
A brutal bodycam revenge FPS set in Hong Kong. Slide into bullet time, fight up close, learn each environment's rhythm, and turn every run into a faster, bloodier revenge scene.
Modeled estimate, not a reported figure. How we estimate →
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About
A brutal FPS. One girl. One gun. One recording.
They broke into her life.
They filmed her. They destroyed her.
Now she's back - and she's filming them.
Better Than Dead is a brutal first-person shooter set in the depths of photorealistic Hong Kong.
You play as a survivor who’s done running. She’s got a pistol, a bodycam, and a kill list.
Every level is a raid. And every raid has a rhythm.
You'll die. You'll learn. You'll come back faster - until every run feels like the revenge scene it was meant to be.
Bodycam revenge shooter – Film every step. Every shot. Every death. No mercy.
Learn, adapt, dominate - Each room has a rhythm. Die, read the layout, and come back harder. Every run is faster than the last.
Photorealistic Hong Kong – Fight your way through iconic action-movie settings: neon-lit restaurants, seedy nightclubs, back alleys, rooftop dens.
Raw, aggressive gunplay - Slide into bullet time. Move fast. Hit harder.
Cinematic action style – Inspired by classic Hong Kong action films from the ’80s and ’90s.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Korean, Traditional Chinese
Engagement
Hours played at review time, across 87 reviews with recorded playtime.
Reviews
Themes across 87 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game ♥♥♥♥♥♥♥ rips.
[h1] There is something here... [/h1] At this current state of development, I can't recommend the game at full prince. I picked this up on sale and it's was a better pill to swallow, but even still the game has a long way to go. What drew me to the game was the bodycam perspective, raw, gritty and intense. The game wants to give the player the 1 vs 100 experience. A lone woman, a pistol and, supposedly, no experience. Being able to pull off those slow motion kills is satisfying, usually before emptying the whole clip to hit just one guy. It's a steep curve to learn because there isn't a dot on screen showing you where you're shooting, perhaps to keep the realism. Granted, I'm not a keyboard and mouse player. I often had to fiddle with the controls and adjusting it so that my hands stop cramping from using the default settings. Currently, using controller is abysmal, don't even attempt. It's like trying to aim with some kind of pendulum. The story is implied and doesn't go beyond what's explained to the player. I'm really big on story and if there's one thing I hope the developers improve on is the story here. I would love to know the back story of the protagonist, her thoughts on each mission, other characters that she meets along the way, family background and even how she ended up in the circumstance she was in during the game. I don't even know her name and I already like the cut of her jib. Even with these controls, I finished the game around 5 hours. Was it fun? Yeah it had it moments, but at it's current state I won't come back for awhile. BUT I acknowledge that this game has something here. The game play needs refinement, especially in the areas of how the aiming is done. Remove that 'pendulum' feel and make it a point-and-shoot for the Keyboard and mouse player. For the controller players, which is still experimental, keep it traditional, more in lined with Destiny or Call of Duty. I will change my review once I see that vasts improvements were made to the game. I wish the developers the best. You got something here that'll bve worth it's price tag.
absolutely worthless game. controls are ABYSMAL, audio is ATROCIOUS. STEER CLEAR.
Sometimes enemies just pop up out of nowhere right in front of you. Other times they're down, but somehow they can still shoot at you... It's not worth $2.
One of the worst games I have ever played. Without social media this game would have been nothing. It's literally the joke instagram videos where they make fun of unrealistic bodycam shooters. The story is literally nothing. The whole game is a 5 minute template with music.
I really like this game. Feels like a 3D version of Hotline Miami. Can't wait to see where the developer(s) take it!
I love killing sex trafficers
[i]Some things don't kill you. They leave you with a choice.[/i] Bodycam, pixelation, Hong Kong. Revenge. Suddenly, I feel like I'm playing [b]Kane & Lynch 2: Dog Days[/b] again. It was revolutionary in its time, and so is Better Than Dead. I'm not sure if this would be enough to pave the way for more though. So far, we've only seen one multiplayer title that isn't doing particularly well, one singleplayer game that popularized the concept but hasn't been released yet, and at this point I think even it's own developer doesn't know when it's going to be, and finally this one, which, unfortunately, doesn't leave a completely positive impression. This game gives you the illusion of playing an inexperienced protagonist who has just picked up a gun, until it doesn't. It's incredibly immersive for the first few minutes, but that feeling quickly fades once you realize how trivial sliding is and that your ammo is unlimited. This wasn't a game I was particularly expecting it to be, but I still enjoyed what it had to offer, despite its short length... I just wish it had deeper mechanics. You have the usual shooting, aiming, reloading, sprinting, and crouching, with the slightly less common additions of bullet time and sliding (which for some reason, bundled together) and that's it. No, literally, that's the entire game. It takes around 2–3 hours to finish, and if you're aiming for the Black Star rank; and yeah this game has a ranking system, expect another 2–3 hours because of how easy it is to obtain. Just make sure you kill every enemy, since those left suffering on the ground don't count. It doesn't really matter how fast you finish a mission, how accurate you are, or how much damage you avoid. The only thing that matters is killing every enemy before the time limit expires. It's not a good implementation I think, because beating a level in 20 seconds with missing 2 kills gives you the worst rank while beating it in a minute with all kills gives you the best. I hope the [b]"To Hell"[/b] game mode adds the replayability this game desperately needs but I'd still recommend it at its current price. Also, I can't ignore the fact that it feels only slightly more substantial than a tech demo. While the visuals imply a story about taking revenge on your r*pists and s*x traffickers, the game never really explores that premise in any other means but visual storytelling. And that also isn't really developed, you simply pull out a gun and shoot waves of nearly identical enemies until the game ends. It also needs more time in the oven. Audio bugs are frequent, and the menus feel rough and unpolished. Blood splatters are nice until you see them in the dark. I believe bodycam fps is the next big leap for fps games and this game proves it. Once you play Better Than Dead, the usual fps games feels uninspired and boring. Amazing graphics and presentation. Awesome gun sounds and visual style. Unfortunately, it just gives you the taste of it because of it's short nature and simplicity, which in this case, left me for hanging for more. [b]Also thank you my love, for gifting this game to me :3
Genuinely incredible game that I can't wait to see flourish and grow. I don't have much to say except I'm really glad they told this story from the perspective of a survivor Some negatives would be the default FOV being too far in, as well as some AI generated images in restaurants
Brutal revenge raw realistic game ! I'm in love.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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