
Beastrun is 1D auto battler that's all about building a party that synergizes.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
+ Autobattler simple d'approche - Interface lourde et peu intuitive - Demande trop d'interventions régulière pour être un bon idle game et pas assez d'interraction pour un autobattler - Trop d'aléatoire dans les combats 5/10 À essayer
A silly fun little idle-ish game from the goats at sockpop >:p I lack the spare braincells to strategize excessively, however, you can do some fun strategy planning with all the animals, items, moves, positioning, and the time based combat system [i] Also, why does the dungeon music kina actually slap tho? That's some vibin' music there -w- [/i]
Balance is a little janky, but it's a neat little game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩 就是打的太慢 被迫养老
太卡了,反应迟钝
Great little game. Easy to initially dive into, and then lots to return to daily/every couple of days.
作为一款异步多人的自走棋游戏来说,还是相当有创意的,个人游戏体验还算不错,画风也挺卡通(?),美中不足的就是各种技能的数据有的太imba有的又太弱,希望能适当调整技能的强度
Really grindy, but a lot of fun!
[h1]Gameplay: 7/10[/h1] [h1]Graphics & Sound: 8/10[/h1] ✔️ Fun little auto-battler, pretty easy to understand, but with an unexpected teambuilding depth. ✔️ Adorable graphics. ✔️ Can easily be played while doing something else. ❌ No native Steam Cloud save - you need to manipulate the files to access your online save from different places (see the community hub discussions for details). ❌ I would have enjoyed to have the possibility to save team "presets", so that I don't have to remake everything from the ground if I want to try another party composition. Sadly it isn't possible. ❌ Some other minor UX issues. ❌ The game crashes once in a while, or has display problems. It doesn't bother me too much since most of the time restarting the game solves the issue, but still. ❌ The descriptions would have benefited from being more complete - especially for special effects such as poison, freeze, etc. ❌ No real narration efforts, some additional contextualisation, even though not necessary, would have been appreciated. I definitely recommend this game as something fun and lighthearted to play on lunch breaks for people who enjoy doing character builds in video games.
Ok game.. needs some tlc from dev though.. first off you cannot see any freeze, burn, stuns etc how long are they? no clue no timers anywhere or any indication..chests really need to be clicked 1 time to open update as is like 8 or 10 times clicks are required which is super annoying...rest of game seems ok so far.. will modify review as I play more seems a bit grindy to get gems to upgrade things so not very far yet I don't think.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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