
Set in the muddy trenches of WW1, Beyond The Wire is a 50v50 multiplayer FPS that immerses players in the desperate & brutal circumstances of the Great War. Featuring an arsenal of historic weapons, ten massive maps, ten playable factions, era-specific tanks, & a brutal melee combat system.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Underrated so much. This game is so good I don't understand why is it dead
was a good game when it did have a community, much like old post scriptum, now its a shell of no players. needs to be taken off the store as there is no singleplayer.
Все умерли. Больше никого на этой войне не осталось.
This game couldve been great. Its so sad to see it still up.
No one plays, even when i bought it there werent any players
its dead. some videos of gameplay make it look like BF1. I'll just try to go on BF1
sh1theads stole our money and we got nothing.
empty
Don't waste your time this game is dead in the water nobody plays only server they have is open only on Saturdays dev's abandon the game waiting on refund
Quite a Funny game user made servers keeping the game alive, its most certainly some fun on a Saturday or Sunday, sure the bots might be there, if they arent stuck in some barbed wire. Nothing compared to Big Titles like Battefield or Verdun, or perhabs even Hell Let loose but not bad either, worth a Try! if you find some Servers to play on! Solid 7/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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