
Below the Stone is an extraction roguelike about dwarves on the quest for the deepest depths. A place where each and every descent will lead to new adventures -- and where only the most determined dwarves with many lost lives will be rewarded by the hidden world lying below the stone.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.25/day in the week to Jul 16 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About










Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 391reviews | 83% | — | $170.5K |
| $10.05−33% | 9ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Although I haven't played much this game is insanely promising the concept of an extraction mining game is super cool and they execute it quite well, the fighting is tough but rewarding and I find myself picking up every collectible on the ground so that I can survive and so that I can find every item, the sound design is very immersive and makes me feel as I'm in actually in a cave, the game is still in early access and I'm sure the full release will be even better!
I understand this game is in Early access but does cost a decent amount for the current level of content available. I love what I did get to see but still needs alot to make it worth purchasing. This game has a solid base but is desperately lacking in the gameplay loop still. I can see great potential but after only 10 hours I am bored to tears because of the lack of content AT THIS TIME.... Was hoping because alot of the videos I see on Youtube are from a year ago there would be more to it but the additions made so far, all be it good, do not add enough to make it gripping to return after each raid into the ground. PLEASE DONT discount this game but maybe give it more time in the oven. I hope that the developers can find that game play loop that really grips the player because this game has great potential right now. Ex: Combat is to simple for a game that is about mining and fighting. Crafting aspect after only 10 hours feels like theres nothing less to look forward to I would like to see quests that lead you to finding the load stone or encouraging players to find new areas or items currently all quests I found were kill or collect x amount of items or repair an evac drill which even HARD is super simple and easy. Maybe a quest for finding the person for potion crafting or something to introduce cooking. I don't feel rewarded for conquering a dungeon because the loot at the end 99% of the time is incredibly basic rewards like glow sticks or ammo. I did get a blunderbuss once but other than that it was all trash or easily obtained items. TLDR not very challenging and not enough content to keep me coming back. The world felt empty after only a few hours of playing
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $14.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it's fun!!
:D
Nice game, still in development, but have a great potential! Stacked almost everything I could reach, waiting for more content :)
W GAME
nettes Spielchen für zwischendurch
fun game just 100% needs multiplayer
Game is fun but the UI is a nightmare.
Has a slight difficulty curve but it's otherwise fun and snappy like a roguelike should be. I've playtested this game on multiple occasions and it has been nothing short of great every time
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $467 | 5 | 100% | $4.99 | |
| $3.9M | 9.3K | 90% | $19.99 | |
| $3.1M | 6.5K | 82% | $19.99 | |
| $82.7K | 286 | 78% | $11.99 | |
| $1.3K | 7 | 100% | $7.99 | |
| $606 | 4 | 0% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $170.5K | 207 | 92% | $19.99 | |
| $170.6K | 587 | 86% | $14.99 | |
| $170.5K | 160 | 90% | $24.99 | |
| $170.4K | 554 | 63% | $9.99 | |
| $170.6K | 588 | 78% | $14.99 | |
| $170.6K | 392 | 83% | $14.99 |