
Besiege is a physics building game about constructing medieval machines to annihilate armies, obliterate castles and overcome challenging obstacles. Conquer the campaign or skirmish with friends in Multiplayer!
Modeled estimate, not a reported figure. How we estimate →
About
Besiege is a physics building game about constructing medieval machines to annihilate armies, obliterate castles and overcome challenging obstacles. Conquer the campaign or skirmish with friends in Multiplayer!

Create siege engines, battering rams, ballistas- anything you can imagine- with Besiege’s intuitive & flexible building system and extensive 70+ block collection!
The game’s intricate physics system creates a satisfying building & simulation experience, whether you’re the harbinger of destruction or your machine is falling apart.

Conquer your way through a singleplayer campaign of 55 destructible levels. Spanning across four island nations, each with its own environment, the campaign will pit you against unique civilizations ripe for conquest.
Cruise through Besiege’s huge sandbox levels, terrorizing their inhabitants, honing your craft & testing your ingenious prototypes.

Unlock more than 200,000 community made machines via the Steam Workshop, all available to download & play in your own game!

Besiege Multiverse is a portal for you to connect with other players and unleash chaos in multiplayer. Go head-to-head in epic machine combat or compete against your friends to complete level objectives and win custom game modes. Work cooperatively to conquer levels, complete puzzles and lay waste to armies & fortresses.

Besiege’s powerful level editing tools will enable you to wage war with AI armies and build custom environments with your friends! Make changes to levels in real time and create unique multiplayer experiences with the editor’s logic system. Robot wars, motor racing, football; there’s no end to the creative possibilities!

Besiege has built in support which has enabled our community to produce hundreds of mods and thousands of custom levels & skin packs. Easy to find and simple to install with Besiege’s Steam Workshop integration & our in-game modloader.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Italian, Polish, Portuguese - Brazil +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 622 reviews with recorded playtime.
Reviews
Themes across 619 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ce jeux permet vraiment d'expérimenter librement tout. les deux dlc sont très intérésant et emplifie cette liberté.
Besiege has evolved a lot since its inception as a siege engine building game. Sure, you can still make siege engines such as trebutchets and catapults. But with the addition of skins (for the blocks, there is no player model unless you count the starter cube), panels, logic, sea faring and now orbital mechanics, you can create surprisingly detailed and sophisticated creations from the limited block pallete available, particularly if you use advanced build tools and creative block clipping. I haven't gotten into level editing and multiplayer so I cannot speak for its quality, but its good thats its available as an option. In summary, I would not have this many hours if not for the continued addition of content and QoL features (such as multiblock configuration) of the game by Spiderling. One feature I would like to be added is a way to update existing workshop submissions instead of having to republish it entirely. Although I would understand if this functionality was excluded to prevent workshop griefing. Additionaly, it would be nice to have a feature for replacing the thumbnail of builds from in-game (or even the workshop itself), without needing to go through my game files to do it which feels slightly "hacky" to do.
Awsome Sandbox Game
The best game money can buy. The things you can make in this game can range from a basic vehicle to an ICBM missile. The only limit is your imagination. Literally. 10/10
I do not like the mechanics of this game. For me this game wasnt worth it, I bought the game a few months ago and after a little bit of playing I refunded it. Its not a game for me.
Engineering weapons of mass destruction is easy and intuitive, lots of fun weapons and ways to get the job done. Pretty much anything you can think of can work if you stick enough weapons on it.
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можно строить шахеды, в общем класс
Didn't know It's possible to fly a gun battery in the air with balloons.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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