
Choose your doctrine and preach across medieval Italy in this real-time strategy roguelike. Gather your diverse cast of followers, venture out to convince and convert new believers, conquer towns, and strive to become a saint in your lifetime—or die trying.
Modeled estimate, not a reported figure. How we estimate →
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About
Harness the fervent belief of your followers to conquer and convert as many city-states as possible, paving your way to Sainthood. There are many obstacles to success, but with perseverance you can Become a Saint during your lifetime!
March your followers into small-scale battles, selecting the most strategic units to convert each location.
Unlock and recruit up to 16 different units based on your doctrine
Units have strengths and weaknesses, with special abilities against certain foes and synergies with other units.
Utilize the terrain to gain advantage and deploy an infallible strategy against your opponents.
Bless your units and curse your foes with Saintly powers.
Take direct control of units at any time to make full use of their potential.
Make choices during your journey that will define your political and spiritual traits. This will impact your following, economy, and conversion strategy throughout the game. Each playthrough presents different moral, cultural, and religious choices, creating many different paths for you to lead down.
Even in death, there is an opportunity to learn. Should your sainthood be cut short, new challenges and strategies will await your new incarnation. The better you do, the sooner your saint will be remembered in the annals of history, so strive to spread your word further and faster than ever.
Explore 14th century medieval Italy and its society: beauty and brilliance thrive in the shadow of turmoil, making Italy a masterpiece painted with both glory and grief – all they need now is a new Saint to guide them!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Russian, Spanish - Latin America, Ukrainian, Japanese, Simplified Chinese, Traditional Chinese, Indonesian, Korean +1 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
엄청 기대했는데.. 때깔은 나쁘지 않지만 실망스러운 게임 일단 불필요한 딜레이가 너무 길고 지루함. 물론 게임 진행을 위한 내용인건 알지만, 순 쓸데없는 과정을 하루종일 반복하는데서 지루함을 느꼈음 전투도 굉장히 늘어짐. 직접 조작하려고 해도 내가 무슨 버튼을 눌럿는지, 뭐가 지금 어떻게 활성화중인지 전혀 직관적으로 보여주지 않음. 부대 하나를 황홀경 상태로 두려고 해도 얘가 지금 그래서 황홀경이 켜졌단거야 뭐야 도저히 구분히 안 되게 해놨음 전체적으로 빛 좋은 개살구 같은 느낌을 받았고 아주 몹 쓸 재미는 아니나 굳이 돈 주고 살 가치도 없다고 느껴졌음
一款比较独特的策略游戏,玩家的任务是布道收信徒成为圣人,过程就是不断的占领,收信徒,其核心玩法之一就是教义所带来的变化,根据·玩家的选择会出现很多不确定性的变数,从而改变信徒的信仰,其最终结果是多方面的,比如获得新的信徒,或者使得部分信徒离开,获得势力的支持或激化矛盾等。占领的过程布道的过程就是战棋玩法,不过过程略微抽象,如果实在搞不明白至少看清相克性,选择全自动模式,玩家只需要适时的介入赐福或诅咒即可。 游戏的难点部分之一是资源管理,首要的就是食物,在食物不足的情况下如何分配是个需要摸索的学问,至少你要知道喂不饱信徒肯定是不行的。
背景设定和美术都是非常棒的,中世纪爱好者确实抵抗不了这一口,但作为游戏来说很难给到好评。用语晦涩个人倒觉得问题不太大(可能玩的时候已经修正了?之前选过的选项会注明效果,多周目的情况下凑bd是不太困扰的),主要还是战斗太坐牢了,没有一键加速真的非常奇怪,尤其大后期打一些战力很悬殊的小城镇的时候,一直点着鼠标很痛苦。目前加速的倍速也不够高,只是比起不加聊胜于无而已。战斗后的结算也希望有可以加速或者跳过的选项(后期完全只想冲冲冲立马进入下一关)。总之就是当成战斗爽来玩战斗不太爽,当成策略游戏玩指挥战斗的操作又有点难受(这点上感觉bad north做得很棒操作很舒服),战斗和结算长甚至还会损耗打赢后的成就感,导致整个游戏体验很难好起来。但话又说回来,游戏底子还是很好的,如果后续有更新和优化的话会修改评论。
great game
又是一个时间黑洞
设定非常不严谨,宛如儿童。 已退款,不想当女教皇
不好玩。
何意味?
버그가 있는거 빼면 나름 재밌는 게임임
I manage to land a win on my third run. The game's universe is nice and fun but overall it delle a bit shallow : - the loop is very simple - the combat fell quiete messy and not really strategic - once you figure out how to "manage" food it's become really easy - The decisions you made regarding you religious policy dont' felle impactfull
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Trends
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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