
Below the Stone is an extraction roguelike about dwarves on the quest for the deepest depths. A place where each and every descent will lead to new adventures -- and where only the most determined dwarves with many lost lives will be rewarded by the hidden world lying below the stone.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Entretenido pero aun le falta mas contenido, va por buen camino y los desarrolladores van mostrando las actualizaciónes en las que estan trabajando.
Played before when layer 2 was just like a thing and it was fun could progress but they remade how progression works and it feels unplayable and frankly just stupid to play. Game is punishing in the beginning by enemies typical trade with you somewhat especially since you are learning the game mechanics and this would be fine as it was fine before but healing has basically been gutted because you now have to find the alchemist I think I dont really know as there is a light novel when you enter the game and no way to learn how to find the alchemist unless you miss it in the 300 pages of text they give you on starting a character. This means that healing is basically only acquirable through mushrooms and potatoes and mushrooms are a low chance drop for healing in the first place. This game doesnt give you any concrete way to learn how a useless wiki and when trying to learn the game you have 0 WAY TO CRAFT POTIONS OF ANYSORT meaning you cant learn cause if you die you will loose all items unless you pay a expensive gold fee at the goblin merchant. game is currently unplayable come back in 3 years for next update that hopefully thinks of a new character progression
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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