
a hostile interpretation of the immersive sim, where nothing is planned, and everything works
Modeled estimate, not a reported figure. How we estimate →
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About
A Hostile Interpretation of immersive sim design
Raw Random
Physics-driven-Puzzle-platforming
Local & Online Multiplayer
Level Editor & Steam Workshop
This game is a response to the current trend of Immersive Sim design, where every ability is perfectly suited to solve a specific problem in the game. In order to counter this "Lock and Key" philosophy, Mosa Lina is aggressively random.
This does NOT mean that the game has proc-gen. Tools and Levels are handmade, they are just randomly selected and sometimes slightly modified!
It's literally impossible for me to check if all levels are beatable with all combinations of tools. This is what makes it so satisfying: There is no premeditated solution for you to follow. You're forced to get creative.
The game continually spits out randomized problems. It's up to YOU to solve them, because I've never seen them before.
There are no safeguards here. You might get the same item ten times in a row. You might beat the game without seeing it at all. Every playthrough contains only a fraction of the total levels. They're also selected randomly. Nobody knows what'll happen.
It's this reckless abandon of predictability that allows you to stop worrying about "winning" and frees you to enjoy the experimentation. Fun things happen more often if you don't force them.
The player, tiles, items and obstacles are all parsed through the same physics-engine. Everything interacts with everything else, allowing you to get really creative and expressive.Sure, all you do is collect fruits to open the portal, but HOW you do that is up to you entirely.
So far, every playtest has shown me that even the most straightforward design is powerless against the endless creativity of players. I sometimes discover new emergent behaviors myself, even after years of playing it
Bring a friend! Whether on the couch next to you or somewhere far away, Mosa Lina can now be enjoyed together! This opens up a lot of possibilities for crazy plays, hilarious fails and all-around creativity!
Use the built-in Level Editor to make your own Level Packs, or check out the many Level Packs made by the community! This is the place for those who have mastered the base game and are looking for an extra challenge. Good Luck!!
Thanks for checking out our game! Have a nice day :)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
she claw on my fish till I vaporize
very fun puzzly game solo or with a friend. great audio work, all the 100 ost tracks are amazing great visuals, theme and vibe too i like how this game rewards creativity and knowlage in a relatively slow pace environment - sometimes the setups that you do perfectly align and it feels sooo good and it feels better when you get to a seemingly impossible level and beat it i play this game before sleeping on my steamdeck too its a wonderful game to wind down on absolutely worth its full price!
to master this game, one must become a bullshitmancer
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Ukrainian, Traditional Chinese
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Everything about this game is perfect, it's the true Eus Dex sequel we never got. Final score: Five infinitely recursive stackable boxes out of five.
Like, if you drink beer and you get drunk, or if you smoke weed and you get high, or anything—if you just be getting ♥♥♥♥♥♥ up. They got this game right, oh no, this ♥♥♥♥ called Mosa Lina. Oh, ♥♥♥♥! Hey, watch this ♥♥♥♥. It’s about this little guy with a gun and he walk around. It ain’t got no point to the game. He just walk around jumping and ♥♥♥♥. It look like Mario in the future, and it’s Mario with a gun with his head turned into a box or a frog. And he just walk around jumping on ♥♥♥♥ but the funny part about it—you can do this right here, watch this. Yee-up!
reed
muito bom
mosa lina
A great game!! Always on edge on either passing the level or dying! Just give me achievments NOW!!
真っ当なゲームじゃないけど不思議な魅力がある 上手くいかなくても面白い おすすめ
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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