
Establish and expand your own settlements, liberate the land and assist its villagers, and recruit others to your cause while learning more about a life you had to leave behind. Command your forces, prove your valor through combat, and cement yourself as the hero of your people.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.14/day in the week to Aug 27 → 14.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Framed for the murder of the Prince and sentenced to death by the Crown, you've been living in the shadows ever since. After barely dodging an attempt on your life, you find the assassin's contract that raises many questions - was it just misfortune that you were framed? Or is there more to it? Determined to find the answers, you journey back to the very place you escaped.
Slowly but surely, you will lead a rebellion against your homeland's oppressive Sovereign to victory, uncovering the truth of your family's secret along the way. The bells shall ring for freedom once again!
Establish and expand your own settlements, liberate the land and assist its villagers, and recruit others to your cause while learning more about a life you had to leave behind. Your recruits will help you build up the resources and might needed for a stand against the Crown. Command your forces, prove your valor through combat, and cement yourself as the hero of your people.

Survive and Explore - Gather, hunt, build and craft! Collect and manage resources in a harsh world to survive, and journey through the land for its secrets and adventures! The Crown and its Royal Army is not the only foe in the kingdom…

Conquer and Expand - Work your way up from a small camp to becoming the leader of a great rebellion. Improve your relations with the settlements, grow your armies, and liberate regions from the Crown to strengthen your cause. Gain followers with unique knowledge along the way and find new resources to further the technologies of your towns.

Resource and Town Management - As you free the villages from the oppressive influence of the Crown, build, manage, and upgrade your own outposts and towns with the help of your recruits. Organize your workers and train the strongest soldiers in the kingdom to grow the rebellion.

Skill-Based Directional Combat - Choose your equipment from a variety of medieval weapons and armor. From swords and axes to heavy mauls and polearms, and bows, choose your unique style of fighting and hone your skill in directional combat.

Army Command - Lead your armies into battle, commanding your squads and formations, and employ cunning tactics to your advantage. Equip and train your troops the way you want it, and control them on the battlefield to prove your skill and might.

Deep Progression - Improve your own skills in combat and survival, train your soldiers and see your workers become master craftsmen. Each new recruit will bring unique knowledge to the table, from crafting better arrows to building advanced structures in your town, so choose wisely. Opportunities for growth are endless!

Story and Roleplay - As you expand your armies and influence across the land, unravel your family secrets and learn the truth behind the terrible death of the Prince you were accused of murdering. The mysteries of the kingdom await…
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 21.6Kreviews | 80% | — | $22.5M |
| $19.79−34% | 1.2Kratings | 75% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1341 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
THIS GAME IS AMAZING.
I hesitate to start my review with "this game has great potential" as I do not want to scare anyone off. It has taken a lot of great ideas from other games and is working toward becoming a great product. It has a lot of features and not a lot of shortcomings, however, the shortcomings it does have are glaring. I will start with the positive. 1. Large world to explore and lots of missions. 2. Books are easy to come by and help with advancement. 3. A lot of realism Now, the not so positive. 1. Game is too realistic. If I wanted to take a week to build a house I would go live in the bush. 2. Ore gathering in this game is ridiculously tedious . I can mine a stone boulder hit it 10 times and get 1 tin, or copper and 2 stone. I go to the tin ore and strike it 100 times and get 4 ore and 10 rocks. Takes waaaaay too long to mine ores. Meanwhile, other settlements are drawing from same deposits. It take so much tin and copper to advance that by the time you get to tier 3 there is almost no tin or copper left on the map. If there is you have to create 30 travel signs, (which btw use 150 of your renown with is also the currency used to add new villagers. Resource availability and disbursement need a lot of work. 4. as stated above, it take a lot of different resources, many of which have to be processed from scant resources. The game becomes tedious and drawn out. Not to mention you are being attacked on site everywhere you go. 5. Other than unlocking research skill advancement has no effect. I am level 10 harvesting. It still takes just as many swings of the axe as it did the first time I picked up. It does not increase yields either except now you can pick 2 berries instead of one. 6. Related to the above but it's own issue is that the tool advancement does nothing unless you decide that a sword is stupid and you rather use your pick axe. The melee damage increases but does not affect harvest times or yields. i.e. a simple axe, carpenters axe, fine axe, and rugged axe. All take the the same amount of swings and yield the same amount of wood or logs. It takes a hell of a lot of time, effort and resources to create a rugged axe. All you get in return is it unlocks hardwoods. 7. Again skill advancement does little to nothing. I am level 10 craftsman but my level 3 villager will always produce more than I can. 8. Building is a pain in the ass. when your building everyone in your settlement will wont to come get in the way and help. There will be anywhere from 3 to 80 different spots to work on a building but everyone wants to come stand next to you. This causes a lot of you swings to miss. If you are building in a friendly village, which is required to advance, the villagers will do the same thing. Hard to work with 6 people up your ass, not to mention, if you swing and miss there it is not a swing a miss. You will always strike one of the villagers and the whole town will turn on you. The villagers all run away and the militia attacks. They do not calm down, you cannot go back and you lose all the work you have done to earn their trust. Now they hate you and will attack you on site. 8. The only way to enjoy the game at this time is to save often. I mean every time you want go somewhere or try something you better save. They have a quicksave, right? Yes, but you have to exit to the main menu every time and save and go back in. No hotkey for saving or loading. 9. Ok, now for the biggest loser?......You can spend all the time building up your NPCS to get them where you want/need them. I had several high level npcs I trained in combat. This is my main squad. Late in the game 3 of them got stuck on a boulder everyone else went around. The only way to move on is to expel your npcs. You lose them forever! You cannot find them again Loudemir disappears and takes his dragon and flies off to Westeros. or something like that. I don't know where the hell he disappears to as his camp is no longer there. 10. Last but not least. Little to no replay ability. Villagers do not marry. Do not produce offspring. Once you finish the main mission, you have nothing else to work to. Your done. finished . kaput, go away I do not write this to trash the game. it has a lot of good things going for it I do this hoping they will take not and make attempts to tighten this mess up.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best AU #96, worst PL #100 · 4 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +6 more
| $29.99 |
| 880ratings |
| 68% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
totally rad
Fordernd Spannend und nichts für Anfänger
Für eine Early echt verdammt gut und auch viel zu entdecken! Egal ob Solo oder Koop! Weniger Bugs als manch ein Großes Studio! Werde es allen meinen Freunden aufzwingen! Klare Empfehlung!!!! Müsst ihr wissen Reidar
Well some 200+ hours or so and I can say the game devs keep improving and excited for what comes next ... the game has already improved in villagers freezing etc so much in just the last 2 months ... yes they still get stuck be mindful of places they can get stuck but they tether much faster to you now then a month ago ... I mean what game can you run around with 40 of your villagers doing things and attacking ... if you want more dynamic fighting options and all that first shooter jazz this is not the game for you this is an immersive world where you first hand manage building resources enemies in real time tweak and adjust your base etc nothing like it I have ever played and very addicting riding a nice balance of realism and quality of life. Excited for tier 4 and keep in mind this is one of the games you grind time into then pause while the developers catch up ... Enjoy it has come a long ways in 2 years already and trust they will keep improving it.
Cine a tradus în română jocul asta e prost rău.
Bellwright has a lot of potential, and I've genuinely enjoyed my time with it. It's a unique blend of survival, settlement management, crafting, and large-scale medieval battles that keeps you engaged for hours. Building and managing your village is satisfying, especially as you recruit villagers, assign jobs, and watch your settlement grow into a thriving community. On top of that, heading out to fight brigands, bandits, and the Mad Queen's forces adds a fun layer of action that breaks up the management side of the game. That said, the game is still a little rough around the edges. There are bugs, some systems could use more polish, and it's clear there's still work to be done before it reaches its full potential. If you're interested in this style of game, I definitely think it's worth keeping an eye on. My recommendation would be to either pick it up during a sale or wait for a few more major updates before buying at full price. Overall, Bellwright has a solid foundation, and I'm excited to see how it develops. It has the potential to become one of the better medieval settlement builders if the developers continue improving it.
Very good game in its genre - lots to do, missions don't feel overly repetitive, and the world feels alive. The AI NPC voicelines are truly horrendous, so I hope they get replaced soon. The game has a few finnicky feeling features, wouldn't call them buggy but I have had a few combats where my character just refused to sprint or attack, despite not being in any special build mode or strategy mode... no biggie, the deaths are not too punishing, especially for the players. Villagers dying on the other hand is a bit more annoying to deal with, as the default for them is to stand and fight any raider party, which often results in unnecessary bloodshed lol All in all, recommended, especially on sale - easy to sink many hours into, and hopefully with more to come! Looking forward to doing bigger raids and battles Kinda rambled there
Really good game i plan on putting in a lot more hours once i have time. Cant wait to see what the future holds for this company
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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