
Beastrun is 1D auto battler that's all about building a party that synergizes.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Gameplay: 7/10[/h1] [h1]Graphics & Sound: 8/10[/h1] ✔️ Fun little auto-battler, pretty easy to understand, but with an unexpected teambuilding depth. ✔️ Adorable graphics. ✔️ Can easily be played while doing something else. ❌ No native Steam Cloud save - you need to manipulate the files to access your online save from different places (see the community hub discussions for details). ❌ I would have enjoyed to have the possibility to save team "presets", so that I don't have to remake everything from the ground if I want to try another party composition. Sadly it isn't possible. ❌ Some other minor UX issues. ❌ The game crashes once in a while, or has display problems. It doesn't bother me too much since most of the time restarting the game solves the issue, but still. ❌ The descriptions would have benefited from being more complete - especially for special effects such as poison, freeze, etc. ❌ No real narration efforts, some additional contextualisation, even though not necessary, would have been appreciated. I definitely recommend this game as something fun and lighthearted to play on lunch breaks for people who enjoy doing character builds in video games.
Really grindy, but a lot of fun!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hi im tophat and im addicted to sok pop games this one is like being able to have a team of only mages and getting wiped or having everyone carry only shields and getting wiped
Balance is a little janky, but it's a neat little game.
A silly fun little idle-ish game from the goats at sockpop >:p I lack the spare braincells to strategize excessively, however, you can do some fun strategy planning with all the animals, items, moves, positioning, and the time based combat system [i] Also, why does the dungeon music kina actually slap tho? That's some vibin' music there -w- [/i]
好玩 就是打的太慢 被迫养老
Ok game.. needs some tlc from dev though.. first off you cannot see any freeze, burn, stuns etc how long are they? no clue no timers anywhere or any indication..chests really need to be clicked 1 time to open update as is like 8 or 10 times clicks are required which is super annoying...rest of game seems ok so far.. will modify review as I play more seems a bit grindy to get gems to upgrade things so not very far yet I don't think.
Great little game. Easy to initially dive into, and then lots to return to daily/every couple of days.
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哈哈
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $193.1K | 1.9K | 96% | $3.99 | |
| $35.8K | 273 | 78% | $4.99 | |
| $6.1K | 29 | 62% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6K | 66 | 65% | $2.99 | |
| $6K | 59 | 83% | $4.99 | |
| $6K | 59 | 81% | $4.99 | |
| $6K | 89 | 94% | $2.99 | |
| $6K | 114 | 68% | $3.59 | |
| $6K | 55 | 56% | $4.99 |