
Establish and expand your own settlements, liberate the land and assist its villagers, and recruit others to your cause while learning more about a life you had to leave behind. Command your forces, prove your valor through combat, and cement yourself as the hero of your people.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.14/day in the week to Aug 27 → 14.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Framed for the murder of the Prince and sentenced to death by the Crown, you've been living in the shadows ever since. After barely dodging an attempt on your life, you find the assassin's contract that raises many questions - was it just misfortune that you were framed? Or is there more to it? Determined to find the answers, you journey back to the very place you escaped.
Slowly but surely, you will lead a rebellion against your homeland's oppressive Sovereign to victory, uncovering the truth of your family's secret along the way. The bells shall ring for freedom once again!
Establish and expand your own settlements, liberate the land and assist its villagers, and recruit others to your cause while learning more about a life you had to leave behind. Your recruits will help you build up the resources and might needed for a stand against the Crown. Command your forces, prove your valor through combat, and cement yourself as the hero of your people.

Survive and Explore - Gather, hunt, build and craft! Collect and manage resources in a harsh world to survive, and journey through the land for its secrets and adventures! The Crown and its Royal Army is not the only foe in the kingdom…

Conquer and Expand - Work your way up from a small camp to becoming the leader of a great rebellion. Improve your relations with the settlements, grow your armies, and liberate regions from the Crown to strengthen your cause. Gain followers with unique knowledge along the way and find new resources to further the technologies of your towns.

Resource and Town Management - As you free the villages from the oppressive influence of the Crown, build, manage, and upgrade your own outposts and towns with the help of your recruits. Organize your workers and train the strongest soldiers in the kingdom to grow the rebellion.

Skill-Based Directional Combat - Choose your equipment from a variety of medieval weapons and armor. From swords and axes to heavy mauls and polearms, and bows, choose your unique style of fighting and hone your skill in directional combat.

Army Command - Lead your armies into battle, commanding your squads and formations, and employ cunning tactics to your advantage. Equip and train your troops the way you want it, and control them on the battlefield to prove your skill and might.

Deep Progression - Improve your own skills in combat and survival, train your soldiers and see your workers become master craftsmen. Each new recruit will bring unique knowledge to the table, from crafting better arrows to building advanced structures in your town, so choose wisely. Opportunities for growth are endless!

Story and Roleplay - As you expand your armies and influence across the land, unravel your family secrets and learn the truth behind the terrible death of the Prince you were accused of murdering. The mysteries of the kingdom await…
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 21.7Kreviews | 80% | — | $22.5M |
| $19.79−34% | 1.2Kratings | 75% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1369 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Merges survival and medieval city/village builder games well with a loose storyline driving an overall goal. You personally can do anything yourself, but fairly quickly you'll start delegating menial tasks to villagers and you'll be doing new things and establishing automation whenever possible. Not Factorio level automation by any means, but enough to make certain resources and crafted items perpetually available, allowing you to focus on quests, establishing new resource camps, and fixing kinks in your supply lines. Does a lot of thing other games aren't yet, or aren't doing as well that I've seen. It's a very different feel from Medieval Dynasty--I loved half of that game, namely the progression, casual cozy feel, how granular some of the tasks were like the farming, as well as the transition to villager management from personally doing everything, but MD felt super empty after progressing through most of the tech tree and there was nothing to do once you got remotely close to end tier buildings with no use for all the money you could make at that stage other than make your little town pretty without apparent purpose...which is not fun to me. This game has an end goal for all that development you're doing, conquering--erm liberating the map. It goes deeper than I expected particularly with the village prosperity system with fluctuating trade requests and the ability to set up caravans to fill other village needs. There are supply chains to be set up to create higher end items for your own villagers and people in other towns with an actual purpose to all that. There are things that are a bit clunky still QI and interface-wise that have gotten better with patches. Combat does NOT compare to something even like Bannerlord (closer to MD even though this game has a much bigger combat focus) but does have a progression system for you and NPCs in your village and feels less clunky once your played character gets skilled up. I didn't play much my first try of this game, but after improvements, I came back and it sucked me in and felt much more satisfying. Already recommend, but I think with further improvement it will be a real gem. Devs are active and further content sounds like it's coming.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best AU #96, worst PL #100 · 4 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +6 more
| $29.99 |
| 881ratings |
| 68% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love it, its engaging, fun, very forgiving. A bit grindy a moments, but once you get the hang of it its great. Its a village managament game with a combat system in it. The combat is not as bad as some people say it is. It is alsoo a Early access game so there is room for improvement.
Do you enjoy losing vast amounts of your time managing glorified spreadsheet simulators cleverly disguised as a Medieval City-Builder/Survival-RPG ? You Do ? WELL BOY DO WE GOT THE GAME FOR YOU! Play Alone (if you don't have friends) Play With Friends (if you don't want to be alone) Build a town Arm Its People. Kill your Barons Do A Tax Fraud WHY ARE THERE SO MANY EGGS I ONLY BOUGHT TWO CHICKENS
zbs
Super recomendo, fácil de jogar, com bastante conteúdo para fazer e para quem gosta do sistema de criação, vai adorar. A mecânica de luta é simples mas não é o foco do jogo. Tem muito potencial para criar novas coisas e refinar algumas questões mas em geral recomendo e por isso dei nota 8.
Progression is a little slow, but Bellwright is a very unique game. You're mostly managing people in your settlement, and as you unlock buildings, you can get better and better equipment to take on harder enemy groups. There's no real tutorial, and that's the best choice they could have made because many (mostly optional) quests require you to craft specific things, guiding you through the game's story. There's also plenty of lore which can be found around the map, which is interesting to discover.
Мне все нравится.
o jogo é muito bom, mais as missões são muito genéricas... mais no geral vale a pena jogar
Absolute epic! Highly recommend
muito bom
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
| — | 0 | — | — |