | |
| $0 | 0 | — | Free | |
| $19.3M | 13.7K | 61% | $49.99 | |
| $9.2M | 18.6K | 81% | $19.99 | |
| $251.8K | 1.2K | 64% | $9.99 |
Reviews, worldwide (the counter carries no country): 16.14/day in the week to Aug 10 → 72.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish, Dutch*, Finnish, Greek, Hungarian, Japanese* +11 more
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is good, choices matter and controls are responsive.
Игра понравилась, сюжет увлекает, рассказан очень тепло и душевно, главная героиня вызывает симпатию. Однако игра на один раз, глобально при перепрохождении почти ничего не меняется. К сожалению этот кривой порт с Playstation на моём ПК работал плохо, приходилось часто перегружаться из-за зависаний и сильных тормозов.
There was a very specific niche of games that were coming out around the mid 2010s (Life is Strange, Quantum Break, Telltale TWD, Until Dawn, etc.) that just scratched this very specific story driven itch that’s done so beautifully here. I swear game developers were on something else back then. This title is special in the way it’ll just stick with you long after it’s done. It’s by far one of the more emotional titles that you’ll play. The choices don’t make the biggest impact on the overall story, which is understandable given the way the story is told, but that isn’t even necessarily a critique when said overall story is just beautiful and a real tear jerker. This is a game that has layers and is very much intentional and intelligent when it comes to its delivery, which I very much appreciate. The only fault I can muster is that the PC port can have its jankiness when it comes to the controls, especially with quick-time events. But the world that Quantic Dream crafted is very encapsulating and I’m extremely glad I had a chance to experience it. The ending itself felt oddly applicable to real life when presented with the final choices in the last two story chapters, but that may be just me.
Da para passar o tempo, ideal para quando o jogo entrar em alguma promoção. Os controles desagradam um pouco mais com o tempo acostuma. A história do jogo acaba lhe prendendo e o decorrer da história depende exclusivamente das escolhas dos jogadores.
Por fin puedo jugar el juego que solo miraba en YT de pequeña, me gustó mucho la historia.
Gerçekten Quantic Dream harikulade müthiş bir yapıt ortaya çıkarmış Green Goblin kaidesini bozmayarak yine yerinde durmadı tıpkı her zamanki gibi ama yinede iyiydi bu oyun iyiydi ah be Aıden'ım ah be Aıden'ım yeri geldi sövdüm yeri geldi övdüm ama sen de çok kral biriydin be belki bu yazıyı yazarken bana üstten bakıyorsundur eğer bakıyorsan selam olsun sana:) (SPOİLER !!!!!!!!!!!!!!!!!!! :sonda büyük ters köşe yaptın ha helal olsun Polat Alemdarmısın be mübarek yine ölmedin :D)
ABSOLUTE CINEMA!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.